XRGB-mini Framemeister

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Guspaz
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Re: XRGB-mini Framemeister (now available !)

Post by Guspaz »

UltraHDMI also has an image processing algorithm that seems to do a pretty good job counteracting the N64's antialiasing filter. As far as I know, it's the only device of any kind that does that.
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axlblazeadam
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Re: XRGB-mini Framemeister (now available !)

Post by axlblazeadam »

G-sonic67 wrote:Hello everyone
I'm at my wits end. I finally got an XRGB mini. I hooked up the US Snes mini using a Japanese RGB-cable from retrogamingcables that plugs right into the RGB adaptor that came with the XRGBMini. I use a standard HDMI cable that I tested on an Xbox 360 with which it works fine. I get no image at all. The power light of the XRGBmini is on but that's it. There's never a light beneath 'input'. When no consoles are hooked up I don't get a screen that says 'no input'. It's as if, to my TV, nothing is plugged in, it's just a regular black screen that says HDMI1. What am I doing wrong here? This is depressing
Did you try to power it on without the SCART adaptor plugged in?

What do you use as the AC adapter of the XRGB Mini? The original one with a converter?

You should definitely get the blue screen with NO_INPUT. Did you try to switch to different inputs? RGB/HDMI/S-VIDEO etc.
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Re: XRGB-mini Framemeister (now available !)

Post by G-sonic67 »

Yes I use the original AC adapter that came with the Framemeister. I have a regular converter and a stepdown converter and both seem to power the Framemeister. The power light is on and when the system is first powered on, all the lights light up ( blink ) in a row. I just get no screen and the remote doesn't seem to work either, when I push the power button on it, nothing happens on the unit, is this normal? It came with new batteries and I've also tried with different batteries. Am I using a wrong kind of HDMI cable? Although that would surprise me as there really only is one HDMI standard and all cables fit this and mine worked with the Xbox 360. What kind of HDMI cable do you people use? Could it be because of this? I mean, this Framemeister is brand new.
Is it possible that my tv isn't set to NTSC although that would surprise me since it is one from Sony from ca. 2007 and I suppose it would do this automatically. If it didn't have NTSC it would still show a black and white picture right? I've checked all the menus and there's no mention of changing any settings to NTSC. I will check the manual again to make sure if it supports NTSC but I know I already looked up the specs online to check the NTSC compatibility before getting a US Snes mini and a framemeister.
This really bites, I just started actually 'collecting' old games. I paid a lot of money for this + import duties. Does anybody offer a solution?
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axlblazeadam
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Re: XRGB-mini Framemeister (now available !)

Post by axlblazeadam »

G-sonic67 wrote:Yes I use the original AC adapter that came with the Framemeister. I have a regular converter and a stepdown converter and both seem to power the Framemeister. The power light is on and when the system is first powered on, all the lights light up ( blink ) in a row. I just get no screen and the remote doesn't seem to work either, when I push the power button on it, nothing happens on the unit, is this normal? It came with new batteries and I've also tried with different batteries. Am I using a wrong kind of HDMI cable? Although that would surprise me as there really only is one HDMI standard and all cables fit this and mine worked with the Xbox 360. What kind of HDMI cable do you people use? Could it be because of this? I mean, this Framemeister is brand new.
Is it possible that my tv isn't set to NTSC although that would surprise me since it is one from Sony from ca. 2007 and I suppose it would do this automatically. If it didn't have NTSC it would still show a black and white picture right? I've checked all the menus and there's no mention of changing any settings to NTSC. I will check the manual again to make sure if it supports NTSC but I know I already looked up the specs online to check the NTSC compatibility before getting a US Snes mini and a framemeister.
This really bites, I just started actually 'collecting' old games. I paid a lot of money for this + import duties. Does anybody offer a solution?
Weird. If the device powers up, your remote should work. Sounds stupid, did you press the power button on the remote for a couple of second to power off the RGB Mini?
NTSC and type of HDMI cable shouldn't be the issue.
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Re: XRGB-mini Framemeister (now available !)

