RQ: Akai Katana Shin/Slash green refill points?

For posting and requesting strategic gameplay tips on shmups!
Post Reply
Asure
Posts: 42
Joined: Sun May 04, 2014 3:06 pm

RQ: Akai Katana Shin/Slash green refill points?

Post by Asure »

Ok, so i can clear stage 1 at a decent 133M after studying and looking at videos.. But there are two wierd things i fail to understand.

1. Stage 1, the first scoring 'slash'
- Green is recharged here but how?
- I can simulate this somewhat by holding down shot following the katanas, but i get only about half of what the WR player does.

2. Keeping hit counter going at stage 2 midboss
- Even if i copy what the WR player does, mine just fades out?!!?@$@! Do i need a specific shot type to continue the hit counter?

3. In a later stage, the WR player does this..
A recharge with blank meter.. how does this happen?

Perhaps someone can enlighten me as to the above :)

Just picked this up and _really_ enjoying Shin/Slash mode, the original pcb/game mode seems to pale in comparison to it. I guess if they made a Matsuri version slash would have been it. Too bad Cave went belly up :(
User avatar
BareKnuckleRoo
Posts: 6654
Joined: Mon Oct 03, 2011 4:01 am
Location: Southern Ontario

Re: RQ: Akai Katana Shin/Slash green refill points?

Post by BareKnuckleRoo »

Green is recharged here but how?
Pay close attention to the life gauge at the moment he gains green on his meter. It bounces, indicating he got hit by a red laser beam. Every time a laser beam touches you, you take slight damage (1/20th I think?), but you also recharge Phantom meter, so if you get hit by a laser you can immediately transform after the first hit to protect yourself (or in this case use it for score). The sound effect/yelp of pain you normally hear can't be heard, but that's probably because of all the other sounds caused by the katanas hitting the enemy.
Do i need a specific shot type to continue the hit counter?
Outside of your transformation mode (as in when you're a plane) the hit counter is maintained by using the rapid shot (Akai Katata refers to it as the defense shot) so use that when you want to attack and keep your hit chain. You basically need to use the rapid shot every so often in addition to the stronger held shot to keep your chain in Slash Mode if I'm not mistaken. The rapid shot will visibly build hit chain, whereas the hold/laser/attack shot (whatever you want to call it, the one that's thinner/stronger) won't. When you're transformed, I think your hit counter is maintained without shooting at anything so you can transform and focus on timing your katana launch without losing your chain.

It's been a while since I've played Slash seriously though so I could be mistaken.
A recharge with blank meter.. how does this happen?
Same thing as in stage 1 - they let themselves get hit by the red laser (you can hear the pain sound effect) in order to get the meter recharge.
Asure wrote: guess if they made a Matsuri version slash would have been it.
They actually made a couple special versions, White & Red. No console ports yet.

http://www.youtube.com/watch?v=JSfM9g4DWxs

http://www.youtube.com/watch?v=p6AYmJaIzIg
Asure
Posts: 42
Joined: Sun May 04, 2014 3:06 pm

Re: RQ: Akai Katana Shin/Slash green refill points?

Post by Asure »

Thanks man!
BareKnuckleRoo wrote:
Asure wrote:Green is recharged here but how?
Pay close attention to the life gauge at the moment he gains green on his meter. It bounces, indicating he got hit by a red laser beam. Every time a laser beam touches you, you take slight damage (1/20th I think?), but you also recharge Phantom meter, so if you get hit by a laser you can immediately transform after the first hit to protect yourself (or in this case use it for score). The sound effect/yelp of pain you normally hear can't be heard, but that's probably because of all the other sounds caused by the katanas hitting the enemy.
So i thought, I do not see him switching to phantom in that first bit, he must be flying into the plane's laser..
Managed to get in the right position only once, but my score takes a dip not picking up the bonusses immediately :0

You can see the exact moment here on video, got it on camera. 00:06 pause and you can see the laser just before it hits me.
Link to the vid on Dropbox
Post Reply