orange808 wrote:I can't praise LG enough for boost mode and it needs to be a part of consumer displays from here to eternity. It's so great, it doesn't even seem real or possible. After all, display manufacturers have been shitting on gamers for decades. They never cared what we needed.
For me, the dream is to eventually have a high refresh display and buy a single external machine to perform all my video game image processing. I want just one frame buffer and one source of all latency. I don't need a display wasting valuable time doing superfluous bullshit.
LG essentially lets their display "check out" and become a "dumb" display terminal. That's exactly what we will want and need. Perfect.
They don't, though? Much of the processing is still enabled, even in the fastest modes.
orange808 wrote:Given that the LG refreshes the screen instantly and a CRT scans out in about 17ms, a full frame buffer is essentially free.
They don't, LG TVs use a rolling refresh like a CRT. It even look a lot like a CRT refresh when using BFI.
orange808 wrote:We could get high quality deinterlacing or tate mode essentially free.
Rotation will always incur a one frame lag penalty. Zero latency high quality deinterlacing is possible, but the really advanced ML-driven stuff probably isn't.
orange808 wrote:At one frame, you see the entire frame at basically the same moment as a CRT (at 60Hz), because the OLED response is instant. We could also use that time to externally perform a rolling scan effect when feeding a bright high refresh display with a progressive and nonrotated signal (that doesn't require any frame buffer or complex video processing).
The pixel response time is indeed pretty fast, but it's already doing a rolling refresh and it isn't drawing the entire frame at once.
orange808 wrote:I love that LG gives us the option to bring our own video processing. I hope it never goes away. Brighter OLEDs, 240Hz refresh, and slightly more powerful FPGAs will make all of it technically possible at 1080p in a decade. We're close if LG leaves boost mode in. The tate mode and deinterlacing will probably be a reality with current LG displays and the OSSC Pro; that's very close.
As long as the total cumulative latency of the game host machine and display is 20ms or under (versus real hardware connected to a CRT), we're golden. It's going to feel snappy and authentic.
Anyhow, LG offering boost mode might have been the most exciting development ever in modern displays. Pardon my gushing.
It reduces the latency a bit. There are many PC monitors that do better than an LG TV in boost mode, even taking pixel response times into account.