Cloning the Gamecube component cable

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andykara2003
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Re: Cloning the Gamecube component cable

Post by andykara2003 »

Thanks :)
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citrus3000psi
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Re: Cloning the Gamecube component cable

Post by citrus3000psi »

mvsfan
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Re: Cloning the Gamecube component cable

Post by mvsfan »

when can we see the dual board? is it almost done?

what about prices have you decided yet?
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Bobster
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Re: Cloning the Gamecube component cable

Post by Bobster »

citrus3000psi wrote:GCPlug is alive.

https://twitter.com/citrus3000psi/statu ... 7673237505
Looks great! Looking forward to seeing your progress.
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andykara2003
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Re: Cloning the Gamecube component cable

Post by andykara2003 »

citrus3000psi wrote:GCPlug is alive.

https://twitter.com/citrus3000psi/statu ... 7673237505
That's more like it!
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citrus3000psi
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Re: Cloning the Gamecube component cable

Post by citrus3000psi »

mvsfan wrote:when can we see the dual board? is it almost done?

what about prices have you decided yet?
Testing takes time. I find issues and then have to wait for more boards to test. I'm messing around with CSYNC at the moment. The Vpp levels are within range, but I have one TV (PDP-V402) that will not work with retrogaming cables (that has the built in 470ohm resistor). When using this cable the inline resistor drops Vpp levels to the min acceptable range. OSSC and PVM work fine. Using a cable with no resistor the Vpp levels are what I would call perfect.
gordon-creAtive
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Re: Cloning the Gamecube component cable

Post by gordon-creAtive »

I'm no expert but aren't the cables that include a 470 ohm resistor basically converting TTL sync to regular sync? If you're already outputting the right sync signal these are probably the wrong cables to use anyway.
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citrus3000psi
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Re: Cloning the Gamecube component cable

Post by citrus3000psi »

gordon-creAtive wrote:I'm no expert but aren't the cables that include a 470 ohm resistor basically converting TTL sync to regular sync? If you're already outputting the right sync signal these are probably the wrong cables to use anyway.
You are correct. but since most users get there cables from retro gaming cables I'm trying to find a perfect solution.
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Re: Cloning the Gamecube component cable

Post by gordon-creAtive »

Ok, that makes sense.
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BuckoA51
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Re: Cloning the Gamecube component cable

Post by BuckoA51 »

You are correct. but since most users get there cables from retro gaming cables I'm trying to find a perfect solution.
He's now offering some of his cables in both configurations, just the "pack a punch" ones for now but hopefully more in future.
OSSC Forums - http://www.videogameperfection.com/forums
Please check the Wiki before posting about Morph, OSSC, XRGB Mini or XRGB3 - http://junkerhq.net/xrgb/index.php/Main_Page
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Kez
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Re: Cloning the Gamecube component cable

Post by Kez »

citrus3000psi wrote:You are correct. but since most users get there cables from retro gaming cables I'm trying to find a perfect solution.
There have been a lot of discussions of this nature throughout the NESRGB thread (example). Perhaps there is something there that may help you out if you haven't read it already.
borti4938

Re: Cloning the Gamecube component cable

Post by borti4938 »

citrus3000psi wrote:I'm messing around with CSYNC at the moment. The Vpp levels are within range, but I have one TV (PDP-V402) that will not work with retrogaming cables (that has the built in 470ohm resistor). When using this cable the inline resistor drops Vpp levels to the min acceptable range. OSSC and PVM work fine. Using a cable with no resistor the Vpp levels are what I would call perfect.
Do you drive the CSYNC video line by the FPGA directly? If so, do you output 3.3V-LVTTL standard?
I'm a bit surprised then because this would lead to ~454mV Upp which is actually not the minimum. 300mV is standard.
citrus3000psi wrote:but since most users get there cables from retro gaming cables I'm trying to find a perfect solution.
I made some similar thoughts in my N64 advanced project. At the moment I use a 74LVC3G34 supplied with 5V to "lift" the voltage standard from 3.3V-LVTTL to full 5V-TTL. This chip should be also available as a single gate buffer device (I amplify also VSYNC and HSYNC).

