Nes rgb with composite colors?

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Josh128
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Re: Nes rgb with composite colors?

Post by Josh128 »

RGB32E wrote:
FBX wrote:Since we're all asking Tim for these in a firmware update
All two or three people? :)
Why do you insist on busting this guys balls? :|
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Re: Nes rgb with composite colors?

Post by atheistgod1999 »

leonk wrote:If I'm not mistaken, the device used to gauge the colors also differs here.

FBX uses a digital display device (be it LCD TV or computer LCD monitor) while the automic punk uses a CRT (is that correct?) Will that play a big difference in color reproduction?
Probably, seeing how LCD/LED TV colors (especially ones from 2007) aren't even in the same league as RGB monitor colors.

Proof: Hooked up my PS2 via component to my RGB monitor, then checked it out on my LED. Even with the vibrancy turned all the way up, it couldn't do as vibrant colors as the CRT on max.
Xyga wrote:It's really awesome how quash never gets tired of hammering the same stupid shit over and over and you guys don't suspect for second that he's actually paid for this.
The_Atomik_Punk!
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Re: Nes rgb with composite colors?

Post by The_Atomik_Punk! »

FBX wrote:For me, I prefer the saturated version.

Since we're all asking Tim for these in a firmware update, perhaps the best compromise is for him to make the alternate update have both the unsaturated and saturated versions. So say, the unsaturated version in place of "natural", the saturated version in place of "improved", and then the playchoice 10 version still intact as the 3rd option.

Agreed?

For a lot of games, so do I; it's just that the "extra" saturation for me introduces some alterations to what I'm seeing as the original palette, which is why I love your DC Final palette .

I'd totally be down for Tim releasing a custom firmware that contains your DC Final, DC Final Saturated, and PC10.
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Re: Nes rgb with composite colors?

Post by FBX »

Josh128 wrote:
RGB32E wrote:
FBX wrote:Since we're all asking Tim for these in a firmware update
All two or three people? :)
Why do you insist on busting this guys balls? :|

Because he hates me. Some time back we locked horns and he never gave up on busting my balls on any chance he got. That's why his opinion on subjects like this that differ from my goals is to be completely disregarded as biased behavior. The sad part is he doesn't even realize what a complete douchebag he is in this regard. Hopefully he'll get to one day piss on my grave. Then he MIGHT get it out of his system. Doubtful, but one can only hope.
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Re: Nes rgb with composite colors?

Post by leonk »

FBX wrote: Because he hates me. Some time back we locked horns and he never gave up on busting my balls on any chance he got. That's why his opinion on subjects like this that differ from my goals is to be completely disregarded as biased behavior. The sad part is he doesn't even realize what a complete douchebag he is in this regard. Hopefully he'll get to one day piss on my grave. Then he MIGHT get it out of his system. Doubtful, but one can only hope.
:shock: :shock: :shock: One of the best replies I've ever read. :lol: :lol: :lol:

Personally, I appreciate the work you've done both with the XRGB mini profiles as well as NES palette. If it wasn't for your effort, I wouldn't have realized how different the colors are from what Nintendo envisioned 30+ years ago. Thank you.
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Re: Nes rgb with composite colors?

Post by Pasky »

Josh128 wrote:
RGB32E wrote:
FBX wrote:Since we're all asking Tim for these in a firmware update
All two or three people? :)
Why do you insist on busting this guys balls? :|
Seriously, get off FBX's nuts already, the guy has contributed so much more than you ever have.
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RGB32E
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Re: Nes rgb with composite colors?

Post by RGB32E »

Pasky wrote:Seriously, get off FBX's nuts already
:roll:

A passing comment triggered all of this? Posturing using retrovision's comments, creating unnecessary profiles, and now trying to lobby Tim with yet another trivial change? If anything, that someone wants their "nuts" all over the place!

That's too bad you still are bent out of shape about troubles with your first(?) NESRGB install, so you're not in a position to be very objective here.
Josh128 wrote:Why do you insist on busting this guys balls? :|
If you're fine with FBX's showboating, enjoy! I suppose you wouldn't care to comment if opinions that were not in line with your own for the one true display for 480p had not been expressed.

In any case, time is a ticking to get someone's balls in Kevtris' face to "correct" his palette choices! :mrgreen:
Taiyaki
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Re: Nes rgb with composite colors?

