Super Robot Wars

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Bananamatic
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Super Robot Wars

Post by Bananamatic »

or Taisen for the weebs
Noticed on the ps3 thread that some people are into this series as well.

Anyways, favourite game/units in the series?

Currently halfway through W and goddamn that cast is overpowered as hell. And apparently I didn't even get the really broken units yet. Plus I discovered an exploit that lets you endlessly farm a regenerating boss, so I have around 1,5m extra cash to make anything even more broken.
Also most of the first half of the game being Gaogaigar was great(and the second half still has GGG final)
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Gespenst
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Re: Super Robot Wars

Post by Gespenst »

Currently halfway through W and goddamn that cast is overpowered as hell. And apparently I didn't even get the really broken units yet. Plus I discovered an exploit that lets you endlessly farm a regenerating boss, so I have around 1,5m extra cash to make anything even more broken.
Also most of the first half of the game being Gaogaigar was great(and the second half still has GGG final)
SRW W was the home of insanely OP units. Simply fully upgrade Valzacard, Gaogaigar and Freedom and you should be able to waltz through the rest of the game with ease.

The last SRW i've completed is both Z2s. Tried the first chapter of Operation Extend but somewhat doesn't impress me a lot, might wait until they release all the episodes.
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cj iwakura
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Re: Super Robot Wars

Post by cj iwakura »

I've only played the OG games(1/2/3), but they have their charms. I hate their penchant for challenge = three billion enemies on screen, though.
(See also: Project X Zone)

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Bananamatic
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Re: Super Robot Wars

Post by Bananamatic »

cj iwakura wrote:I've only played the OG games(1/2/3), but they have their charms. I hate their penchant for challenge = three billion enemies on screen, though.
3 as in 2nd OG?

go play OGs and OGG too
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Squire Grooktook
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Re: Super Robot Wars

Post by Squire Grooktook »

Was going to make a topic asking this, but did a search and found this thread.

Thinking of giving this franchise a try, where's a good place to start?

I was thinking I'd like to start with the OG games on gba, but I've heard word that the ps2 remake is better (?).
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KAI
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Re: Super Robot Wars

Post by KAI »

Never played them. Where should I start? Which one of the PSX games is the best?
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soprano1
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Re: Super Robot Wars

Post by soprano1 »

KAI wrote:Never played them. Where should I start? Which one of the PSX games is the best?
The two translated by Atlus on the GBA. On the PSX Alpha Gaiden was translated by Aeon Genesis, but i think the previous Alpha is better. Problem is, it's not translated yet and it's a damn chore to emulate, unless your thinking of buying them.
J, on the GBA, also has a translation, and until the latter NDS games, it had the best graphics on a portable SRW title.
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Bananamatic
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Re: Super Robot Wars

Post by Bananamatic »

Alpha has some completely broken mechanics but it's still decent fun, the story is translated somewhere on gamefaqs
Alpha Gaiden is much closer to modern SRW but it still has the old engine so everything takes ages to do
J is an annoying game with lots of reinforcements but a good lineup and overall fun

start with OG/OG2 on GBA or J/Alpha Gaiden depending on how familiar you are with the series included
then play OGs and OG Gaiden on PS2
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LtC
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Re: Super Robot Wars

Post by LtC »

Z and OGs for PS2 are the best to start with if you can play the games in Japanese.

If not then probably the OG games for GBA. OG2 should still be fantastic but I remember OG1 being somewhat dated. A lot of the older games like the ones on PS1 are somewhat slow paced so they're not that enjoyable these days in my opinion.
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BrianC
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Re: Super Robot Wars

Post by BrianC »

I found J to be fun, though it has some seriously OP units and dumb as bricks AI. I played through the JP version without knowledge of Japanese, though there was a lot of text to go through.
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Bananamatic
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Re: Super Robot Wars

Post by Bananamatic »

i just played J without any upgrades and it was pretty challenging
pretty much any SRW is a steamroll if you upgrade your stuff
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Mischief Maker
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Re: Super Robot Wars

Post by Mischief Maker »

Super Robot Taisen OG saga endless frontier for the DS is probably the most fun I've ever had with a JRPG, even if the action boils down to a glorified QTE. Delightfully stupid all around and great for murdering your commute.

I just wish they left out the obligatory "she looks 12 but she's actually an 800 year old demon so it doesn't count!" character. Fucking anime perverts.
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Squire Grooktook
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Re: Super Robot Wars

Post by Squire Grooktook »

I notice the two gba games let you save mid mission (and not in the "suspsend once and its deleted on load" way). Not really a fan of that in srpg's. Is this for the handheld titles only or throughout the series?
RegalSin wrote:Japan an almost perfect society always threatened by outsiders....................

