
The game is tentatively named Mega Wing. I mean, the name really has to be used already for a shmup, right? Can't find any, though. \o/



It got some readability issues at the moment, but those will be sorted.
Have yet to figure out all of the fun stuff, like score system and power up mechanic. Got a few ideas that I'm testing out. Fun times ahead!
I've made a map editor that exports to a format (with game implementation) that allows me to switch backgrounds and palettes on the fly as well, that kind of thing will make the game look more varied than I managed doing in my last mega drive game Tänzer.
Planning on doing a Kickstarter for it, just as I did with Tänzer (https://megacatstudios.com/products/tan ... 8987971618).
Game is made using SGDK by Stephane Dallongeville (https://www.patreon.com/SGDK/overview) which I highly recommend.
Cheers!