Post by Taiyaki »

Skimmed through this thread and absolutely love the measured and saturated palette.

Is Tim still planning on releasing a firmware upgrade for this? If yes how would one apply it to the board? Awesome Pasky modded mine so I'm not sure this is something I could do on my own.
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Re: Nes rgb with composite colors?

Post by Skips »

Trying to create a more accurate palette is not showboating. Out of all the installs I have done for customers the biggest complaint I get from them is the natural palette is inaccurate. I would say about every other NES/Famicom I have modded was met with an e-mail saying they loved the mod but the natural palette did not look right. I even had one customer say for some games they preferred to use a spare stock NES because the colors were fairly off. Spending the time to get a much more accurate palette is pretty awesome id say. I for one will be using it (in my personal Famicom and for any installs if and when I do start doing them again) if it is made available in a future release.

As for the XRGB mini profiles, there are a lot of XRGB mini users out there that have no clue how to setup their units. A lot of them seem to lack any technical knowlege on how it works or what even the individual settings do. Although I was not personally a fan of the profiles they are useful to those that have no clue how to adjust the mini. What might seem like a simple settings change to you and I may not be to other XRGB mini owners. There are a lot of RGB retro gamers out there (at least in my old customer base) where plugging in the systems is the extent of their technical knowledge. Personally I think its nice of him to offer a simple solution to those users.

That is just my view from a third person perspective on this.
I am no longer taking free or paid modding projects, please do not contact me asking for my services. Thanks :).
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Re: Nes rgb with composite colors?

Post by Voultar »

RGB32E wrote:
Pasky wrote:Seriously, get off FBX's nuts already
:roll:

A passing comment triggered all of this? Posturing using retrovision's comments, creating unnecessary profiles, and now trying to lobby Tim with yet another trivial change? If anything, that someone wants their "nuts" all over the place!

That's too bad you still are bent out of shape about troubles with your first(?) NESRGB install, so you're not in a position to be very objective here.
Josh128 wrote:Why do you insist on busting this guys balls? :|
If you're fine with FBX's showboating, enjoy! I suppose you wouldn't care to comment if opinions that were not in line with your own for the one true display for 480p had not been expressed.

In any case, time is a ticking to get someone's balls in Kevtris' face to "correct" his palette choices! :mrgreen:
If you don't care for FBX's palette or effort, why not just simply move along? Showboating? Your unnecessary and inflammatory comments are not only unwarranted, they make you look quite unintelligible. Especially when it comes to something as arbitrary as an NES palette..

Ostracizing Pasky because he had plausible difficulty with an NESRGB install also makes you look incredibly pompous. What exactly have you contributed to the modding scene, other than slighted retorts?
Last edited by Voultar on Mon Dec 28, 2015 10:17 pm, edited 1 time in total.
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Re: Nes rgb with composite colors?

Post by Pasky »

Ya, forget the fact that my 'installation error' had nothing to do with the installation but actually led to the discovery of the bug in tim's firmware and made a patch that fixed a lot of issues with some games on the NESRGB, I didn't even bring that up because all that did was show me you're no one to listen to anyways. You've been riding on FBX's nutsack for a while, system11 already had to warn you once and then you continue to do so. Stop being a passive aggressive douche.
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Re: Nes rgb with composite colors?

Post by RGB32E »

Oh FBX, I don't hate you! I just find some of the things you post and do, while well intentioned, absurd. :P

Pasky, pot calling the kettle black? You've jumped on my case from the get go and are just a hypocrite, plain and simple. I don't think you deserve as much credit as you think you do, as you were not the only one to encounter revision/firmware issues. You mistook a suggestion for something else and can't seem to acknowledge it. :|
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Re: Nes rgb with composite colors?

Post by Josh128 »

RGB32E wrote:
Josh128 wrote:Why do you insist on busting this guys balls? :|
If you're fine with FBX's showboating, enjoy! I suppose you wouldn't care to comment if opinions that were not in line with your own for the one true display for 480p had not been expressed.

In any case, time is a ticking to get someone's balls in Kevtris' face to "correct" his palette choices! :mrgreen:
I think he is just an enthusiastic fellow enjoying his hobby and trying to contribute. A true geek, if you will (no offense FBX, that goes for most everyone here). As far as the palette goes, I also dont like the look of "Natural", so I use "Improved". I dont see any reason why his attempts to accurately create the US NTSC composite palette shouldnt be applauded, he obviously put a lot of time and effort into it. If Tim obliges him and decides to make it an option, so much the better for the purists out there interested in it.