Post by G-sonic67 »

It works!!! If I put some weight on my HDMI cable at the HDMI out, the output line light lights up but now I have a blue screen that says no input ( after I turn it on I get a black screen that says 480p). But it makes an awful noise and my Snes isn't running. I hooked it up with the correct cables that I ordered from retro gamingcables uk, a JAP-21 scart that goes into the scart cable provided with the system. What am I doing wrong?
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Fudoh
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Re: XRGB-mini Framemeister (now available !)

Post by Fudoh »

a JAP-21 scart that goes into the scart cable provided with the system
and why would your system come with a JP21 cable instead of a EURO-SCART one ?

You're using the JP21 to MiniDin adapter cable that came with the Mini ?

It's always a bit of a stretch to try a RGB modded system first. There are so many things that can go wrong. Using a system with factory RGB output is at least a safer way to take your first steps.
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axlblazeadam
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Re: XRGB-mini Framemeister (now available !)

Post by axlblazeadam »

G-sonic67 wrote:It works!!! If I put some weight on my HDMI cable at the HDMI out, the output line light lights up but now I have a blue screen that says no input ( after I turn it on I get a black screen that says 480p). But it makes an awful noise and my Snes isn't running. I hooked it up with the correct cables that I ordered from retro gamingcables uk, a JAP-21 scart that goes into the scart cable provided with the system. What am I doing wrong?
Like Fudoh said, you should get the EUROSCART to RGB mini cable. Not 100% sure since you're claiming to use a Japanese RGB scart from your SNES? You should really be aware what setup you have. If you use the wrong SCART to DIN in the Framemeister it can damage your equipment. Most people use the EUROSCART to RGB Mini cable (https://www.retrogamingcables.co.uk/mic ... 1-for-sale)

Also, buy a new HDMI cable, you shouldn't put any weight on it. This could damage your HDMI out port on the Mini in the end and this would be really bad :)
Yes, a blue screen with NO_INPUT is how it should be.
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Bobster
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Re: XRGB-mini Framemeister (now available !)

Post by Bobster »

G-sonic67 wrote:It works!!! If I put some weight on my HDMI cable at the HDMI out, the output line light lights up but now I have a blue screen that says no input ( after I turn it on I get a black screen that says 480p). But it makes an awful noise and my Snes isn't running. I hooked it up with the correct cables that I ordered from retro gamingcables uk, a JAP-21 scart that goes into the scart cable provided with the system. What am I doing wrong?
Did you mod the SNES Mini to get RGB out? I don't believe it'll output to SCART without any modification. You can read about the mod here.
http://retrorgb.com/snesminirgb.html
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FBX
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Re: XRGB-mini Framemeister (now available !)

Post by FBX »

I hate to ask this since it's been brought up many times before, but did anyone find a solution to the weird wrong color interpretation of the RGB input on the mini? I was doing some comparisons of Super Mario World on S-Video versus RGB, when it became painfully obvious the dulled reds and 'radioactive' greens were ruining the RGB output image. No amount of juggling the HDMI color options seemed to fix this. I vaguely recall a prior firmware release had seemed to fix this issue, but that the latest one breaks it again, right? Much appreciated for a recap if anyone in the know can throw me one.
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FBX
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Re: XRGB-mini Framemeister (now available !)

Post by FBX »

I was able to figure out my original work-around trick for getting rid of the neon radioactive greens and dull reds from the Framemeister's incorrect RGB HDMI output, and it involves 'forcing' it to output in YCbCr instead. Thankfully this trick works on the latest firmware, and those upset over Mario 64's neon green grass & trees will no doubt find this very useful as well:



Under the "HDMI_SET" options, set "OUTPUT_COLOR" to "AUTO".

Now comes the trick, which simply forces the Framemeister to output the HDMI in YCbCr: Make sure the Framemeister is turned OFF and turn on the game console FIRST, then turn on the Framemeister. You'll know it worked if you check the 2nd page of the "FULL STATUS" function and it shows the HDMI output is set to YCbCr (either 8-bit or 12-bit depending on your deepcolor setting).

Important:

1. Switching inputs will cause the Framemeister to switch back to RGB HDMI output. You will need to power the Framemeister off and back on again while the console is still running.
2. Changing "deepcolor" mode will also reset the Framemeister back to RGB HDMI output. You will again need to power it off and back on while the console is still running.

Below are screen caps showing the difference using the forced YCbCr output trick compared to RGB output:

ImageImage
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Thomago
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Re: XRGB-mini Framemeister (now available !)

