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 Post subject: Re: Analogue announces the Super Nt for $189 (SNES)
PostPosted: Sat Mar 31, 2018 7:32 pm 



Joined: 25 Jun 2016
Posts: 243
waiwainl wrote:
Is there already progress/news on the RGB output?

Analogue posted on twitter a few days ago they got some test units in iirc.


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 Post subject: Re: Analogue announces the Super Nt for $189 (SNES)
PostPosted: Sun Apr 15, 2018 6:56 am 



Joined: 21 Jul 2014
Posts: 51
Location: UK
If I boot a region locked Pal game in Pal mode and then switch to NTSC after the region check the game will run at 60hz right?

There seems to be some confusion on other boards about if this works but unless I’m seeing things it seems to be the case.
I just leave the system set to 1080p60 unless I’m actually gonna play at 50hz.


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 Post subject: Re: Analogue announces the Super Nt for $189 (SNES)
PostPosted: Sun Apr 15, 2018 11:32 am 



Joined: 20 Feb 2016
Posts: 188
Scrolling will be stuttery with 50hz (at 1080p60) and speed will be much slower so you should be able to tell easily if its running at 60hz or not.


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 Post subject: Re: Analogue announces the Super Nt for $189 (SNES)
PostPosted: Mon Apr 16, 2018 11:58 am 


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Joined: 23 Feb 2013
Posts: 135
Location: Boston, MA, USA
FBX wrote:
Mine has worked pretty much flawlessly. It's a revision F that I installed Borti's sound amp board on. The only minor issue that comes up is if cart audio is enabled and I hold the reset button to get back to the SD2SNES menu, there's a loud buzzing sound that comes through the audio. Other than that, it has worked perfectly.


Did you have that buzzing prior to doing the mod to the SD2SNES? I've been planning on doing the mod as well, but currently have no issues and don't want to introduce any for additional convenience. Thanks!


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 Post subject: Re: Analogue announces the Super Nt for $189 (SNES)
PostPosted: Mon Apr 16, 2018 2:30 pm 


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Joined: 18 Feb 2015
Posts: 1891
Location: DFW area, Texas
noonan2678 wrote:
FBX wrote:
Mine has worked pretty much flawlessly. It's a revision F that I installed Borti's sound amp board on. The only minor issue that comes up is if cart audio is enabled and I hold the reset button to get back to the SD2SNES menu, there's a loud buzzing sound that comes through the audio. Other than that, it has worked perfectly.


Did you have that buzzing prior to doing the mod to the SD2SNES? I've been planning on doing the mod as well, but currently have no issues and don't want to introduce any for additional convenience. Thanks!


I'm pretty sure it was there before the mod. But again, it only comes up when you hold the reset button to revert to the menu. It goes away as soon as you let go of the reset button. Just a very minor thing really.
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 Post subject: Re: Analogue announces the Super Nt for $189 (SNES)
PostPosted: Tue Apr 17, 2018 6:51 am 


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Joined: 01 Mar 2007
Posts: 94
Location: Strasbourg, France(?)
EnragedWhale wrote:
If I boot a region locked Pal game in Pal mode and then switch to NTSC after the region check the game will run at 60hz right?

There seems to be some confusion on other boards about if this works but unless I’m seeing things it seems to be the case.
I just leave the system set to 1080p60 unless I’m actually gonna play at 50hz.

apparently not :
viewtopic.php?f=6&t=61037&start=479
viewtopic.php?f=6&t=61037&start=485
viewtopic.php?f=6&t=61037&start=487


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 Post subject: Re: Analogue announces the Super Nt for $189 (SNES)
PostPosted: Tue Apr 17, 2018 12:41 pm 



Joined: 21 Jul 2014
Posts: 51
Location: UK
There seems to be some confusion over the relationship between video mode mode selected and the region option.

As far as I can tell NTSC mode runs at 60 and pal mode runs at 50. This can be changed at any point and region locked pal games can often be booted in pal and then changed to ntsc and will run at 60hz. Some games check region on the fly and so this doesn’t work.

The video mode ie 1080p50 vs 1080p60 makes no difference to game speed whatsoever and should be set to match the region to avoid judder


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