I dont know what went down between you two as I have been frequenting the forum far less in the past half year due to personal/family issues.

FBX, I just noticed you are in the DFW area---how close were you to the tornados yesterday? Some bad stuff came through here in cen LA last night, thank God there were no tornados reported...
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Re: Nes rgb with composite colors?

Post by Pasky »

RGB32E wrote:Oh FBX, I don't hate you! I just find some of the things you post and do, while well intentioned, absurd. :P

Pasky, pot calling the kettle black? You've jumped on my case from the get go and are just a hypocrite, plain and simple. I don't think you deserve as much credit as you think you do, as you were not the only one to encounter revision/firmware issues. You mistook a suggestion for something else and can't seem to acknowledge it. :|
I don't want credit, I really don't care about having any e-fame about discovering a bug in some niche hardware mod but it was the first report about the issue. You didn't give a suggestion, you were being adamant that it couldn't possibly have been anything other than an installation error and then were being smug. I mentioned it once in another thread which I think was over a year ago, and I was over it and realized it's not even worth time, so stop trying to project on to me.

You've been hounding FBX in several threads, constantly. So much that you got moderated for it, so much that several others are noticing it here in this thread FBX is a great community member IMO and contributes useful information.


I'm done derailing this thread. But to be on topic I really wish there was a way Tim could allow some dynamic tool to allow us to create our own palettes for the firmware, I think that would be ideal!
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Re: Nes rgb with composite colors?

Post by The_Atomik_Punk! »

Guys, lets keep this thread on topic for those actually interested in FBX's awesome contributions; we've all already parried RGB32E's snide comments, at this point just ignore him. He seems insistent on detracting from anyone who shows support for this endeavor, and has now devolved to personal attacks. If anyone feels a pathological compulsion to argue with someone in this thread- take it to the PMs.
Skips wrote:Trying to create a more accurate palette is not showboating. Out of all the installs I have done for customers the biggest complaint I get from them is the natural palette is inaccurate. I would say about every other NES/Famicom I have modded was met with an e-mail saying they loved the mod but the natural palette did not look right. I even had one customer say for some games they preferred to use a spare stock NES because the colors were fairly off. Spending the time to get a much more accurate palette is pretty awesome id say. I for one will be using it (in my personal Famicom and for any installs if and when I do start doing them again) if it is made available in a future release.
Great post skips; now I wonder who that guy was who preferred to keep a stock toaster in reserve for certain games... 8)
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Re: Nes rgb with composite colors?

Post by FBX »

Josh128 wrote:
FBX, I just noticed you are in the DFW area---how close were you to the tornados yesterday? Some bad stuff came through here in cen LA last night, thank God there were no tornados reported...
Where I live the landscape seems to naturally divert tornado paths away, but they are always pretty close (either in the same county or in surrounding counties). The worst we got where I live was a couple years ago baseball sized hail came through and destroyed my lawn furniture. Thankfully my house had just got a brand new roof job, and it withstood the pounding. However, most houses got severe damage all around us, and I counted no less than 32 different roofing business signs planted in people's yards over a 15-block stretch. Roofers made bank that year in this town :-P

Anyway, before the thread gets derailed again, I'm just hoping Tim will do that idea of Saturated-Unsaturated-Garish as the 3 choices (I'm pretty sure Garish is the Playchoice 10 palette if I recall). So I'll just wait and see what he wants to do (and again much appreciated for his time on this).
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Re: Nes rgb with composite colors?

Post by RGB32E »

Skips wrote:Trying to create a more accurate palette is not showboating. Out of all the installs I have done for customers the biggest complaint I get from them is the natural palette is inaccurate. I would say about every other NES/Famicom I have modded was met with an e-mail saying they loved the mod but the natural palette did not look right. I even had one customer say for some games they preferred to use a spare stock NES because the colors were fairly off. Spending the time to get a much more accurate palette is pretty awesome id say. I for one will be using it (in my personal Famicom and for any installs if and when I do start doing them again) if it is made available in a future release.

