Turning on invincibility and flailing through a game is pretty definitely the wrong way to play a game. Sorry.Ahmad wrote:I feel there is no "right" or "wrong" way to play a video game.
DARIUS BURST CHRONICLE SAVIOURS (STEAM/PS4/Vita)
Re: DARIUS BURST CHRONICLE SAVIOURS (STEAM/PS4/Vita)
@trap0xf | daifukkat.su/blog | scores | FIRE LANCER
<S.Yagawa> I like the challenge of "doing the impossible" with older hardware, and pushing it as far as it can go.
<S.Yagawa> I like the challenge of "doing the impossible" with older hardware, and pushing it as far as it can go.
Re: DARIUS BURST CHRONICLE SAVIOURS (STEAM/PS4/Vita)
That's right. Regardless of me using the purchasable ships or not, I still enjoyed the game.Ahmad wrote:I feel there is no "right" or "wrong" way to play a video game.Despatche wrote:You should simply tell them what they've done wrong, maybe help explain how to do it right, and pray they don't still throw you in the elitist pile for actually trying to help them.
If xxx1993 enjoyed CS mode without the challenge, then God bless. I don't think they need to be "helped."
I don't think xxx1993 was "bragging," or saying what they did was amazing. People have different ideas on what constitutes "beating" a game, is all. Yours involves some kind of challenge. But not everyone plays games for a challenge.
Re: DARIUS BURST CHRONICLE SAVIOURS (STEAM/PS4/Vita)
All I was saying was just say "that's dumb" and move along.....Despatche wrote:
You should simply tell them what they've done wrong, maybe help explain how to do it right, and pray they don't still throw you in the elitist pile for actually trying to help them.
They always do though.
Damn Tim, you know there are quite a few Americans out there who still lives in tents due to this shitty economy, and you're dropping loads on a single game which only last 20 min. Do you think it's fair? How much did you spend this time?
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Steelix100
- Posts: 92
- Joined: Wed Nov 25, 2015 2:21 am
Re: DARIUS BURST CHRONICLE SAVIOURS (STEAM/PS4/Vita)
For the SP song, first time I heard it was in the first Murakumo stage I played. It played a very small number of stages afterwards, but it's there.AxelMill wrote:Yes, but it's rare. I think I encountered it twice throughout the 50+ stages I played.qmish wrote:Is there a stage with awesome music from iOS/Android port?
I mean, this song
http://www.youtube.com/watch?v=0lR1kfaf_v0
So much better than "Freedom".
Older music wouldn't have been the same. Maybe Azure's theme. Or anything else. I like Freedom , mind you, but it's understandably dislikable.StoofooEsq wrote:Personally, I would have used Hello 31337, Abyssal Holic, or Fast Lane for the trailer. Maybe one of Hello 31337's two remixes, Peaceful Sleep in the Wreckage or Serene or Pensive Moment Amidst the Wreckage. But that particular discussion's over and done with.
Speaking of songs, did B.T. Dutch make it into the game for any of Genesis' stages? Been going through CS Mode and I haven't heard it. At least A d a m is in, but that song pretty much had to be included.
As progress goes, I've mostly been grinding through CS Mode. Second may lack the Burst Engine, but I get satisfaction out of tearing up bosses quickly by shotgunning with just the main shot. Darius Twin on the SNES was the my Darius game and Twin's ship is similar to Second, so that's probably part of why I like it.
So I'm not the only one who noticed that. B.T. Dutch is my third favorite G theme, and its supposed absence is questionable. Unless it's as rare as the four(?) Second Prologue themes.
For the trailer music, why not just good ol' Good-bye my earth? Classic Dariusburst theme. Some of Suite Photoconductivity/Photosynthesis Suite would have worked nicely too imo
Also, I'm surprised you like B.T. Dutch. It's definitely one of my least favorite Darius songs (tbh I don't really like G Darius themes overall, although I find Kimera II and Adam in particular excellent pieces). But rather than that, where's Say Papa? I really liked that song, and its status as Darius II's final stage theme makes it really weird for it to be absent in DBCS.
