For the XRGB-mini Framemeister, is left/right stereo supported for the RGB connection from a SNES (for example)?
I have my SNES hooked up with a EuroSCART cable hooked up to a passive XRGB adapter plugged into the 8 pin mini din port of the Framemesiter.
Just asking, is stereo supported in this case?
XRGB-mini Framemeister - Is Stereo Supported for RGB?
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Re: XRGB-mini Framemeister - Is Stereo Supported for RGB?
Thanks!
I just could not find specifications for this anywhere...
Found it here lol:
https://gamesx.com/wiki/lib/exe/fetch.p ... pinout.png
Oh, on pin #5, what does the SCART FB* port do?
Does FB stand for frame buffer?
Thanks.
I just could not find specifications for this anywhere...
Found it here lol:
https://gamesx.com/wiki/lib/exe/fetch.p ... pinout.png
Oh, on pin #5, what does the SCART FB* port do?
Does FB stand for frame buffer?
Thanks.
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DirkSwizzler
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Re: XRGB-mini Framemeister - Is Stereo Supported for RGB?
Definitely not. I would assume it's related to SCART pin 8. But that's a guess.erik343 wrote:Oh, on pin #5, what does the SCART FB* port do?
Does FB stand for frame buffer?
Re: XRGB-mini Framemeister - Is Stereo Supported for RGB?
I believe it's the voltage supply for the aspect ratio switching line in SCART cables. 0V = 4:3, while 5V = 16:9. Honestly, I don't even know why it's on the FM. I don't believe it's needed when you're just outputting to an HDMI footprint.
Edit: And it looks like they stopped supporting that pin in firmware 1.03. So I was right about it being useless.
Edit 2: FB stands for "Fast Blanking" and seems to be something to do with allowing RGB to override composite video. Doesn't matter anyway as it's not supported in current firmwares.
More information from the SCART side on Wikipedia:
Pin 16, the blanking signal pin, carries a signal from the source that indicates that the signal is either RGB or composite.
0 V–0.4 V means composite.
1 V–3 V (nominal 1 V) means RGB only.
The original specification defined pin 16 as a high frequency (up to 3 MHz) signal that blanked the composite video. The RGB inputs were always active and the signal 'punches holes' in the composite video. This could be used to overlay subtitles from an external Teletext decoder.
0 V–0.4 V means composite with a transparent RGB overlay.
1 V–3 V (nominal 1 V) RGB only.
Edit: And it looks like they stopped supporting that pin in firmware 1.03. So I was right about it being useless.
Edit 2: FB stands for "Fast Blanking" and seems to be something to do with allowing RGB to override composite video. Doesn't matter anyway as it's not supported in current firmwares.
More information from the SCART side on Wikipedia:
Pin 16, the blanking signal pin, carries a signal from the source that indicates that the signal is either RGB or composite.
0 V–0.4 V means composite.
1 V–3 V (nominal 1 V) means RGB only.
The original specification defined pin 16 as a high frequency (up to 3 MHz) signal that blanked the composite video. The RGB inputs were always active and the signal 'punches holes' in the composite video. This could be used to overlay subtitles from an external Teletext decoder.
0 V–0.4 V means composite with a transparent RGB overlay.
1 V–3 V (nominal 1 V) RGB only.