Anyone have an SD2SNES? Magical Pop'n glitch.

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blizzz
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Re: Anyone have an SD2SNES? Magical Pop'n glitch.

Post by blizzz »

SNES_is_the_Best wrote:But the glitches are so minor and hard to notice (on my reproduction cart) that I would probably get a bunch of replies like "Youz stoopid. I dunt sea aniethang on my 1CHIP. Therefur, yur list iz all lies!"
It's best to think that other people are reasonable and intelligent, even if that's not always the case ;)

A list of all known 1CHIP glitches would be very interesting. It should be divided into a couple categories though. Like graphical glitches, audio glitches, video noise (like this one), gameplay glitches and slowdowns.
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Magicalbottle
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Re: Anyone have an SD2SNES? Magical Pop'n glitch.

Post by Magicalbottle »

SNES_is_the_Best wrote:Hmm.....

This definitely looks like another game that doesn't like the 1CHIP/Mini. I would like to add to my list here - http://www.racketboy.com/forum/viewtopi ... 52&t=46303

But the glitches are so minor and hard to notice (on my reproduction cart) that I would probably get a bunch of replies like "Youz stoopid. I dunt sea aniethang on my 1CHIP. Therefur, yur list iz all lies!"

So I'll let you guys continue to experiment with this game to see if other issues pop up, or the situation gets worse. Also, if you guys find other games that don't like the 1CHIP-Mini, feel free to add to the thread mentioned.
Great read! Makes me think twice about buying a modded SNES mini.
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Re: Anyone have an SD2SNES? Magical Pop'n glitch.

Post by evil_ash_xero »

Yes, a list is a great idea.

It's a shame, since the 1 Chip's picture if far more to my liking, than the normal model.
That thread was interesting reading. I noticed the Demon's Crest glitches just the other night.

And even though the pictures and vids we have shown in this thread do look minor...the problem is, is that they continue through the game. And you'll have 5 or 6 dots flickering here and there in the stage. They're annoying. It's not just like one dot at the menu or whatever. If it was just that, then this would be pretty ridiculous, yeah.

I guess with MP, I'll probably stick to emulating it on the Wii. Luckily, I have all my SD systems hooked up to the same TV.

And to MAGICALBOTTLE...I'm the one who started the thread, and I am not using a Framemeister, or any kind of XRGB with this. Just straight into a CRT. If you don't have a 1 Chip though, then it wouldn't be much use looking.
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Re: Anyone have an SD2SNES? Magical Pop'n glitch.

Post by SNES_is_the_Best »

blizzz wrote:
SNES_is_the_Best wrote:But the glitches are so minor and hard to notice (on my reproduction cart) that I would probably get a bunch of replies like "Youz stoopid. I dunt sea aniethang on my 1CHIP. Therefur, yur list iz all lies!"
It's best to think that other people are reasonable and intelligent, even if that's not always the case ;)

A list of all known 1CHIP glitches would be very interesting. It should be divided into a couple categories though. Like graphical glitches, audio glitches, video noise (like this one), gameplay glitches and slowdowns.
Well......I guess it wouldn't hurt. Perhaps I should also (while adding Magical Pop'N to the list) change the thread slightly to look less biased (it does appear that way, but in truth, I do appreciate the sharper picture of the 1CHIP. But I also like the 100% accuracy of the SHVC. But I cannot have my cake and eat it too)

I'm already however getting enough hatred towards that thread. So its risky.
Magicalbottle wrote:Great read! Makes me think twice about buying a modded SNES mini.
Keep in mind that the SNES Mini started out in a Model 1 shell (the 1CHIP). Only difference is size (PCB, and Shell, cosmetics). So be aware that any SNES Model 1 with the Serial Number beginning in "UN3-------" will likely be the revision.
evil_ash_xero wrote:Yes, a list is a great idea.

