
And no, I'm not the person that ruined the CP with those joysticks. But they work well.
Indeed.Einzelherz wrote:That is incredibly cool.
Did you install the extra voltage regulator that comes with the NESRGB kit? I recall the Everdrive uses quite a bit of power, and the NESRGB takes its share as well, so if both are on the original regulator, it might not be able to supply enough current. Also, are you using the original power supply? If you are using a 3rd party it might not be powerful enough. I can't remember the specifications now, but a 1A one would surely be sufficient, probably a slightly lower one as well.Alukurd wrote:I have a weird issue with one of my many Front Loader NESRGB mods.
Every game I throw at it works. But when I'm try using a Everdrive I mostly get this kind of screen http://imgur.com/VgKkHjD
Nice! Get yourself a powerpak or everdrive and throw these on it, it'll be like playing on actual unisystem hardware as well!antron wrote:I fancy that I'm the first person to do this. Replacement monitor so no inverter needed (I wonder if a firmware could enable inverted video for real Nintendo ones). I finished the padhacks today. Kept the wiring original by building a unisystem compatible fingerboard. Now what to do with the select buttons? The standard seemed to be expecting this with empty pins right next to the starts, so I'm halfway there.
I think you are, despite all the talk about it early on. I could invert the video in software. The Nintendo monitor probably wants a large swing video signal so a separate video amplifier would also be required.antron wrote:I fancy that I'm the first person to do this.
Changing the regulator from the 1A to 1.5A version has no effect at all on the power (heat) dissipated by it. That is dependant on the load and input voltage. The only time it would source > 1A is under a fault condition, anyway.mvsfan wrote: the second voltage regulator isnt nessecary if you replace the original one with a 1.5a 7805CV regulator.
There's a genuine one on eBay right now if you read this before it gets sold:micke_dnk wrote:Anybody know where I can get a hold of one of those 3d printed rear panels for the US toploader now that assemblergames is offline?
sent you a pm with Helder's email address if you want to contact him to askmicke_dnk wrote:Anybody know where I can get a hold of one of those 3d printed rear panels for the US toploader now that assemblergames is offline?
Thanks, I knew there would be some but I'd hoped it wouldn't be one as good as that. I've gone ahead and done it anyway for the time being.yxkalle wrote:Battletoads use P2 start to begin a two player game.
mufunyo wrote:Btw, I forgot to mention this earlier but the PAL top loader should *not* use any adapter PCB. I went off assumption and soldered the AV Fami / US Top loader adapter board onto the NESRGB and my dad had to come to the rescue to desolder the damn thing because with the adapter board, the NESRGB touches the cartridge slot and the top cover won't fit on. Just installing the NESRGB as-is, everything fits fine.
Looks beautiful, great job.RGB wrote:Recently I've modded Ghegs' Famicom AV, so here's my take on the installation.
I used 22AWG wires, replaced the 7805 regulator with an OKI-78SR-5 Switching Regulator (had to remove the heatsink from the MB) and additionally glued two threaded standoffs to the Famicom's MB to secure the NESRGB PCB. It's not in the pics, but instead of the regular switch to change the palette, I went the switchless way and installed a micro-controlled with Rikard Bengtsson's awesome program.
The NESRGB PCB is so well thought-out, I really enjoyed working on this mod.
It has only been released in Australia, I imported mine.viletim wrote:I had a report about this earlier in the year. I'll put a note in the installation guide about it. I think the PAL top loader NES may have only been released in Australia.
Thank you! Nice to hear that it came to use outside my own projects.RGB wrote:... It's not in the pics, but instead of the regular switch to change the palette, I went the switchless way and installed a micro-controlled with Rikard Bengtsson's awesome program.
I have a tototek famicom to psx pad converter which I use to play games with my psx arcade stick. My only complain is that I can't play them with my friends usind two sticks, as there is only one expansion port.
you can use both controllers on the expansion port. just need to make an adapter. ive seen one someone made with 2 nes ports:604_degrees wrote:I have a tototek famicom to psx pad converter which I use to play games with my psx arcade stick. My only complain is that I can't play them with my friends usind two sticks, as there is only one expansion port.
But looking at the picutre of your mod I wonder if two pad converts would work simultaneously if i swap their plugs with mini dins... I should check it!
I didn't have to on mine. It's a fresh-ish belt. I expect it's because of turning the system over to unscrewing and screwing the case screws might have shifted something out of place.CkRtech wrote:Did any of you guys have to tweak your disk drive after installing in a Twin Famicom? Mine just decided to stop reading disks (red light on forever). It worked on the bench post NESRGB installation. Hooked it up to main display, got a game to load, start button sent it to a loading screen that never ended. Powering down and trying again won't load the game.
I don't think it is related to the NESRGB install, but I just wanted to note the coincidence. Perhaps it finally threw the belt.