California Extreme 2016 - July 16 and 17

Having a shmupmeet? Want to find one in your area? Come on in here then...
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gs68
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California Extreme 2016 - July 16 and 17

Post by gs68 »

NorCal's resident pinball and "classic" arcade game (and rhythm games too, I suppose) expo is in a little over a month. Who's planning on going, and additionally who's planning to bring their cabs?

As always, official site is here. Pre-registering gets you a few perks, but I've enjoyed myself just fine for the past 9 years by paying at the door; the only noteworthy perks are getting in half an hour earlier and not having to queue for ATD reg.
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KevinDDR
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Re: California Extreme 2016 - July 16 and 17

Post by KevinDDR »

I'm coming down. Things I can bring in case anyone wants them for the show:

Tetris the Grand Master 1
Tetris the Grand Master 2
Battle Garegga
Strikers 1945 II/III
Block Out (JP "for use with normal stick" roms)
JAMMA any-console (PS1/PS2, Saturn, Xbox 360, etc, anything you have a PS360 cable for) setup for use on 15k or 31k monitors
Naomi (Cosmic Smash, Virtua Tennis, Super Monkey Ball [with Sega control panel])
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trap15
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Re: California Extreme 2016 - July 16 and 17

Post by trap15 »

I also am coming, will put up a list of what I have later. Bring that Block Out please, Kevin, I'd wanna get some of that going.
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<S.Yagawa> I like the challenge of "doing the impossible" with older hardware, and pushing it as far as it can go.
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gs68
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Re: California Extreme 2016 - July 16 and 17

Post by gs68 »

Down for TGM2+ and maybe S1945-II. Dunno about having bottlegarage at an expo tho, with everyone constantly playing it and keeping the starting rank high.
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KevinDDR
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Re: California Extreme 2016 - July 16 and 17

Post by KevinDDR »

Garegga is fine, I have custom ROMs that reset the rank after every credit.
caldwert
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Re: California Extreme 2016 - July 16 and 17

Post by caldwert »

I'll be there. Obviously wasn't planning on bringing any boards or anything. Just plan to enjoy myself and meet up with various people throughout the days.
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Re: California Extreme 2016 - July 16 and 17

Post by Lemony Vengeance »

I'll be there as well :)
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papa_november
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Re: California Extreme 2016 - July 16 and 17

Post by papa_november »

I'll be there. My tiny bartop will be there and running Alcon.
caldwert
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Re: California Extreme 2016 - July 16 and 17

Post by caldwert »

PC Engine Fan X! will you be in attendance?
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trap15
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Re: California Extreme 2016 - July 16 and 17

Post by trap15 »

I was a dorkus and didn't post my list when I intended to. Here ya goes: https://docs.google.com/spreadsheets/d/ ... _wlyTh0eY/
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<S.Yagawa> I like the challenge of "doing the impossible" with older hardware, and pushing it as far as it can go.
jugu
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Re: California Extreme 2016 - July 16 and 17

Post by jugu »

I'll be there all day Saturday! I've met PC Engine Fan there a previous year.
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gs68
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Re: California Extreme 2016 - July 16 and 17

Post by gs68 »

For the first time since 2010, I'll be there both days.
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kidpanda
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Re: California Extreme 2016 - July 16 and 17

Post by kidpanda »

Had a great time and met lots of great people, can't wait til next year! Nice to hang out with Trap and DaveK again and most of the NorCal crew.
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Re: California Extreme 2016 - July 16 and 17

Post by caldwert »

Ditto, was good to meet Dave K and PC Engine Fan X amongst the squad of Norcal guys.
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Re: California Extreme 2016 - July 16 and 17

Post by PC Engine Fan X! »

Yes, it was great to be back at this year's 20th annual California Extreme show. Got to try out the cool beta version of Skycurser running firmware version 2016.07.14 (as shown on the bottom right-hand screen) on the new Linux-powered Airframe PCB platform on fellow shmupper gibbous' Astro City candy cab (even got to see the William's Robotron 2084 creator, Eugene Jarvis, play a single session of Skycurser late Saturday night in person -- priceless indeed!). Three completed stages with a end-stage boss for each one also. No Cave arcade shmups to be found this year. Oh well. There's always next year, right?

It was awesome to see a few other arcade shmups like Video System Co.'s Aero Fighters, Namco's Tenkomori Variety Shooting, Capcom's Forgotten Worlds & Taito's Night Striker up running in fine form.

A new pinball game was shown including Stern's Ghostbusters (based off of the original 1984 flick of the same name) with a razor-sharp DMD display to boot as well.

PC Engine Fan X! ^_~
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