Gonna have to legitimately disagree with you there. When it comes to games the less there's a "right way" to play it, the better the game is.trap15 wrote:Turning on invincibility and flailing through a game is pretty definitely the wrong way to play a game. Sorry.Ahmad wrote:I feel there is no "right" or "wrong" way to play a video game.
It might not seem "cool" to y'all or whatever, but sometimes it's fun to just plow through a usually difficult course with cheats on, just to watch things go boom with so little effort.
It's all about "why" you played the game. And if "for the challenge" isn't on that list, then something like that is bound to be a route that someone might take should they see fit.
Casual shmup player
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Squire Grooktook
- Posts: 5997
- Joined: Sat Jan 12, 2013 2:39 am
Re: DARIUS BURST CHRONICLE SAVIOURS (STEAM/PS4/Vita)
Everyone likes B.T Dutch. It's creepy and weird and intense.
In theory, I don't care too much about achievement or challenge, they're just means to an end for me. I just want some excitement and maybe some atmosphere and FEELS too. Problem is, I don't get that from a game (especially a game like that) when there's nothing mentally engaging going on (like a good challenge).Steelix100 wrote:It might not seem "cool" to y'all or whatever, but sometimes it's fun to just plow through a usually difficult course with cheats on, just to watch things go boom with so little effort.
It's all about "why" you played the game. And if "for the challenge" isn't on that list, then something like that is bound to be a route that someone might take should they see fit.
Last edited by Squire Grooktook on Thu Dec 31, 2015 1:10 am, edited 1 time in total.
Aeon Zenith - My STG.RegalSin wrote:Japan an almost perfect society always threatened by outsiders....................
Instead I am stuck in the America's where women rule with an iron crotch, and a man could get arrested for sitting behind a computer too long.
Re: DARIUS BURST CHRONICLE SAVIOURS (STEAM/PS4/Vita)
pretty much all the g darius music is super intense. b.t. dutch is certainly not my favourite though.Squire Grooktook wrote:Everyone likes B.T Dutch. It's creepy and weird and intense.
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Squire Grooktook
- Posts: 5997
- Joined: Sat Jan 12, 2013 2:39 am
Re: DARIUS BURST CHRONICLE SAVIOURS (STEAM/PS4/Vita)
Not my favorite either, but it's still a great piece that makes Tripod Sardine and Queen Fossil's cinematic unveils all the more wicked.
When I was a kid I actually had to turn the volume down because Tripod walking towards the player + that song creeped me the fuck out.
When I was a kid I actually had to turn the volume down because Tripod walking towards the player + that song creeped me the fuck out.
Aeon Zenith - My STG.RegalSin wrote:Japan an almost perfect society always threatened by outsiders....................
Instead I am stuck in the America's where women rule with an iron crotch, and a man could get arrested for sitting behind a computer too long.
Re: DARIUS BURST CHRONICLE SAVIOURS (STEAM/PS4/Vita)
I think I like nonsense cordon the best, but that is subject to change.
Re: DARIUS BURST CHRONICLE SAVIOURS (STEAM/PS4/Vita)
This is what I'm talking about... And this is why I'm not very social around a lot of people. Because I feel like I'm different, not like everyone else.Ahmad wrote:Icarus wrote:The other will be treated with disdain and suspicion.Skykid wrote:That said, I absolutely don't advocate ruining a game because you're playing it in a fashion that was unintended, I don't advocate credit feeding unless part of a learning strategy (although it's not something I do) or anything else that diminishes the intended experience. I only used one non-preset in DBCS to realise that it was pointless and I'd never do it again. I even threw the idea out and just took on the Great Thing route with Legend and did it the hard way.
xxx1993, you're one of those people yet to learn the value of the genre.The hostility towards xxx1993 makes me sad.Skykid wrote:If you're amused that's fine, but it doesn't sound like the right genre for you because you don't seem interested in scratching the surface. 'Getting better' is an underpinning tenet of traditional arcade gaming that goes right back to its inception.
