Is the Adrenaline lag related to the frame pacing issue PR I'm seeing on the Github? I was checking because I was curious if TheFlow knew about or had any comments on the additional lag.Rulumi wrote:I already said this before in the thread, but Adrenaline adds extra input latency in comparision to the stock "PSPEMU" because of the extra things it does to output and so.
The stock "PSPEMU" is obviously still not as "zero latency" as a PSP would be, but for people more tolerable to lag it may be fine for some.
Worth the look if you already have a PS TV but not worth the risk if you don't have one already.
If someone wants as much low latency as possible, a PSP is the best option even if the video output is a bit bad.
Unfortunate because removing the bilinear filtering for a 2x integer scale in PSP mode on Adrenaline is what imo makes it the best looking output option for PSP on TV. From what I understand, with the default bilinear on you get 3 steps of filtering, one for PSP to the Vita resolution, one for Vita resolution to 720p on the PSTV, and one for your TV upscaling to 1080p/2160p/whatever. Bilinear off in Adrenaline should skip the first one, and it helps a ton to clean up the signal. Could be wrong of course.