It's a shame, since the 1 Chip's picture if far more to my liking, than the normal model.
That thread was interesting reading. I noticed the Demon's Crest glitches just the other night.
Demon's Crest and Aladdin are the worse one's I've witnessed thusfar. Its very distracting and annoying cause its highly noticeable and highly frequent. When I see stuff like this, it makes me wonder what else is affected - not only with the games listed - but with other games that I might not catch right away.
I guess with MP, I'll probably stick to emulating it on the Wii. Luckily, I have all my SD systems hooked up to the same TV.
I remember my first time playing this game. It was on Wii emulators also. But I kept having control issues (especially with the grappling hook) and then later found out that SNES9x was lagging 4-5 frames (and the GX version 6-7 frames). I should have known as that's just the nature of emulators (pieces of crap). Then I purchased the reproduction cart, on a real SNES, on a SDTV CRT, and the controls were perfect!
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Re: Anyone have an SD2SNES? Magical Pop'n glitch.

Post by evil_ash_xero »

SNES_is_the_Best wrote:
I remember my first time playing this game. It was on Wii emulators also. But I kept having control issues (especially with the grappling hook) and then later found out that SNES9x was lagging 4-5 frames (and the GX version 6-7 frames). I should have known as that's just the nature of emulators (pieces of crap). Then I purchased the reproduction cart, on a real SNES, on a SDTV CRT, and the controls were perfect!
Yeah, the lag is the big issue with emulation. It seems tighter than 5 frames on SNES9x on the Wii, but who knows?
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Re: Anyone have an SD2SNES? Magical Pop'n glitch.

Post by SNES_is_the_Best »

evil_ash_xero wrote:Yeah, the lag is the big issue with emulation
Yep, that and true 100% accuracy, which is literally not possible. You can get 100% compatibility though, at the cost of insane PC requirements just to get it to run fast.
Last edited by SNES_is_the_Best on Sun May 11, 2014 10:36 pm, edited 1 time in total.
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Re: Anyone have an SD2SNES? Magical Pop'n glitch.

Post by Magicalbottle »

Keep in mind that the SNES Mini started out in a Model 1 shell (the 1CHIP). Only difference is size (PCB, and Shell, cosmetics). So be aware that any SNES Model 1 with the Serial Number beginning in "UN3-------" will likely be the revision..
Mine is a 1992 model, so it's definitely not the revision. I'll open it up once I get some gamebits to be 100% sure.
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TheShadowRunner
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Re: Anyone have an SD2SNES? Magical Pop'n glitch.

Post by TheShadowRunner »

No such visual flaw here, using SD2SNES fw 0.1.6, 1CHIP-1 unmodded SFC, PVM CRT display and No-Intro rom [ E47F184FD5D2285BCC4EE07D990F5375 ].
Loading is also normal/fast.. make sure you're using the latest 0.1.6 fw and verify [MD5 check] your rom..?
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Pasky
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Re: Anyone have an SD2SNES? Magical Pop'n glitch.

Post by Pasky »

I didn't try with the 1.6. Let me give it a shot.

EDIT:

Nope it's still there.

You probably have it as well, just not looking closely enough. It's not very obvious, at least on any of mine. Do you have a way to capture the video?

MD5:
E47F184FD5D2285BCC4EE07D990F5375

SHA-1:
50F70512C7E0972E9BBCDED52137DF8E8D21C937
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TheShadowRunner
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Re: Anyone have an SD2SNES? Magical Pop'n glitch.

Post by TheShadowRunner »

No way to capture, sorry.
But I've been in the sound test O.MA.KE section for the last 20 minutes or so and absolutely no disturbance of the blue background anywhere. I do see it faintly on your video though.
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Pasky
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Re: Anyone have an SD2SNES? Magical Pop'n glitch.

Post by Pasky »

I'm unsure what to think then. *shrug*
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Re: Anyone have an SD2SNES? Magical Pop'n glitch.