Why do people feel the need to impose their idea of a gaming experience on others? What's wrong with playing video games in ways unintended by developers? Who gets to define "the value of the genre?"
People play video games for reasons different from yours, and that's fine.
Re: DARIUS BURST CHRONICLE SAVIOURS (STEAM/PS4/Vita)
My favorite song in G-Darius is Adam, by far. It totally fits the battle with G.T. and is a good theme song for the game.Immryr wrote:pretty much all the g darius music is super intense. b.t. dutch is certainly not my favourite though.Squire Grooktook wrote:Everyone likes B.T Dutch. It's creepy and weird and intense.
Re: DARIUS BURST CHRONICLE SAVIOURS (STEAM/PS4/Vita)
And to be honest, even with the Next fighter fully upgraded, I still thought the battle with Gigantic Bite was pretty epic.
Re: DARIUS BURST CHRONICLE SAVIOURS (STEAM/PS4/Vita)
Zeus Thrist... What kind of foods I need to eat to improve my reaction times?
Ugh if only old arcades weren't removed out due to the time that is cruel. I'd be good player.
Say, I watched all Darius series videos. I like those old designs of Darius Bosses, they looked pretty creepy.
Compared to DBCS, all bosses aren't looking bad but I think I prefer all bosses with full mechanical appearances.
Because, having 3D appearances made them look like its just full armored plates equipped with black coal rock.
I can tell the difference between 3D and 2D Darius games, it's all bullet patterns of 2D Darius series look slightly faster than DBCS.
Ugh if only old arcades weren't removed out due to the time that is cruel. I'd be good player.
Say, I watched all Darius series videos. I like those old designs of Darius Bosses, they looked pretty creepy.
Compared to DBCS, all bosses aren't looking bad but I think I prefer all bosses with full mechanical appearances.
Because, having 3D appearances made them look like its just full armored plates equipped with black coal rock.
I can tell the difference between 3D and 2D Darius games, it's all bullet patterns of 2D Darius series look slightly faster than DBCS.
Re: DARIUS BURST CHRONICLE SAVIOURS (STEAM/PS4/Vita)
Yes they do and no he wasn't.Despatche wrote:No, they don't. They really really don't. They sure didn't here, either. This guy was dogged the very second he walked in.Skykid wrote:They always do though.
If you read the exchanges we helped him from the beginning and made suggestions regarding his questions and comments same as anyone else. When we realised he had cheesed through the entire game at warp speed on a supply of shields, we further explained why he had scuttled the experience, in detail.
Within no time at all I had a PM inferring I was a '1cc bully' - or elitist. Basically, they always go to the 'elitist' thing when you try to offer advice on how the game is best enjoyed, because you're suggesting doing something vaguely challenging and leaving the comfort zone of not having to try. It's like a knee jerk reaction.
It wasn't a response to you dude, no sweat.Strider77 wrote:All I was saying was just say "that's dumb" and move along.....
Indeed, and I'd like to put a fine point on this:trap15 wrote:Turning on invincibility and flailing through a game is pretty definitely the wrong way to play a game. Sorry.Ahmad wrote:I feel there is no "right" or "wrong" way to play a video game.
Arcade gaming is based around a particular ethos, in that you either pay to play, or get good enough to play for a longer period for your coin. These games were designed to be beaten on a credit as much as they were designed to sucker kids into 'just one more go' and blowing their pocket money in a spate of quick deaths.
xxx1993 is the kid blowing his money on a spate of quick deaths. The coin operation may be gone, but dumping $50 at a game and then effectively negating its properties by sidestepping its challenge is basically the same thing.
