Cave working on Xbone game(s)? + other STG devs

This is the main shmups forum. Chat about shmups in here - keep it on-topic please!
hirounder
Posts: 219
Joined: Thu Mar 01, 2007 2:40 pm

Cave working on Xbone game(s)? + other STG devs

Post by hirounder »

So MS Japan announced date for Xbox One japanese release (Sept. 4th), along with it list of japanese developers that'll be supporting Xbox One with games...most of the usual STG suspects seem to be on the list

Qute
G.Rev
Klon (ex Milestone)
Cave
Triangle Service
Mages
Moss

http://www.famitsu.com/news/201404/23052119.html
User avatar
PAPER/ARTILLERY
Posts: 643
Joined: Sun Mar 03, 2013 11:38 pm
Location: London
Contact:

Re: Cave working on Xbone game(s)? + other STG devs

Post by PAPER/ARTILLERY »

Interesting. Not much to go on though. Could mean anything.
Freedom Is Not Defined By Safety

Image
User avatar
Pretas
Banned User
Posts: 1688
Joined: Wed Apr 03, 2013 1:00 pm
Location: NTSC-US

Re: Cave working on Xbone game(s)? + other STG devs

Post by Pretas »

Cave is definitely going to need moneyhats from MS Japan for Xbox One development to be feasible for them. They might just end up doing visual novels, too.
Image
User avatar
Doctor Butler
Posts: 612
Joined: Tue Apr 15, 2014 3:06 pm
Location: New Jersey

Re: Cave working on Xbone game(s)? + other STG devs

Post by Doctor Butler »

Ugh... I was hoping to get a PS4 eventually.

Now I have to get another shitty Microsoft Corporate-Advertising Module later this decade :>
User avatar
rancor
Posts: 2815
Joined: Thu Aug 19, 2010 12:33 pm
Location: Tokyo
Contact:

Re: Cave working on Xbone game(s)? + other STG devs

Post by rancor »

Lets keep fingers crossed that the jap version of the xbone sells better than the NA version. Are any of those companies on board with Sony as well? Are exclusivity contracts a thing anymore?
User avatar
ACSeraph
Posts: 2727
Joined: Sat Jul 19, 2008 2:00 am
Location: Tokyo

Re: Cave working on Xbone game(s)? + other STG devs

Post by ACSeraph »

That's depressing news...
<STG.1cc> 死ぬがよい <ACT.1cc>
Image
Phellan Wolf
Posts: 851
Joined: Fri Jan 15, 2010 7:27 am

Re: Cave working on Xbone game(s)? + other STG devs

Post by Phellan Wolf »

rancor wrote:Lets keep fingers crossed that the jap version of the xbone sells better than the NA version. Are any of those companies on board with Sony as well? Are exclusivity contracts a thing anymore?
I dunno whats going on with people when they talk about Xbox One sales. They're really good but if you compare them with the Ps4 sure they're not as good but by no means are'nt bad either.
As for future Japan sales they need to sell more the the 360 did, and when a say more I mean a lot more.
As for everyone the best news is that due to the region free nature of the system and the possibility to acces any of the available Xbox Live markets with the same acount.
So now every Xbox one user if policies don't change will be able to try out their games.
As for Cave I can see them bringing ports of their 360 library plus Ibara Kuro HD this time. Those bitches.
Last edited by Phellan Wolf on Wed Apr 23, 2014 5:06 am, edited 1 time in total.
User avatar
ZacharyB
Posts: 571
Joined: Tue Feb 21, 2006 6:16 am
Location: Queens NY
Contact:

Re: Cave working on Xbone game(s)? + other STG devs

Post by ZacharyB »

I don't get it. It was easy to understand why most shmups came out on the 360--because that's what the fans ended up owning. But it's a new generation, and I thought the Playstation was more established, especially in Japan.

Did Sony make the new Playstation more difficult to develop for again?
User avatar
Friendly
Posts: 2313
Joined: Fri Nov 04, 2011 7:09 pm

Re: Cave working on Xbone game(s)? + other STG devs

Post by Friendly »

That list doesn't indicate that they are actually creating games for Xbone. It's simply that they have signed on.

As far as Cave is concerned, they are done with arcade shmups, as should be evident to anyone here by now.

The first couple of Japanese (indie) shmups are actually coming to PS4 and not the bone. All is well.