Post by Thomago »

I don't have a copy of Super Mario World to test it myself, but what about switching to DVI output? Judging from comparisons with emulator screenshots colour output seems pretty much spot on then.
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blizzz
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Re: XRGB-mini Framemeister (now available !)

Post by blizzz »

@FBX You can also send your TV to standby and wake it up again to switch back to YCbCr.

This is still my biggest issue with the Framemeister and the reason why I don't use it.
Last edited by blizzz on Sun Dec 20, 2015 11:10 pm, edited 1 time in total.
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FBX
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Re: XRGB-mini Framemeister (now available !)

Post by FBX »

Thomago wrote:I don't have a copy of Super Mario World to test it myself, but what about switching to DVI output? Judging from comparisons with emulator screenshots colour output seems pretty much spot on then.
I'll have to try that on my PC monitor as I don't have a DVI converter on hand for my HDTV. If it works, that's definitely an easier solution.
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Re: XRGB-mini Framemeister (now available !)

Post by rtw »

FBX wrote:
Thomago wrote:I don't have a copy of Super Mario World to test it myself, but what about switching to DVI output? Judging from comparisons with emulator screenshots colour output seems pretty much spot on then.
I'll have to try that on my PC monitor as I don't have a DVI converter on hand for my HDTV. If it works, that's definitely an easier solution.
I had a similar issue but Fudoh explained to me that I can use DVI colorspace over HDMI:
You can still switch to DVI. All that changes is that RGB colorspace is enforced and you get access to the other resolutions. The other way around doesn't neccessarily work, but this way will.
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FBX
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Re: XRGB-mini Framemeister (now available !)

Post by FBX »

Just tried it on my DVI monitor and it does show the correct colors by default in 8-bit RGB. However, the default resolution was out of the range of my capture card, so I had to use my DVI monitor to see what I was doing in order to change the resolution to 1920x1080.

So at any rate, this is the best solution.

Edit: Got everything set back up with my capture card, and it's happy with the 1920x1080 res output now. Here's the new screencap:
Spoiler
Image
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Thomago
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Re: XRGB-mini Framemeister (now available !)

Post by Thomago »

Nice!
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blizzz
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Re: XRGB-mini Framemeister (now available !)

Post by blizzz »

The stupid thing is that you can't get 1280x720 output in DVI mode.
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RGB32E
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Re: XRGB-mini Framemeister (now available !)

Post by RGB32E »

http://shmups.system11.org/viewtopic.ph ... 3#p1095523

Never had green clipping issues with my TV using RGB output. :wink:
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Thomago
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Re: XRGB-mini Framemeister (now available !)

Post by Thomago »

blizzz wrote: The stupid thing is that you can't get 1280x720 output in DVI mode.
And that many TVs don't accept 1280x960.
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Shining
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Re: XRGB-mini Framemeister (now available !)

Post by Shining »

Ever since i bought a new TV (Sony 55w805b) RGB FULL works as it should with the Mini. With my previous TV i had to resort to the YCbCr-solution which was quite annoying.
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FBX
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Re: XRGB-mini Framemeister (now available !)

Post by FBX »

Shining wrote:Ever since i bought a new TV (Sony 55w805b) RGB FULL works as it should with the Mini. With my previous TV i had to resort to the YCbCr-solution which was quite annoying.

To be fair, My Sony display is the same way. I only just recently encountered this issue when I hooked my Avermedia device up to the output of the Framemeister. The pics revealed that radioactive green and dulled reds, which were only barely detectable on the TV itself. So much so that I simply hadn't noticed it. Now that I have seen it, something had to be done. Thankfully the DVI output method is the perfect solution.
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Re: XRGB-mini Framemeister (now available !)

Post by muggsy »

FBX wrote:
darcagn wrote: I have to set ZOOM_SIZE to 100, then turn scanlines on, then ZOOM_SIZE back to my desired zoom setting, in order for the scanlines to look right.
Has to do with how the scanlines are stored in memory. If you adjust ZOOM_SIZE before applying them, it won't know what they 'should' look like. I was noticing this funky behavior myself the other day. This is just another ones of those 'beta' issues, like how profiles don't actually remember all the settings (e.g. whether or not ZOOM is turned on).
Thank you both. I've been struggling with scanlines on my PAL consoles. At times I have randomly been able to get the scanlines looking right and then they go screwy after I change something and I could never replicate. Now hopefully at least it'll only take a few seconds to fix rather than trying to figure out what I did :-)

Great profiles too FBX.. they work great for all my NTSC consoles (hard to track down in New Zealand)
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Re: XRGB-mini Framemeister (now available !)

