I am happy with the quality of the scaling, but one part that gets me is I can't quite figure out how the VP30 is treating 240p from the Saturn. It seems to alternately recognize 240p, and at other times treat it as 480i.
Rather obsessively playing Radiant Silvergun, it seems that the VP30 behaves in two different ways (coming in with my awareness that Radiant Silvergun uses 480i titles/240p gameplay, so I understand there's an unavoidable transition there[1]). But the VP30 seems slightly confused about how to treat the gameplay:
- Half the time it treats it as 480i input, which means there are pretty evident flickering scanline artifacts shown in flash effects (engine exhaust from ships, damage indicators when hitting ships)
- And half it appears to do a perfect 240p scale (smooth flash effects, no flickering scanline artifacts).
This VP30 has no ABT102 daughtercard, so my understanding from Fudoh's analysis is that it should behave identical to a iScan Ultra (SI503-behavior), which should correctly detect 240p content.
I can't seem to predictably control it - In fact I had convinced myself I made a mistake ("Looks like I made the wrong choice with 240p") the first day I got it, then I noticed at times it performed exactly like I hoped, and I can't figure any options that would've changed the behavior.
Looking around the forum, Fudoh comments that the ABT102 removes the ability of the VP30 to recognize 240p content (http://shmups.system11.org/viewtopic.ph ... 8#p1083418), but since I don't have one of those, I figure it should work correctly. With the ABT102, "the signal gets treated like 480i" (http://shmups.system11.org/viewtopic.ph ... 2#p1083422), implying by converse that without the ABT102 I shouldn't have a problem. (Indeed Fudoh's call-out of the VP30 on his Top-5 240p list is explicitly without the ABT102).
Maybe I misunderstood? The behavior is a little unclear to me.