Image
Jeux
Posts: 10
Joined: Thu Feb 28, 2013 1:08 pm

Re: Cave working on Xbone game(s)? + other STG devs

Post by Jeux »

It makes sense in some way to continue with what was (relatively) successful last generation.

They also have potential revenue stream with releasing their 360 games on Xbox One as Xbox Originals or whatever.

That shmups was one of the few areas where the 360 was successful in Japan also bodes well for Microsoft helping to fund a few titles to make sure that small beach head remains with the new console, which, of course, would be good for the genre.

PS: The advertising argument against Microsoft is so tired. Take that shit to NeoGaf.
Phellan Wolf
Posts: 851
Joined: Fri Jan 15, 2010 7:27 am

Re: Cave working on Xbone game(s)? + other STG devs

Post by Phellan Wolf »

Friendly wrote:That list doesn't indicate that they are actually creating games for Xbone. It's simply that they have signed on.

As far as Cave is concerned, they are done with arcade shmups, as should be evident to anyone here by now.

The first couple of Japanese (indie) shmups are actually coming to PS4 and not the bone. All is well.

Image
Qute as already mid confirmed that they're working on a project for new gen. Wich one?? Dunno but if they are on the Bone list it may mean something don't you think??
User avatar
Friendly
Posts: 2313
Joined: Fri Nov 04, 2011 7:09 pm

Re: Cave working on Xbone game(s)? + other STG devs

Post by Friendly »

Jeux wrote: PS: The advertising argument against Microsoft is so tired. Take that shit to NeoGaf.
Why, is it no longer true? Oh wait, it is.

Image
User avatar
CKR
Posts: 108
Joined: Thu Jan 30, 2014 1:32 pm
Location: Indiana

Re: Cave working on Xbone game(s)? + other STG devs

Post by CKR »

Jeux wrote:It makes sense in some way to continue with what was (relatively) successful last generation.

They also have potential revenue stream with releasing their 360 games on Xbox One as Xbox Originals or whatever.

That shmups was one of the few areas where the 360 was successful in Japan also bodes well for Microsoft helping to fund a few titles to make sure that small beach head remains with the new console, which, of course, would be good for the genre.

PS: The advertising argument against Microsoft is so tired. Take that shit to NeoGaf.
Microsoft threw that coninuity away when they discarded the idea of backwards compatibility. They even mocked it at one point. Those leaderboards and replays for cave games are probably going to go away for the 360. I built a PC for this generation in hopes that Steam will maintain the leaderboards and replays. I loved my Xbox 360, but Microsoft has shown a lack of support going forward to maintain Xbox Live as a a relatively permanent experience. Even if Cave is in, I am out.
Phellan Wolf
Posts: 851
Joined: Fri Jan 15, 2010 7:27 am

Re: Cave working on Xbone game(s)? + other STG devs

Post by Phellan Wolf »

They've already stated they're changing direction and are considering new ways of retrocompatibility. A lot of recent changes have taken place in Microsoft staff.
I am not defending them, cause in actually all they want is our fucking money just like Sony, but at least it looks like they've reconsidered their first ideas.
But something that pisses me off is that there is always someone that tries to defend and to excuse companies actions and whatever route they've take and try to justify in all possible ways. I can't put up with it, you know.
Offtopic aside that is a good signal that those companies are gonna be here for a bit longer and no matter wich system they choose cause if their games are good players are gonna buy their games wich is the most important thing and not a fucking platform.
User avatar
Jenseits
Posts: 58
Joined: Mon Jan 13, 2014 7:48 am
Location: Germany

Re: Cave working on Xbone game(s)? + other STG devs

Post by Jenseits »

Phellan Wolf wrote:They've already stated they're changing direction and are considering new ways of retrocompatibility. A lot of recent changes have taken place in Microsoft staff.
I am not defending them, cause in actually all they want is our fucking money just like Sony, but at least it looks like they've reconsidered their first ideas.
But something that pisses me off is that there is always someone that tries to defend and to excuse companies actions and whatever route they've take and try to justify in all possible ways. I can't put up with it, you know.
Offtopic aside that is a good signal that those companies are gonna be here for a bit longer and no matter wich system they choose cause if their games are good players are gonna buy their games wich is the most important thing and not a fucking platform.
^this. So much of it.
User avatar
CKR
Posts: 108
Joined: Thu Jan 30, 2014 1:32 pm
Location: Indiana

