Zerg 3, The New Dominion, is kicking my ass. I must have forgotten about this one because either I really suck more than I thought I did or this is a really weirdly unbalanced mission. The enemy base is on a plateau defended by a dozen Siege Tanks covered by Goliaths, missile turrets, and bunkers, and the highest thing on the tech tree that you have is Mutas. Your only choices are either to attack the turrets with your Mutas and drop inside the southern part of the enemy base or attempt to run up the ramp while the Siege Tanks and bunkers destroy you. I hate attacking up ramps in SC1, and so does everyone else, and it's even worse with a billion Siege Tanks sitting on the plateau shooting you the whole time. This would be easier with Dark Swarm/Plague or effortless with Guardians, but you don't have those.
I forgot how I beat this before, but I'm pretty sure that you don't really have a choice other than to sacrifice a few Mutas to take out some of the turrets and tanks and then drop a bunch of ground units to take out the rest of the turrets so your Mutas can clear out the rest of the tanks. Might even be worth ignoring most of the turrets and sacrificing all of the Mutas to kill the tanks. I'd forgotten how awesome SC1 Hydras are... SC2 Hydras are super wimpy in comparison, which always bothered me, especially because they're more expensive and cost 2 supply for some reason now despite dying way more easily.
While I am here, I suddenly remembered something strange that happened a lot time ago. I was at my friend's house playing the campaign and the mission was New Gettysburg. We built a turret close to the Zerg base and this turret chased away an Overlord, but as the Overlord was fleeing it floated over a spore colony, which exploded for some reason and we failed the mission. I have never seen this before or since, and I have no idea how it happened. Can missile turrets' missiles hit buildings that are at higher elevations? That would explain it, but it was really weird. Tempted to see if I can recreate it, but that was like 25 years ago and the game has been patched many times since then, so maybe it's not possible anymore, assuming that it was ever possible at all.
drauch wrote: ↑Wed May 06, 2026 8:00 pm
Steven wrote: ↑Wed May 06, 2026 4:52 pm
a lot of weird character redesigns.
That's a fair criticism. I played fairly competitively up until last year, so I haven't had the time in-game to even acknowledge them since it came out, lol. Completely forgot about how they sexied up poor Jim's unibrow and took away what I always assumed was Kerrigan's (human) braided hair.
Yeah, with Kerrigan, it's pretty clear that they tried to maintain continuity with SC2 Kerrigan's design and I am okay with that, even if she looks pretty different from how she did in SC1. The problem is that Kerrigan was the
only character that they tried to do this with. I'd have been okay with the other characters getting redesigned to match their SC2 designs, but they didn't.
drauch wrote: ↑Wed May 06, 2026 8:00 pmI still watch Starcraft almost every night. I think its 'limitations' are what makes it so enjoyable to watch. With the smaller unit groups that require more control, and the fact that units don't just ball up and overlap makes for more tactical gameplay imo. I love playing it, but the only other RTS with high-level screened gameplay is AoE II, and I find that dreadfully boring to watch with its massive control groups and slower gameplay. But hey, I get it. If you're not playing a billion hours of Starcraft, sometimes getting that Dragoon or Siege Tank down the ramp is infuriating

.
It's just a fun game to play, and I think part of it is how different the three species are. Obviously, every unit type in StarCraft is completely unique. Even the workers have different stats and abilities and stuff. Warcraft and I think even Warcraft II have basically identical units for Humans and Orcs other than the magic units, and there are only like 2 types of magic units in the game. Everything else is identical aside from visuals, I think. I loved Warcraft II, but I have literally never played it since StarCraft released. Not a big fan of Generic Fantasy Stuff™ anyway, especially when I can have Generic Space Stuff™ instead, which I can never get enough of, which is also why I played Warcraft III exactly one time on my father's computer for like 20 minutes and immediately went back to StarCraft. Is StarCraft's stuff even generic at all? Maybe. It doesn't really matter to me at all because I like it a lot.
Total Annihilation is great too, but it's probably not as fun to watch as StarCraft. AoE II is... okay. I've never really taken to it. Star Wars Galactic Battlegrounds is a better game than AoE II and I played that first, so playing AoE II after that felt like a big regression because obviously AoE II doesn't have X-wings and AT-ATs and shields and all of that fun stuff... and the Death Star if you want to use cheats lol. Still play Galactic Battlegrounds every once in a while. It's a lot of fun to load a bunch of infantry units inside some AT-ATs and walk the AT-ATs over to the enemy base and unload the infantry right there in the middle of the assault. Great game.
To Far Away Times wrote: ↑Thu May 07, 2026 2:46 am
Steven wrote: ↑Wed May 06, 2026 1:06 pm
I guess it's time to play StarCraft for some reason.
There was a time in my life where I did nothing but play StarCraft for a year.
I fucking love that game. But at the same time, I don't think I could
go back. I'm in a different place now, and I think that was the right game at the right time.
Yeah, I know how that goes. I spent like an entire decade playing StarCraft before StarCraft II released and then I spent 5 years playing that offline casually, but I also played with a lot of friends in the barracks on Okinawa. Pretty easy to set up games when everybody lives together and works together and is constantly together outside of work. We only had one copy: mine. Everybody installed it using my disc and I don't remember if they bought it or what, but that's how we did it. One guy lost the fucking case for it somehow and gave me back just the disc and I was pissed, but there was nothing I could do about it. He was the one guy that got into it almost as much as I did even though he somehow had no idea StarCraft existed until I told him about it.
Even after I stopped playing I still made sure to log in every year to get the anniversary portraits, so I do have all of them. It's really nice to
go back to both games after all of this time and find that I still love at least SC1 as much as I did when I was like 8~10 or whatever.