For the separate 75ohm csync (cable without passive components) I use a TSH122ICT as a single 6dB video amp with a pre-voltage divider of 4.7kohm and 475ohm to get the 300mV standard.

Of course, I offer two output pads then; but if you want to have a single one you can use a zero ohm solder jumper for static multiplexing.
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citrus3000psi
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Re: Cloning the Gamecube component cable

Post by citrus3000psi »

borti4938 wrote: Do you drive the CSYNC video line by the FPGA directly? If so, do you output 3.3V-LVTTL standard?
I'm a bit surprised then because this would lead to ~454mV Upp which is actually not the minimum. 300mV is standard.
Yes its driven directly and outputs 3.3 TTL. I know its not the bare min but its on the low side right.

I was under the impression sync needed to be in the range of 212mV - 949mV?



borti4938 wrote: At the moment I use a 74LVC3G34 supplied with 5V to "lift" the voltage standard from 3.3V-LVTTL to full 5V-TTL.
That is pretty much my plan :D

However I was only going to ouput TTL only. I was going to require to use passive components in the cable. But maybe I should offer both. Good Idea.
borti4938

Re: Cloning the Gamecube component cable

Post by borti4938 »

citrus3000psi wrote: I was under the impression sync needed to be in the range of 212mV - 949mV?
Actually the standard is around 300mV (a bit below; IIRC negative pulse from 0V down -286mV).
But the receivers are more tolerant to that. However, since a German guy reported me that his TV drops the brightness if Ups is above 300mV ("magic") I decided to use 300mV instead of 700mV on all of my designs along with a 75ohm video cable driver IC for 75ohm sync.
citrus3000psi wrote:
borti4938 wrote: At the moment I use a 74LVC3G34 supplied with 5V to "lift" the voltage standard from 3.3V-LVTTL to full 5V-TTL.
That is pretty much my plan :D

However I was only going to ouput TTL only. I was going to require to use passive components in the cable. But maybe I should offer both. Good Idea.
For TTL:
We should share ideas more frequently instead of spending double of the time in having twice the same idea :D

For the 75ohm sync:
feel free to try it :) I personally like to have no passive components in my cables. ;)
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citrus3000psi
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Re: Cloning the Gamecube component cable

Post by citrus3000psi »

borti4938 wrote: Actually the standard is around 300mV (a bit below; IIRC negative pulse from 0V down -286mV).
Thanks, I will shoot for that :D
borti4938 wrote: We should share ideas more frequently instead of spending double of the time in having twice the same idea :D
I was actually building my sync driver based off Tim's AV-Driver. But that 74LVC2G241 is a nice little IC :wink: ... And I didn't think about raising H/V Sync levels. I think I may have to incorporate that into my design. I'll order some parts and test
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citrus3000psi
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Re: Cloning the Gamecube component cable

Post by citrus3000psi »

GCplug is almost finalized. Just some minor case changes. PCB is ready.

https://twitter.com/citrus3000psi/statu ... 2385475584
juji82
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Re: Cloning the Gamecube component cable

Post by juji82 »

Looks awesome! Waiting now for the wii gcvideo design 8)
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seattlexc
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Re: Cloning the Gamecube component cable

Post by seattlexc »

Wow, looks great! I'm excited to see this get released.
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andykara2003
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Re: Cloning the Gamecube component cable

Post by andykara2003 »

Very nice!
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citrus3000psi
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Re: Cloning the Gamecube component cable

Post by citrus3000psi »

Collingal is handling the case aspect part which will be available on his thingverse. But here is the PCB info to be able to build your own.

1.6mm thickness https://oshpark.com/shared_projects/yROQl0A7

Spacers that connect the plug to the board, you need 2.
.8mm thickness https://oshpark.com/shared_projects/ghu7Je25

This has some 0402 components, which are tiny.