As for the XRGB mini profiles, there are a lot of XRGB mini users out there that have no clue how to setup their units. A lot of them seem to lack any technical knowlege on how it works or what even the individual settings do. Although I was not personally a fan of the profiles they are useful to those that have no clue how to adjust the mini. What might seem like a simple settings change to you and I may not be to other XRGB mini owners. There are a lot of RGB retro gamers out there (at least in my old customer base) where plugging in the systems is the extent of their technical knowledge. Personally I think its nice of him to offer a simple solution to those users.

That is just my view from a third person perspective on this.
Yes, you're the only person to actually have a constructive reply on the matter. The replies from FBX, The_Atomik_Punk!, and Voultar are just vitriol. Though changing a handful of palette entries is a big undertaking. :D
FBX wrote:I'm just hoping Tim will do that idea of Saturated-Unsaturated-Garish as the 3 choices
That would be a shame if Tim removed Improved! :| I take it that you haven't used the HDN yet?
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Re: Nes rgb with composite colors?

Post by The_Atomik_Punk! »

FBX wrote: ... I'm just hoping Tim will do that idea of Saturated-Unsaturated-Garish as the 3 choices...
That would be my ideal palette switch right there.
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Re: Nes rgb with composite colors?

Post by Skips »

The_Atomik_Punk! wrote:
FBX wrote: ... I'm just hoping Tim will do that idea of Saturated-Unsaturated-Garish as the 3 choices...
That would be my ideal palette switch right there.
My ideal one would be Garish - Garish - Garish
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Re: Nes rgb with composite colors?

Post by leonk »

Skips wrote:
The_Atomik_Punk! wrote:
FBX wrote: ... I'm just hoping Tim will do that idea of Saturated-Unsaturated-Garish as the 3 choices...
That would be my ideal palette switch right there.
My ideal one would be Garish - Garish - Garish
You can do that now, and no need to ugly external switch! :lol:
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Re: Nes rgb with composite colors?

Post by Skips »

I actuay stopped using switches in my installs. I use the controller to change palettes now.
I am no longer taking free or paid modding projects, please do not contact me asking for my services. Thanks :).
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Re: Nes rgb with composite colors?

Post by leonk »

Skips wrote:I actuay stopped using switches in my installs. I use the controller to change palettes now.
Nice. I just ordered a bunch of parts from digikey and osh park just for this reason. Did you notice he released a USA version of the Front loader RF replacement PCB? I was the one who urged him to make it due to the fact that his original design was sending 12V to pin 3 of the Nintendo multiAV. Fine for PAL world, destructive for us.
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Re: Nes rgb with composite colors?

Post by kuze »

Slightly OT, but related: with no palette switch, what would be the pad combos be for Improved and Garish?

The NESRGB install guide says to bridge pads 3 and GND for Natural.

Overall if you were going to go sans-switch, would most prefer the Improved palette?
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Re: Nes rgb with composite colors?

Post by kamiboy »

No, I think most, me included, use Natural in static palette NERGB installs. Personally I find improved to be gaudy. Is it not just the result of some random person tweaking colours to their personal preferrence? If so then that would make it a strange choice for a de facto default.
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Re: Nes rgb with composite colors?

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Voultar
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Re: Nes rgb with composite colors?

Post by Voultar »

For switchless (gamepad controlled) palette switching and in game reset, I farm out Borti's NESRGBIGR board to OSHPark and build them up.

Excellent little PCB.

Image

Thanks a lot, Tim. We really appreciate the continued support for the NESRGB.
Last edited by Voultar on Thu Dec 31, 2015 5:18 pm, edited 1 time in total.
leonk
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Re: Nes rgb with composite colors?

Post by leonk »

I got those PCB's on order as well!! Osh just told me I was upgraded to express service because they had some space on the current run!!

Digikey parts were here in less than 12 hours! AMAZING!

Suggestion: Don't use the resistor values Borti suggests for the Red/Green LED's. Calculate your own values based on what LED you got (R1/R2 values). I found his suggested values were 50% off from the LED's I ordered.

Are you going to try his NES-IGR RF Front Loader replacement PCB?
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Re: Nes rgb with composite colors?

Post by The_Atomik_Punk! »

Thank you so much for the continued support Tim, we greatly appreciate this!
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Re: Nes rgb with composite colors?

Post by leonk »

Hey Tim, I can confirm that the second file works great. Thank you.
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Re: Nes rgb with composite colors?

Post by FBX »


Thank you so much!
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