maxtherabbit wrote:
just out of curiosity: do all of you touting the LS-32 for shmups use them for fighters as well?
The LS-32 has become my exclusive lever for both shmups and fighters. I even use it for playing retro console games via emulation as well and classic arcade games via mame.
Unfortunately I can't use it for games such as Smash Bros but for games that allow me to use a stick the LS-32 will definitely be the lever of choice.
Originally I like many people had a lever for fighting games and one for shmups. Then I came to a realization that it got annoying changing joysticks all the time so I decided to stick with one. The JLF was fine for fighters but was terrible for shmups. The LS-32 on the other hand was great for shmups and acceptable for Fighters. So I stuck with the LS-32 and have gotten use to the minor pivoting/popping issue of the lever.
With the "NEW" 2017 model of the LS-32 I noticed that the pivotting/popping issue isn't as severe and very minor now I've come to love the LS-32 even more to the point where I'm planning on installing LS-32 levers in all my sticks.
The most difficulty I would have when using a stick would be your traditional 2D fighters. I'd have greater difficulty with games such as Guilty Gear/Blazblue that required air dashing and tons of button presses and multiple directional inputs.
The popping/pivoting of the stick would bother me at times.
3D fighters like Virtua Fighter/Soul Calibur/Tekken were a lot easier with a stick and benefits in my opinion from the shorter throw and engage of the LS-32. With 3D fighters I find movement is easier because its mainly back and forth movements. None of these complicated quarter circle or half circle inputs.
I don't know how some people can play shmups with a JLF... I just can't. It throw or engage is so long I feel like I'm playing on a laggy monitor or something. To me it's unplayable but I've read people on here that claim they can.
I could make a Hayabusa lever work for shmups but its better to go with the LS-32. LS-40 for shmups/fighters in my opinion is fine too but because of how tight the engage is you can easily mess up your inputs. It is a very unforgiving stick as you need to be very subtle and gentle with your inputs.
Again just a reminder I'm no pro or expert when it comes to shmups or fighters. I'm just a gamer with an opinion