Post by Smashbro29 »

I've been enjoying GBI with my mini via component and everything's been looking good but today I got my Everdrive GB so I stuck it in, loaded GBI and... no picture. Nice sound though.

So maybe it's a Gameboy color issue? Stuck in a GBA game and.. same thing.

Bear in mind this worked yesterday and I haven't touched a thing since. Only thing that changed was that I powered down the GameCube.

Also in order to load it I have to go through Super Smash Bros. Melee and Swiss (The GameCube's homebrew launcher) both of which display in 480p perfectly as did GBI yesterday.

GBI: http://gc-forever.com/forums/viewtopic. ... &hilit=GBI

Help?

And now it works... for some reason.
Cirventhor
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Re: XRGB-mini Framemeister (now available !)

Post by Cirventhor »

Does anyone have any experience using curved 4k TVs with the XRGB mini?

Any issues I should be aware of? Does the curve impact 4:3 content and scanlines in any negative way?
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Re: XRGB-mini Framemeister (now available !)

Post by Smashbro29 »

GBI on the framemeister using component has worked perfectly for me ever since I got it going but recently it's just been so freaking inconsistent.

http://i.imgur.com/qitT0f6.png

This is what I get sometimes, sometimes I get nothing but sound and sometimes it just works. Is there a setting on the mini it likes? Maybe I inadvertently switched it?
HalfCent
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Re: XRGB-mini Framemeister (now available !)

Post by HalfCent »

I just switched my ps2 from from composite to component and I can't seem to get a stable image. With the default settings, the image would jump around a lot, as if it weren't able to stay synced. a few times a second I would get a frame where, for example, the part of the image that should be at the top is in the middle (or somewhere else on the screen) and the part that should be at the bottom was at the top. I then tried the PS2 component / interlaced profile from FirebrandX which significantly helped the problem (only happens every couple seconds now) but it still happens.

I've tried the Wii through the Framemeister over component, and the PS2 straight to the TV over component and both work fine. Any guidance as to what exactly is happening or what settings are involved would be greatly appreciated! I'm still new to using this thing.
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IrishNinja
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Re: XRGB-mini Framemeister (now available !)

Post by IrishNinja »

damn, Ultra HDMI does sound really great, but my guy's saying $250 installed and that's way more than i like my N64, haha
...go play Mars Matrix
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FBX
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Re: XRGB-mini Framemeister (now available !)

Post by FBX »

IrishNinja wrote:damn, Ultra HDMI does sound really great, but my guy's saying $250 installed and that's way more than i like my N64, haha
It's an obsession with wanting the best possible picture, isn't it? :P I think I spent something like $400 on the N64 this past year in regards to that, and I don't really care for the system myself. There's only like 10 games in the N64 library I actually enjoy playing, and most of those have been ported already or soon will be.
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Re: XRGB-mini Framemeister (now available !)

Post by IrishNinja »

FBX wrote:It's an obsession with wanting the best possible picture, isn't it? :P I think I spent something like $400 on the N64 this past year in regards to that, and I don't really care for the system myself. There's only like 10 games in the N64 library I actually enjoy playing, and most of those have been ported already or soon will be.
has to be! and $400, damn...gotta admit, having picked up an N64 ED on black friday, i get the appeal a little more...the recent effort to dump playable N64 DD games onto said flashcart is awesome, and i eagerly await fan translations on SimCity2000, but even then...it's still not the best library about, haha
...go play Mars Matrix
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TheShadowRunner
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Re: XRGB-mini Framemeister (now available !)

Post by TheShadowRunner »

Update 2.02 is out!
http://www.micomsoft.co.jp/xrgb-mini_download.htm

rough translation of what's new:
- In SD resolution, solved an issue where the left and right edge of the screen might be cut off.
- Adjusted filter setting when screen is in "x2" mode.
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