Re: Cave working on Xbone game(s)? + other STG devs

Post by CKR »

Phellan Wolf wrote:Offtopic aside that is a good signal that those companies are gonna be here for a bit longer and no matter wich system they choose cause if their games are good players are gonna buy their games wich is the most important thing and not a fucking platform.
I disagree. The platform is more important than ever because of the services attached to them. I know people who bought japanese version of games released on the US 360 to have access to leaderboards and replays on the Japanese Xbox Live service. In my opinion, services and the continuation of those services is just as important as the games. It used to be about just the software, but that just isn't the case anymore.
User avatar
Jenseits
Posts: 58
Joined: Mon Jan 13, 2014 7:48 am
Location: Germany

Re: Cave working on Xbone game(s)? + other STG devs

Post by Jenseits »

Companies not stopping to produce good new shooting games is WAY more important than plattform/leaderboard/replay additional shit.
It's the games and producers that have to be consistent. Everything else is secondary (by far, for my taste).
User avatar
CKR
Posts: 108
Joined: Thu Jan 30, 2014 1:32 pm
Location: Indiana

Re: Cave working on Xbone game(s)? + other STG devs

Post by CKR »

^ I respect your judgment. As for myself, I like the total package of the game plus the extras that come with modern gaming.
User avatar
NTSC-J
Posts: 2457
Joined: Fri Jan 28, 2005 5:46 am
Location: Tokyo

Re: Cave working on Xbone game(s)? + other STG devs

Post by NTSC-J »

Friendly wrote:
Jeux wrote: PS: The advertising argument against Microsoft is so tired. Take that shit to NeoGaf.
Why, is it no longer true? Oh wait, it is.
Seeing a Microsoft advertisement every time I log onto the Xbone is almost as bad as seeing a Sony advertisement every time I log onto this forum.
User avatar
emphatic
Posts: 7987
Joined: Mon Aug 18, 2008 3:47 pm
Location: Alingsås, Sweden
Contact:

Re: Cave working on Xbone game(s)? + other STG devs

Post by emphatic »

I'm not following the Xbone information flow, so quick question, is it region locked as well? If CAVE decide to release new, proper shooting games for this console, I'll at least pick the games up.

Edit: A Google search later tells me it is. That's nice.
Last edited by emphatic on Wed Apr 23, 2014 10:58 am, edited 1 time in total.
Image | My games - http://www.emphatic.se
RegalSin wrote:Street Fighters. We need to aviod them when we activate time accellerator.
User avatar
chempop
Posts: 3466
Joined: Sun Jul 31, 2005 7:44 am
Location: Western-MA USA

Re: Cave working on Xbone game(s)? + other STG devs

Post by chempop »

I disagree. The platform is more important than ever because of the services attached to them.
The only thing I consider is: Does it have games I want to play? I'd imagine as a shmup-only gamer I'm in the minority :mrgreen:
"I've had quite a few pcbs of Fire Shark over time, and none of them cost me over £30 - so it won't break the bank by any standards." ~Malc
gray117
Posts: 1235
Joined: Fri Jul 25, 2008 10:19 pm
Location: Leeds

Re: Cave working on Xbone game(s)? + other STG devs

Post by gray117 »

It may well grant established developers easy access to dev equipment. It a least shows an element of awareness on the Microsoft side. It'll be interesting to see if Sony responds with any similar press releases. But in either case is not on its own indicative of any exclusivity or active development.

With greater system parity it would be a little more surprising this time round if these turned out to be exclusive sign ups.

Just remember all those wii u developers... And even special relationship/preferred partners who went out on stage with nintendo... couple of months later some of those turned around and confirmed no current Wii u projects.
User avatar
Jenseits
Posts: 58
Joined: Mon Jan 13, 2014 7:48 am
Location: Germany

Re: Cave working on Xbone game(s)? + other STG devs

Post by Jenseits »

emphatic wrote:...
Edit: A Google search later tells me it is. That's nice.
It is not. You probably meant that...
User avatar
Teufel_in_Blau
Posts: 526
Joined: Wed Apr 08, 2009 5:32 pm