Post by TheShadowRunner »

Pasky wrote:I'm unsure what to think then. *shrug*
No clue, either, are you using a NTSC system or a modded PAL?
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Re: Anyone have an SD2SNES? Magical Pop'n glitch.

Post by Pasky »

All the ones I've tried have been NTSC.
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Re: Anyone have an SD2SNES? Magical Pop'n glitch.

Post by Pasky »

Just tested this with a SNES powerpak, same issue. It's not the SD2SNES.
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Re: Anyone have an SD2SNES? Magical Pop'n glitch.

Post by evil_ash_xero »

Just thought I would update.

I got a normal SNES, and it does not have the glitches that the mini has, while using an SD2SNES.

Just the hardware revision.
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Re: Anyone have an SD2SNES? Magical Pop'n glitch.

Post by keropi »

I think that the latest SD2SNES hardware revision solves this:
Rev.F: A very recent revision. I just sent the CAD data to KRIKzz. This revision accounts for issues that some people with "1CHIP" consoles have been facing. There was an RF-like interference pattern to be seen on screen in some occasions. It is based on Rev.E1.
it's just 2 more filtering components on the power line, ikari_01 gave info on how to upgrade "old" revisions here: http://krikzz.com/forum/index.php?topic=1777.15

here is a pic I took when I added them to my cart:

Image
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Re: Anyone have an SD2SNES? Magical Pop'n glitch.

Post by evil_ash_xero »

Well, if this can all be proven, with some of the games mentioned (Magical Pop'n/Demon's Crest), that would be a start.
After that, there would be some people who could mod these things, because I sure as hell can't.
Also, I thought there was a list of actual carts (not flash carts) that have problems with the One Chip. Do they have this same thing that causes interference in them as well?

Always with the speckles. After all that business with the NES Top loaders, and the EverDrives, and this stuff, I think I'm going to start seeing white dots in my dreams/nightmares, at this point.
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Re: Anyone have an SD2SNES? Magical Pop'n glitch.

Post by evil_ash_xero »

Just checking up on this, to see if this SNES Mini thing has been cleared up.
Any mods to the machine, or anything like that, that can solve the problems with this handful of games? Magical Pop'n, Demon's Crest, Etc.
I see that Voultar has an RGB 1 Chip/Mini Bypass chip. I wonder if that fixes it? Hrmm....

I absolutely love the SNES Mini, with RGB out. But I'd like to be able to play all my games on it. I have to play Magical Pop'n on my composite looking original SNES. OR the Super NT. Which isn't so bad, with that one.
But I would really like to fix this issue. Tell me it's been solved. I've had a rough batch of weeks. :lol:
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Re: Anyone have an SD2SNES? Magical Pop'n glitch.

Post by Sammickk »

evil_ash_xero wrote:Just checking up on this, to see if this SNES Mini thing has been cleared up.
Any mods to the machine, or anything like that, that can solve the problems with this handful of games? Magical Pop'n, Demon's Crest, Etc.
I see that Voultar has an RGB 1 Chip/Mini Bypass chip. I wonder if that fixes it? Hrmm....

I absolutely love the SNES Mini, with RGB out. But I'd like to be able to play all my games on it. I have to play Magical Pop'n on my composite looking original SNES. OR the Super NT. Which isn't so bad, with that one.
But I would really like to fix this issue. Tell me it's been solved. I've had a rough batch of weeks. :lol:
Hey I just bought a 2D2SNES a month ago and I just finished modding my mini with voultar's SNES chip mod. I will check it tonight with Magical Pop'n. I'm pretty sure I have the Nointro set
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Re: Anyone have an SD2SNES? Magical Pop'n glitch.

Post by Sammickk »

Ok i'm assuming you took that photograph on the pure blue screen upon start up of the game?

The White dot is NOT present on my screen. I don't see any white dot anywhere during any game play either. Using Japanese rom from no intro.

