Josh128 wrote:Another question-- on NTSC GC's, some games default to 480i if the "B" button is not held during bootup. Others sense the component is connected to a 480p capable display and ask if you want to go to 480p after bootup.
Question is-- do you have to hard configure the FPGA for one or the other, or use a dip switch....or is there a way to wire it that would allow the game to choose-- say if you chose 480i instead of 480p in the game boot screen when given the choice and vice versa.
Also, do you think it would be possible to do an external install of the board, in its own box , and leave the digital connector intact? Are the solder points accessible at all if you dont remove it?
My idea is to run a small ribbon/parallel cable or similar outside the cube to a male/female connector pair of some sort that can be connected and disconnected from the FPGA box.
The FPGA is currently set so the
Gamecube will always think there's a component cable connected, which only causes problems with certain homebrew always booting in 480p regardless of your display (Swiss used to do this, it was fixed recently I believe). This is normal operation. The game will detect a component cable, and if you've held the B button down at any point before (only ever has to be done once) it will ask if you want 480i or 480p.
Digital connector can be left on, the pins are accessible from its bottom. I was originally going to do the same thing as you, but the internal looks much nicer now that I've seen an example. Well, without all the DIP switches at least.
EDIT: Missed the usual notification saying somebody replied before me, huh...