Tiao Ferreira - Projects in queue

A place for people with an interest in developing new shmups.
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tiaoferreira
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Tiao Ferreira - Projects in queue

Post by tiaoferreira »

Hi, dudes! You know my MAIN project "PIXEL FIGHTERS".

Now, you will know some other of my 70 projects in queue!

The order of presentation of the project is not the same order of importance, and vice versa.

Nothing in the games then it is final, there are many bugs and nonsense, after all, are still under construction.

Enjoy!

1 - CHOPPER COMMANDO - OPERATION GREEN HELL
Based on a classic Atari game
Z=shoot, X=bomb, Arrows=move

http://cabrumzine.vilabol.com.br/chopper_commando.swf
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2 - X-ARGON - Mankind is the enemy!

Xargon The planet is a star system to a few thousand light-years from Earth. The xargonianos are a race of peaceful and orderly, dedicated to science and universal peace.

It happens that the atmosphere is being polluted with xargoniana foreign particles from space. Over time, the rain of debris has become a serious problem, since these began to enter the atmosphere xargoniana in larger and larger chunks, causing serious accidents and victimizing many inhabitants of that planet.

Worried about this, the rulers of Xargon sent a mission to space, in order to predict and identify the space debris and their origins, and if possible, destroy them before they enter the atmosphere. The mission went well, until the ships were destroyed by an alien fleet, coming from who knows where.

Another fleet was sent looking for survivors and was also destroyed. Trackers communication were used to scan the star system to identify the attackers. After that, the xargonianos, peace lovers, they decided to dig up their military technology, long forgotten and abandoned.

You are the xargoniano pilot chosen as the harbinger of vengeance against mankind!

Screenshots:
Image
Image
Image

Examples of boss's caterpillars:
http://www.goldensox.org/Air/pics/tankao.swf

Boss Sketches:
http://cabrumzine.vilabol.uol.com.br/esteiras.swf
Click on arrow icon to change animation above

Image
Image
Image

Try it!
Space=shoot, A=bomb, Arrows=move
http://cabrumzine.vilabol.uol.com.br/xargon.swf
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3 - XEVIOUS UNITY (provisional name)
Based on an arcade classic, this remake is made using UNITY 3D, with "preciousss" help of MARCELO LILIU.

Space=shoot, Arrows=move (to reset game, refresh page, there is not a reset button still)

http://www.goldensox.org/Air/pics/teste.html
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4 - SGS - SINGULARITY GEAR SQUAD
This is most beautiful of my projects. In beginning, it was created to be an ANIME. With the spectacular art of Paulo Henrique "P-H", the game shows the wild fight between biomechanical and human beings for control of a colony on a planet similar to Earth. Excellent soundtrack because of the band Octane, which "PH" is the lead singer and guitarist. P-H also is penciller of comicbook series "HARD BOYZ".

Check!

My part in this project is the programming, only, by the "POG" method.

See the anime:
http://p-h.deviantart.com/gallery/#/d309jrq

See enemies sprites:
http://p-h.deviantart.com/gallery/#/d2zqj1s

The first version was called "METAL MASSACRE", and you can play it here:
http://tiaoferreira.deviantart.com/art/ ... -499001796
Image
Image

Play second version:
http://www.goldensox.org/Air/mech/mech_ ... t%20v4.swf

Play most actual version:
http://www.goldensox.org/Air/mech/mech_ ... t%20v6.swf
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5 - CÉU MORTAL (DEADLY SKY)
This time, you're the gunner on a bomber HEINKELL, flying over England, on a solo attack mission, before "D"-Day.

Shoot everything that moves!
Arrows=move, Space=shoot
http://cabrumzine.vilabol.com.br/ceu_mortal.swf
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6 - KNIGHTMARE
A simple flash clone of BEST KONAMI GAME.
Arrows=move, X=shoot
http://cabrumzine.vilabol.com.br/knightmare_cs3.swf
Last edited by tiaoferreira on Sat Oct 15, 2016 4:29 am, edited 1 time in total.
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Rozyrg
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Re: Tiao Ferreira - Projects in queue

Post by Rozyrg »

tiaoferreira wrote:Now, you will know some other of my 70 projects in queue!
And I thought I had a lot on my plate! :shock:

I'm not a big fan of huge healthbars and I can see plenty of room for improvement (they are unfinished, after all); but these are still definitely promising. Artwise, I dig the Flash/vector style in X-Argon; but P-H's stuff for SGS is just amazing! That one should be epic once it's finished. :)
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tiaoferreira
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Re: Tiao Ferreira - Projects in queue

Post by tiaoferreira »

HO! SGS not is finished, P-H took a break in the production of the game because he is a new series of comic books of "HARD BOYZ", and must meet certain deadlines, after all, he lives it, to draw comics. As both the design of the anime and the game is stopped, I will updating the PIXEL FIGHTERS, which have been working since 2009.

P-H has aother games and animes, like "METAL MELT".

http://www.p-h.deviantart.com

Im not a healthbar fan, too.

Both polls that I posted on the scheme of life, for people to choose between the classic arcade mode and a "European", with energy bar.

Moreover, polls also ask if the players prefer fixed or random maps.

This part of the poll on the maps, ended with the choice of random maps, which generates most challenging production.

Let's see what results.
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tiaoferreira
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WELCOME TO THE SGS UPDATES!