Firmware required for this (its a modified 2.3, thanks Unseen):

https://mega.nz/#!ys0wTbhB!cSC8PtNZ_0dx ... k49QIc9eTQ

GC-Video 2.4 Firmware

https://mega.nz/#!KkFzVZDR!9BzNtZh5WE8M ... pNNfrDG9YY
Last edited by citrus3000psi on Fri Oct 06, 2017 5:39 pm, edited 3 times in total.
borti4938

Re: Cloning the Gamecube component cable

Post by borti4938 »

Although I don't have a Gamecube (what a shame to be honest) I followed your recent work. Very nice progress and what a neat solution you came up with. Congratulatin :D
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citrus3000psi
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Re: Cloning the Gamecube component cable

Post by citrus3000psi »

borti4938 wrote:Although I don't have a Gamecube (what a shame to be honest) I followed your recent work. Very nice progress and what a neat solution you came up with. Congratulatin :D
Thanks Borti. I just saw you posted your N64 board. :P Looks awesome, need to updated my N64 now :mrgreen:
Spidex761
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Re: Cloning the Gamecube component cable

Post by Spidex761 »

Woah awesome job citrus! I might try to make one of these after all the issues with my one internal hdmi cube. Is the main board and qsb the default 1.6mm thickness?
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citrus3000psi
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Re: Cloning the Gamecube component cable

Post by citrus3000psi »

Spidex761 wrote:Woah awesome job citrus! I might try to make one of these after all the issues with my one internal hdmi cube. Is the main board and qsb the default 1.6mm thickness?
Forgot about that (just updated that post). Main board is 1.6mm and the spacers are .8mm
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Re: Cloning the Gamecube component cable

Post by Spidex761 »

Ah awesome! I didn't know OSH Park can do 0.8mm. I am looking at the spacers and don't see any through hole? Do the spacers sit directly on top of the pads on the main board?
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citrus3000psi
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Re: Cloning the Gamecube component cable

Post by citrus3000psi »

Here is a good shot of a spacer. It goes, PIN-Spacer-Board

https://imgur.com/SbMZqMz
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Bobster
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Re: Cloning the Gamecube component cable

Post by Bobster »

citrus3000psi wrote:Collingal is handling the case aspect part which will be available on his thingverse. But here is the PCB info to be able to build your own.

1.6mm thickness https://oshpark.com/shared_projects/yROQl0A7

Spacers that connect the plug to the board, you need 2.
.8mm thickness https://oshpark.com/shared_projects/ghu7Je25

This has some 0402 components, which are tiny.

Firmware required for this (its a modified 2.3, thanks Unseen):

https://mega.nz/#!ys0wTbhB!cSC8PtNZ_0dx ... k49QIc9eTQ
I'm sure you've answered this already, but you're not going to sell pre-built units correct? This doesn't look hard to build, but I have amateur soldering skills.
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citrus3000psi
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Re: Cloning the Gamecube component cable

Post by citrus3000psi »

Bobster wrote:I'm sure you've answered this already, but you're not going to sell pre-built units correct? This doesn't look hard to build, but I have amateur soldering skills.
Yeah, not planning on it. The unit itself is somewhat tedious to build. Installing the pins into the connector is a pain. Its not hard but time consuming. There are 0402 components, so you will need a small tip (unless you decide to go the solder paste route) and some type of magnification to check these connections.
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Lawfer
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Re: Cloning the Gamecube component cable

Post by Lawfer »

citrus3000psi wrote:
Bobster wrote:I'm sure you've answered this already, but you're not going to sell pre-built units correct? This doesn't look hard to build, but I have amateur soldering skills.
Yeah, not planning on it.
Okay, so will you be selling the WiiHDMI or WiiDual at least? I am very interested in getting a WiiDual.
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andykara2003
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Re: Cloning the Gamecube component cable

Post by andykara2003 »

Same - WiiDual would be awesome.
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