As I often mention, with regard to other tastes and disciplines, this is not subjective. There is a right and wrong way to play certain games if the developer has been silly enough to include an option for an alternate, lazy method of play; and there is a right and wrong way to play DBCS - completely irregardless of whether or not you enjoyed yourself.
It's not elitist to point this out. The reward, payoff, and euphoria of a fine game is in the way you overcome the odds or champion the score tables. They are designed to give you positive feedback, and that's why we always come back to them. Finding a way to excise the learning curve and challenge is also excising the reward and purpose of the game, ergo, you're playing it wrong: you're wasting it.
Always outnumbered, never outgunned - No zuo no die
ChurchOfSolipsism wrote: ALso, this is how SKykid usually posts
Re: DARIUS BURST CHRONICLE SAVIOURS (STEAM/PS4/Vita)
I've just reached Uinda myself. Does the alternate route affect the zones themselves or a plot on the map? Also, is the target score supposed to be reached before the final zone?CStarFlare wrote:Got the alternate route in Uinda, finally. It's a lot simpler when you understand that "chaining" your kills brings your multiplier up faster - knowing how to play the first part of the stage properly really does help your score in the long run. I'd assumed that a no-damage run in one of the stages was going to be necessary, but in the end I wound up well above what I needed while still taking hits in both stages. It helps a lot that 2nd can bring in very good time bonuses on the bosses.
2nd is such a beast when properly powered up.
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Steelix100
- Posts: 92
- Joined: Wed Nov 25, 2015 2:21 am
Re: DARIUS BURST CHRONICLE SAVIOURS (STEAM/PS4/Vita)
And that's where you're wrong. The game design and how the developers intended for the game to be played are indeed always facts (as in: objective, not subjective), but ultimately, if the question is ever "right way or wrong way" there is never an objective answer. There are only opinions, accepted opinions, and rejected opinions. But an opinion is an opinion, no matter how "right," "wrong," "stupid," "intelligent," "accepted," "rejected," "believable," or "unbelievable" it may be, or rather, it may be so in your opinion.Skykid wrote:this is not subjective
Casual shmup player
Re: DARIUS BURST CHRONICLE SAVIOURS (STEAM/PS4/Vita)
I just brought this game. It runs at 30fps (slowmo) in some parts, and then runs at 60 in other parts. The main menu screen runs at 15fps. Is my PC too crap to play this game? Should I refund it or seek to get a better rig?
i5 650 @ 3.2gz
4GB Ram
Radeon HD 7770
Running game off SSD
I am late to the DBCS party, but couldn't find similar fps issues online.
i5 650 @ 3.2gz
4GB Ram
Radeon HD 7770
Running game off SSD
I am late to the DBCS party, but couldn't find similar fps issues online.

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Bananamatic
- Posts: 3530
- Joined: Fri Jun 25, 2010 12:21 pm
Re: DARIUS BURST CHRONICLE SAVIOURS (STEAM/PS4/Vita)
"it's about ethics in arcade gaming"Skykid wrote: Arcade gaming is based around a particular ethos, in that you either pay to play, or get good enough to play for a longer period for your coin. These games were designed to be beaten on a credit as much as they were designed to sucker kids into 'just one more go' and blowing their pocket money in a spate of quick deaths.
Skykid wrote: euphoria of a fine game

Re: DARIUS BURST CHRONICLE SAVIOURS (STEAM/PS4/Vita)
If you don't get the alt route, it ends after the next section (a third boss). Alt route has more stages, and it's the only way to get it "cleared" on the map AFAIK.NoMaD wrote:I've just reached Uinda myself. Does the alternate route affect the zones themselves or a plot on the map? Also, is the target score supposed to be reached before the final zone?CStarFlare wrote:Got the alternate route in Uinda, finally. It's a lot simpler when you understand that "chaining" your kills brings your multiplier up faster - knowing how to play the first part of the stage properly really does help your score in the long run. I'd assumed that a no-damage run in one of the stages was going to be necessary, but in the end I wound up well above what I needed while still taking hits in both stages. It helps a lot that 2nd can bring in very good time bonuses on the bosses.