Post by tiaoferreira »

REMEMBERING GAME DATABASE:

Title: SGS – SINGULARITY GEAR SQUAD (idem)
Year of Project start: 2011
Style: Horizontal shooter
Players: 1
Languages available: English
Status: Paused/unfinished
Finished project percentage: 15%
Screen size: 800 x 480
Platform: Linux, Windows XP, Seven, Vista, PSP, Cybergame Dynacom and all consoles that run flash player 9 or newest (I never tested on MAC).
Tool / language used: Flash Actionscript 1.0
Filesize: 9,5mb (until now)
Distribution: Freeware
Main credits: story, art and music by P-H (Octane); codification by Gabriel Moura and me; folley effects by me; voices by Janecleide Ferreira (my loved wife) and me; special thanks to Googley (Raiden-x’s author, for his valuable tips)

Image

Image

Image

Image

Image

Image

Image
First version of hero mecha

Image
Another concept by me, for control system of mecha

Image
Some enemies

http://p-h.deviantart.com/gallery/#/d2zqj1s
http://www.youtube.com/watch?v=YAmwa1pCiAQ

Story

The human race has exhausted all possibilities to live decently on planet Earth. The unbridled exploitation of natural resources has led humanity to a global collapse. With a growing population and no resources to feed, the leaders of the nations of the Earth agreed to send a mission to outer space in order to find a place similar to Earth, to colonization and possible transfer of the population.

Found a new home, the colonization begins. The new world, however, is not unoccupied. Biomechanical life forms dominate it, and soon begins a conflict between the races...

Notes: The project's author, Paulo Henrique, known among his friends by the nickname of PH, is producing an "anime" that will be part of the game may, however, be seen without being obliged to play it as a separate product. He is still working on it.

The production of SGS - Singularity SQUAD GEAR is currently stalled due to commitments to PH, which is working in the comics of the "HARDY BOYZ."
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tiaoferreira
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Re: Tiao Ferreira - Projects in queue

Post by tiaoferreira »

Something is wrong ... Some time ago, I and PH are working on the project SGS - SINGULARITY GEAR SQUAD ...

But, I suddenly found several updates of the game, hosted on youtube ...

Already, warn that such updates are not mine. And if the author of the project failed to warn me of the situation so far, so I'm out.

https://www.youtube.com/watch?v=NMgOb5YnOTM
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Rozyrg
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Re: Tiao Ferreira - Projects in queue

Post by Rozyrg »

That's just the sad reality, frankly. Some people will happily take other people's hard work like it was being offered in a free bin and slap their name on it like the remorseless swines they are. I've seen similar 'fan-game cannibalism' happen on Yoyogames before. >_>

If they don't even have the decency to credit you or PH, fuck 'em and their shit hackjob.
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tiaoferreira
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Re: Tiao Ferreira - Projects in queue

Post by tiaoferreira »

Well, how our life can not stop, I've started some new projects:

RED REVENGE

Image

With main features ok, lets work on our hero concept:
Image

but..., and now, How can I choose one of 30 ships?
Image

For today is over:) Back soon.
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tiaoferreira
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Re: Tiao Ferreira - Projects in queue

Post by tiaoferreira »

Well, I'm back to the PIXEL FIGHTERS's project, and this time, I wanna finish it beore continue the others. But "PF" is near of conclusion all mechanic stages are ready, all player commands are working, only some music and some bosses are not implemented and a little bit of bugs.

After that, the other projects will run :)

Coming soon...

Have a nice weekend :)
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Rozyrg
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Re: Tiao Ferreira - Projects in queue

Post by Rozyrg »

I see we keep about the same pace when it comes to this stuff. :lol: I've just been going through a bunch of mine and saying "I really should finish that!"
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tiaoferreira
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Re: Tiao Ferreira - Projects in queue

Post by tiaoferreira »

Well, I must finish this project before other 78, hahahhah!
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tiaoferreira
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Re: Tiao Ferreira - Projects in queue

Post by tiaoferreira »

NAVINHA - BATLE FOR SHMUPONYA

Shmuponya was a small, distant and peaceful celestial body, located on the edge of Taiton galaxy...

Image


Until now!


The first concept to cover:
Image

The coloured version:
Image

Continuing to paint the cover
Image

The first teaser:
https://youtu.be/YFe0Xh_oKV8
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tiaoferreira
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Re: Tiao Ferreira - Projects in queue

Post by tiaoferreira »

New videos

A video from youtubers:
http://www.youtube.com/watch?v=KaR4b4gbdtk

The first game test on tv 32":
http://www.youtube.com/watch?v=WAg_OwDSaM0

A better quality video:
http://www.youtube.com/watch?v=lzf-ETu3GtU

You can download the alpha version on GAME JOLT
http://gamejolt.com/games/navinha-little-ship/192960

Beta version is coming in :)
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tiaoferreira
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Re: Tiao Ferreira - Projects in queue

Post by tiaoferreira »

Some bosses:
Image

Image

Now, you can play on coop mode :)
Image

Do you know Game Maker has joystick native support?
Image

Now, the procedural map generator is fine and ready :)
Image

A provisory game manual:
Image
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tiaoferreira
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Re: Tiao Ferreira - Projects in queue

Post by tiaoferreira »

The provisory cover
Image

Platforms:

PC
Mega Drive
Dreamcast
Saturn
Ouya
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