
Hello, friends!
I recently published a game over on GameJolt called Bullet Boss. It's my senior thesis project, and more of a proof-of-concept and beta than a fully-fledged game.
I put a lot of love into it and tried to make it what I wanted, but I realized that without opening the discussion up to the shmup/bullet hell community, I wasn't gonna get the kind of feedback I really needed and wanted. So, here I am! Asking for feedback.
I'm specifically looking for feedback on the bullet patterns and mechanics. (Are the patterns fun? Are they challenging enough? Are the mechanics too simple? Too complex?) I also have little-to-no scoring system, so any suggestions or recommendations would be greatly appreciated.
Here are some screenshots:
Spoiler



If you played the game, please comment either there or here, and please honestly rate my game over at GameJolt! (5's help, but I'd so much rather have honest feedback.)
I've got a decent amount of time on my hands with graduation behind me, so I'm up for regular updates and responding to feedback as it comes in. Thank you for taking your time to look at my little love project, and thank you a thousand times over if you played and left me some comments!