2nd is such a beast when properly powered up.
I wish I'd known the thing CStarFlare mentioned with the multiplier going up. I ended up doing ~50 attempts with preset trying to get no-damage bonus on either the first or the second stage. Even after I figured out Thorn Wheel completely I'd get hit by the dumbest shit ever. But it finally happened! But yeah, do the thing CSF mentioned with getting multi up quickly; trying to no-damage consistently drove me bonkers for 2-3 days (still not as bad as the ~2 weeks I spent on Narataki at least).
I'm currently stuck on Suba (four stages, Origin, 15 ARM, Great Thing--no powerups) and Ruminia (Gigantic Bite w/ Origin). They both suck.
UNFORGIVABLESkykid wrote:irregardless
<trap15> I only pick high quality games
<trap15> I'm just pulling shit out of my ass tbh

<trap15> I'm just pulling shit out of my ass tbh

Re: DARIUS BURST CHRONICLE SAVIOURS (STEAM/PS4/Vita)
1cc bully....
Damn Tim, you know there are quite a few Americans out there who still lives in tents due to this shitty economy, and you're dropping loads on a single game which only last 20 min. Do you think it's fair? How much did you spend this time?
Re: DARIUS BURST CHRONICLE SAVIOURS (STEAM/PS4/Vita)
I don't want to go down this road again. Opinions can be wrong, and that's only subjective in your mind and based on your opinion, which may or may not be valid. It's for god and destiny to decide.Steelix100 wrote:But an opinion is an opinion, no matter how "right," "wrong," "stupid," "intelligent," "accepted," "rejected," "believable," or "unbelievable" it may be, or rather, it may be so in your opinion.
Why the hell did you inflict that on us.Bananamatic wrote:img
Always outnumbered, never outgunned - No zuo no die
ChurchOfSolipsism wrote: ALso, this is how SKykid usually posts
Re: DARIUS BURST CHRONICLE SAVIOURS (STEAM/PS4/Vita)
Ekino in CS is the most infuriating shit of a main stage. Most of the hits you're going to suffer are stupid easy to dodge, but you're going to fly into them anyway. Or are so stacked against you that they are seemingly impossible to dodge.
Fuck Thorn Wheel.
(love this game)
Fuck Thorn Wheel.
(love this game)
Re: DARIUS BURST CHRONICLE SAVIOURS (STEAM/PS4/Vita)
Oh dear we got a special snowflake over here. Honestly you sound like you need to grow up a bit and stop crying about this shit on facebook it's pretty cringeworthy.xxx1993 wrote: And this is why I'm not very social around a lot of people. Because I feel like I'm different, not like everyone else.
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Bananamatic
- Posts: 3530
- Joined: Fri Jun 25, 2010 12:21 pm
Re: DARIUS BURST CHRONICLE SAVIOURS (STEAM/PS4/Vita)
just let him play however the fuck he wants lmao
it's a console mode, who gives a shit about your "arcade culture"
it's a console mode, who gives a shit about your "arcade culture"
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StoofooEsq
- Posts: 331
- Joined: Fri Nov 16, 2007 9:21 am
Re: DARIUS BURST CHRONICLE SAVIOURS (STEAM/PS4/Vita)
That's absolutely why I like it. At its base, B.T. Dutch doesn't quite sound like it fits a Shmup. There's certainly songs on the G-Darius soundtrack with a more welcoming beat. The oppressive style seems more suited for something more cinematic, like a Horror film.Squire Grooktook wrote:Everyone likes B.T Dutch. It's creepy and weird and intense.
But as the song's instruments and effects should bring to mind images of a big, scary machine coming to life and attempting to murder you, it turns around and becomes a great fit for a Darius game, certainly for the two boss fights it's used for.
