While I can't spoil you what's the final boss truly like when you piss him off. But I can show this:
Basically to sum up changes:
- Enemies now emit little flares upon firing.
- Backgrounds were made darker and bullets were made brighter.
- Final boss got completed and the basic ending sequence was implemented.
So with that, basically the game is content complete, but is it complete? Far from it.
Here's a more or less list of what yet needs to be done:
- I'm brainstorming over a bit more content like putting in a proper hard mode, maybe including unlockable things.
- Short attract intro (got a plan for it layed out)
- General polishing and balancing.
Chances are, I might put out a public beta containing everything, possibly in a month or two from now on. So stay tuned.
PS. See my new signature on what Cagar thinks on it