Instead I am stuck in the America's where women rule with an iron crotch, and a man could get arrested for sitting behind a computer too long.
Aeon Zenith - My STG.
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ZacharyB
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Re: Super Robot Wars

Post by ZacharyB »

I think it's consistent throughout the series.
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Squire Grooktook
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Re: Super Robot Wars

Post by Squire Grooktook »

Ah, that's a shame. I'm a fan of the more arcade-ish "each move is final, get the mission right or restart it!" approach. Is save scumming really a big part of the game, or is more or less something you can ignore if you want?
RegalSin wrote:Japan an almost perfect society always threatened by outsiders....................

Instead I am stuck in the America's where women rule with an iron crotch, and a man could get arrested for sitting behind a computer too long.
Aeon Zenith - My STG.
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Re: Super Robot Wars

Post by SuperDeadite »

MX was the first game I played through. It's considered to be one of the easiest games in the series, but it's one of the main reasons I like it. The ''harder'' games in the series tend just throw wave after wave after wave of grunts at you, spending 3 hours per mission gets boring quick. MX you can really plow through, just upgrade your favorites and don't worry about the rest. It also doesn't have any form of skill points (variable difficulty) system, meaning it's an easy one to just sit down with and enjoy. Don't have save-load over and over again because you killed some asshole with the wrong character.

After that I played through Alpha and Alpha Gaiden. Good games, but Gaiden started to get damn annoying towards the end going after the real ending.

I played most of Z, but after awhile just stopped and still need to finish it...

One of these days I really want to tackle Impact, just for Tobikage, but it's really long and quite brutal.
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soprano1
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Re: Super Robot Wars

Post by soprano1 »

Squire Grooktook wrote:Ah, that's a shame. I'm a fan of the more arcade-ish "each move is final, get the mission right or restart it!" approach. Is save scumming really a big part of the game, or is more or less something you can ignore if you want?
Not if you want to fulfill requirements to unlock pilots and units, and in some missions saving/loading mid mission is a necessity. In some games said requirements are hair-tearing bullshit.
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Bananamatic
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Re: Super Robot Wars

Post by Bananamatic »

SuperDeadite wrote:MX was the first game I played through. It's considered to be one of the easiest games in the series, but it's one of the main reasons I like it. The ''harder'' games in the series tend just throw wave after wave after wave of grunts at you, spending 3 hours per mission gets boring quick. MX you can really plow through, just upgrade your favorites and don't worry about the rest. It also doesn't have any form of skill points (variable difficulty) system, meaning it's an easy one to just sit down with and enjoy. Don't have save-load over and over again because you killed some asshole with the wrong character.

One of these days I really want to tackle Impact, just for Tobikage, but it's really long and quite brutal.
There's one long endgame mission where all you have are Gundams, Dragonars and Getter G, so you have to worry about those
MX is kinda hit or miss imo, Nadesico only covered the (awful) movie, G Gundam started the plot somewhere 80% through the series, the super robot original is absolutely ugly and the engine it runs on is quite slow (similar to Impact's I think, which is a horrible game)
On the other hand it has Dendoh, Zeorymer and Machine Robo so it's cool, just don't play the portable version that has HP bloat on every enemy and makes the game a pain in the ass
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professor ganson
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Re: Super Robot Wars

Post by professor ganson »

Really a shame that more games in this series didn't get a localization. I'm a big fan of srpgs, and I've heard that some of these are really good. I do have the two GBA titles. They seem ok but not quite as interesting as the Fire Emblem GBA titles.
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soprano1
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Re: Super Robot Wars

Post by soprano1 »

professor ganson wrote:Really a shame that more games in this series didn't get a localization. I'm a big fan of srpgs, and I've heard that some of these are really good. I do have the two GBA titles. They seem ok but not quite as interesting as the Fire Emblem GBA titles.
Licenses are too expensive, plus translation work. The GBA titles were localised since they have oriignal characters only. We could have gotten the PS2 remake if it came out earlier on the system, and if the GBA games sold more.
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Bananamatic
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Re: Super Robot Wars

Post by Bananamatic »

PS2 remake had voice acting, no way that one was going to be localized

W was supposed to be, but whoever had the Golion/Voltron license apparently decided to be a bitch and it got cancelled
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soprano1
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Re: Super Robot Wars

Post by soprano1 »

Bananamatic wrote:PS2 remake had voice acting, no way that one was going to be localized

W was supposed to be, but whoever had the Golion/Voltron license apparently decided to be a bitch and it got cancelled
Yeah, that also.
ChurchOfSolipsism wrote:I'll make sure I'll download it illegally one day...
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