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 Post subject: Mechanics... copyright?
PostPosted: Thu Jul 22, 2021 11:56 am 


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Joined: 20 Dec 2020
Posts: 205
Hi! How close can you get to using a specific mechanic like R-Type's "force" or Zero Gunner 2's control without committing copyright infringement? Or IPs "only" apply to audio and graphics here? :?:

I love the first one and wonder why there aren't more games like that series gameplay-wise... And also would like to introduce a ship/mode in a future project with Zero Gunner 2's control scheme (I've never seen it outside of that game)

Thanks!
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 Post subject: Re: Mechanics... copyright?
PostPosted: Thu Jul 22, 2021 12:15 pm 


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Joined: 31 Aug 2009
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Capcom vs Data East (regarding Fighter's History) pretty much decided that mechanics cannot be copyrighted.
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 Post subject: Re: Mechanics... copyright?
PostPosted: Thu Jul 22, 2021 1:28 pm 


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Joined: 13 Sep 2019
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Everybody gets sued by space invaders.


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 Post subject: Re: Mechanics... copyright?
PostPosted: Thu Aug 05, 2021 3:35 pm 


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Joined: 05 Aug 2021
Posts: 2
The better question to ask now is if it got copyrighted or not. In most cases certainly the mechanics never got copyrighted. But there is a modern example of that...

https://www.youtube.com/watch?v=Lm_AzK27mZY

It's a good idea to be vigilant about it, at least.
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