Just like that. Fantastic track.Squire Grooktook wrote:Not my favorite either, but it's still a great piece that makes Tripod Sardine and Queen Fossil's cinematic unveils all the more wicked.
When I was a kid I actually had to turn the volume down because Tripod walking towards the player + that song creeped me the fuck out.
Re: DARIUS BURST CHRONICLE SAVIOURS (STEAM/PS4/Vita)
Who gives a shit about your inane comments.Bananamatic wrote:just let him play however the fuck he wants lmao
it's a console mode, who gives a shit about your "arcade culture"
Always outnumbered, never outgunned - No zuo no die
ChurchOfSolipsism wrote: ALso, this is how SKykid usually posts
Re: DARIUS BURST CHRONICLE SAVIOURS (STEAM/PS4/Vita)
I ignored B.T. Dutch at first, but started really appreciating it after Queen Fossil battle.
I think G-Darius soundtrack is one of most "avantgarde" videogame soundtracks of 90s alongside with Gadget: Past as Future ( http://www.youtube.com/watch?v=1hfNEyAtE_w ) and Kowloon's Gate ( http://www.youtube.com/watch?v=Ntw5Fu8O39I ).
I think G-Darius soundtrack is one of most "avantgarde" videogame soundtracks of 90s alongside with Gadget: Past as Future ( http://www.youtube.com/watch?v=1hfNEyAtE_w ) and Kowloon's Gate ( http://www.youtube.com/watch?v=Ntw5Fu8O39I ).
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Steelix100
- Posts: 92
- Joined: Wed Nov 25, 2015 2:21 am
Re: DARIUS BURST CHRONICLE SAVIOURS (STEAM/PS4/Vita)
Ah, ok, so you do understand, good. Just remember that "god" and "destiny" are also man-made concepts, and don't really exist, either.Skykid wrote:I don't want to go down this road again. Opinions can be wrong, and that's only subjective in your mind and based on your opinion, which may or may not be valid. It's for god and destiny to decide.Steelix100 wrote:But an opinion is an opinion, no matter how "right," "wrong," "stupid," "intelligent," "accepted," "rejected," "believable," or "unbelievable" it may be, or rather, it may be so in your opinion.
Skykid wrote:Who gives a shit about your inane comments.Bananamatic wrote:just let him play however the fuck he wants lmao
it's a console mode, who gives a shit about your "arcade culture"
oSkykid wrote:Actually, I don't think I am a "1cc bully" at all.
Kyaa, it's bananamatic-sempai! Can I has your autograph? :3Bananamatic wrote:
Casual shmup player
Re: DARIUS BURST CHRONICLE SAVIOURS (STEAM/PS4/Vita)
Somebody tell me how to open these damn .awx/.acx files, I can't wait until the 14th for the soundtrack to come out.
Xyga wrote:Liar. I've known you only from latexmachomen.com and pantysniffers.org forums.chum wrote:the thing is that we actually go way back and have known each other on multiple websites, first clashing in a Naruto forum.
Re: DARIUS BURST CHRONICLE SAVIOURS (STEAM/PS4/Vita)
They're probably some standard CRIware stuff. Probably a derivative of ADX. Have fun :p
@trap0xf | daifukkat.su/blog | scores | FIRE LANCER
<S.Yagawa> I like the challenge of "doing the impossible" with older hardware, and pushing it as far as it can go.
<S.Yagawa> I like the challenge of "doing the impossible" with older hardware, and pushing it as far as it can go.
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cave hermit
- Posts: 1547
- Joined: Sat Sep 07, 2013 2:46 pm
- Location: cave hermit
Re: DARIUS BURST CHRONICLE SAVIOURS (STEAM/PS4/Vita)
I wonder if it's actually possible to directly intervene and get somebody to understand the 1CC mentality by explaining it to them, or if one has to gradually come to the conclusion themselves over time; is this something that can really be forced?