Re: Cave working on Xbone game(s)? + other STG devs

Post by Teufel_in_Blau »

gray117 wrote:Just remember all those wii u developers... And even special relationship/preferred partners who went out on stage with nintendo... couple of months later some of those turned around and confirmed no current Wii u projects.
That's what also came into my mind. Oh, and remember the long ass list of Vita devs? In both cases it turned out it was either a port or... nothing. If CAVE is on board with a new shmup, I am on board too. But not unless the shit is actually released. I have the fear that the CAVE projects are either straight ports from last gen or with new arrange modes like Deathsmiles - Kawaii Label. We'll wait and see. This gen might not turn out so bad in the end as it might seem right now.
GaijinPunch wrote:I don't have 40 minutes to do anything other than fist myself these days.
User avatar
emphatic
Posts: 7987
Joined: Mon Aug 18, 2008 3:47 pm
Location: Alingsås, Sweden
Contact:

Re: Cave working on Xbone game(s)? + other STG devs

Post by emphatic »

Jenseits wrote:
emphatic wrote:...
Edit: A Google search later tells me it is. That's nice.
It is not. You probably meant that...
This is a lie then? http://www.primagames.com/games/ryse-so ... egion-free

Or are you referring to the lock on digital content? http://wccftech.com/microsoft-quietly-r ... -reported/
Image | My games - http://www.emphatic.se
RegalSin wrote:Street Fighters. We need to aviod them when we activate time accellerator.
User avatar
Skykid
Posts: 17661
Joined: Sun Nov 18, 2007 2:16 pm
Location: Planet Dust Asia

Re: Cave working on Xbone game(s)? + other STG devs

Post by Skykid »

NTSC-J wrote:
Friendly wrote:
Jeux wrote: PS: The advertising argument against Microsoft is so tired. Take that shit to NeoGaf.
Why, is it no longer true? Oh wait, it is.
Seeing a Microsoft advertisement every time I log onto the Xbone is almost as bad as seeing a Sony advertisement every time I log onto this forum.
Ahahahaha! :)

Although we all may lament having to buy Xbone's in the event the shmup developers stay on board with MS, at least we all get to enjoy Friendly's tears of unfathomable sadness and continued futile attempts to astroturf a niche forum.
Always outnumbered, never outgunned - No zuo no die

User avatar
Jenseits
Posts: 58
Joined: Mon Jan 13, 2014 7:48 am
Location: Germany

Re: Cave working on Xbone game(s)? + other STG devs

Post by Jenseits »

emphatic wrote:I'm not following the Xbone information flow, so quick question, is it region locked as well? If CAVE decide to release new, proper shooting games for this console, I'll at least pick the games up.

Edit: A Google search later tells me it is. That's nice.
You: "is it region locked as well?"
Me: "It is not"

;-)
User avatar
Cuilan
Posts: 1165
Joined: Sun Jul 19, 2009 1:37 am
Location: safespot

Re: Cave working on Xbone game(s)? + other STG devs

Post by Cuilan »

With Mattrick gone and Spencer in his place, I'm not really surprised that stuff like this is happening. Since it doesn't make much sense for these companies to support the Xbox One over the PS4 based on everything that's known so far, I'm going to assume that they're being money-hatted by Microsoft. It would be a smart move on Microsoft's part; shmup fans have proven themselves on multiple occasions to be fiercely loyal when it comes to supporting a console that offers the most games from their favorite genre. That loyalty is something Microsoft really needs right now (especially in Japan). Even if this translates to ~50k in console sales at best, it should be a relatively inexpensive way to do it. Also assuming that all of these companies are actually making shmups of course, but seeing them all on this list at once gives a strong impression that most of them actually are.
:lol:
User avatar
Blinge
Posts: 5459
Joined: Tue Feb 19, 2013 4:05 pm
Location: Villa Straylight

Re: Cave working on Xbone game(s)? + other STG devs

Post by Blinge »

ACSeraph wrote:That's depressing news...
Sure is :|

That list doesn't necessarily mean exclusivity though, does it?
Image
1cc List - Youtube - You emptylock my heart
User avatar
AntiFritz
Posts: 1630
Joined: Sun Apr 03, 2011 2:34 am
Location: Australia

Re: Cave working on Xbone game(s)? + other STG devs

Post by AntiFritz »

Really disapointed. I really really don't want to have to get a xbone in the future, whereas this (last?) gen I didn't mind at all getting a 360.
RegalSin wrote:Rape is very shakey subject. It falls into the catergory of Womens right, Homosexaul rights, and Black rights.
Post Reply