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 Post subject: Re: My Life In Gaming - PS1/PS2 RGB cable
PostPosted: Mon Nov 20, 2017 12:54 am 


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Joined: 18 Feb 2015
Posts: 2149
Location: DFW area, Texas
rama wrote:
Oh, that's just the output canvas. Go to settings > GS window to configure that.


Yeah I had gone to that and there was no way to force native. Just "4:3" and "16:9" (and something else that I don't recall offhand, but it wasn't what I needed).
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 Post subject: Re: My Life In Gaming - PS1/PS2 RGB cable
PostPosted: Mon Nov 20, 2017 9:54 am 



Joined: 08 Mar 2017
Posts: 589
Yeah, I understand.
You can run a game in software mode, note the render resolution and manually enter it in the GS window dialog.

Linking the render resolution to the window is nothing users ever requested.
It would be quite tricky, too, as the vertical size can never be known for sure.


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 Post subject: Re: My Life In Gaming - PS1/PS2 RGB cable
PostPosted: Mon Apr 23, 2018 1:24 pm 


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Joined: 03 Apr 2018
Posts: 9
GigaBoots wrote:
About that, I'm not sure how exactly I'd burn a copy of this 240p test suite to run on my PS2. Can anyone help with that? It'd help me calibrate and do measured tests a lot faster.


I only just figured this out myself - there is a CD image in the binary directory.


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 Post subject: Re: My Life In Gaming - PS1/PS2 RGB cable
PostPosted: Mon Apr 23, 2018 6:42 pm 


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Joined: 01 Dec 2006
Posts: 1728
borti4938 wrote:
If you have the choice and/or if you want to use one each cable for each console, use a cable with 220uF caps for your PS1


Exactly, this is the best, 220uf for the PS1 is not most accurate as this is what Sony used for their official PS1 RGB21/Scart cables.

https://translate.google.com/translate? ... edit-text=


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