I'm on a SD2SNES that I bought a month or so ago from stoneage gamer.
I have a modded SNES mini (using Voultar's Mod chip) hooked up through a fully shielded scart cable from the UK seller.

My CRT that I'm playing on is a Modded 24" Akai that now has a scart port. (which I achived with help from the fine folks on this forum)
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Re: Anyone have an SD2SNES? Magical Pop'n glitch.

Post by fernan1234 »

Kinda funny to see that you followed up on this 4 years later.

Looks like the hardware revision of the SD2SNES of late 2014 may have fixed this. If you have an old one you could try turning on the 1chip transient fix available in more recent firmwares, if this was indeed a 1chip related issue.
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Re: Anyone have an SD2SNES? Magical Pop'n glitch.

Post by evil_ash_xero »

fernan1234 wrote:Kinda funny to see that you followed up on this 4 years later.

Looks like the hardware revision of the SD2SNES of late 2014 may have fixed this. If you have an old one you could try turning on the 1chip transient fix available in more recent firmwares, if this was indeed a 1chip related issue.
Well, nobody was replying. I just got an old SNES and used it for that game.

Interesting info there.

When an tested it out again, with the transient fix on. It still has the white dots. Although they seem less so in the title screen.
I'm getting more "noise" when you drop down in the blue brick area, right at the start, and when you emerge and it's in the night sky. When you move, more than standing still.

I tried it out again on my Super NT, and it's clear.

Anyone have a SNES mini modded the "old" way, without Voultar's mod chip, and could check?

I can always get the chip, and use that, but I'd like to know it's going to fix the problem.
Also, I do have an original cart....but I really didn't want to open the box. :lol:
It's....costly.
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Re: Anyone have an SD2SNES? Magical Pop'n glitch.

Post by evil_ash_xero »

Tried out the actual cart, and it's on it too. Which is actually kind of relieving, as those SD2SNES carts are expensive as hell.

So, I guess it's down to modding it with that chip. I would like some more confirmation that there is no noise in the dungeon or in the sky, with this chip installed.
Or try out Super Ghouls and Ghosts, and see if that random flickering in the upper right happens time to time.
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Re: Anyone have an SD2SNES? Magical Pop'n glitch.

Post by Sirotaca »

Here's a clip from my SNS-101 with Voultar's RGB bypass board and a rev. H SD2SNES. The original example clips are long gone so I'm not 100% sure what I'm looking for, but I am seeing just a little bit of what I assume is the white dots you're talking about in the intro cutscene. Unfortunately I don't currently have a non-1CHIP to test.

https://www.youtube.com/watch?v=3jOzSYkr38Q
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Re: Anyone have an SD2SNES? Magical Pop'n glitch.

Post by evil_ash_xero »

Sirotaca wrote:Here's a clip from my SNS-101 with Voultar's RGB bypass board and a rev. H SD2SNES. The original example clips are long gone so I'm not 100% sure what I'm looking for, but I am seeing just a little bit of what I assume is the white dots you're talking about in the intro cutscene. Unfortunately I don't currently have a non-1CHIP to test.

https://www.youtube.com/watch?v=3jOzSYkr38Q

Those white specks that are attached to the penguins are on the Super NT, so I think that's just how that is.

The part where the "noise" starts to show up is on the bricks when you cut your video off. I didn't see any of it, in the vid you posted. After that you jump up on the roof, and can see the night sky. They pop up more noticeably there.

I didn't see anything in your vid, but it sorta cuts a tad short.
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Re: Anyone have an SD2SNES? Magical Pop'n glitch.

Post by Sirotaca »

evil_ash_xero wrote: Those white specks that are attached to the penguins are on the Super NT, so I think that's just how that is.

The part where the "noise" starts to show up is on the bricks when you cut your video off. I didn't see any of it, in the vid you posted. After that you jump up on the roof, and can see the night sky. They pop up more noticeably there.

I didn't see anything in your vid, but it sorta cuts a tad short.
Ah, sorry about that. Here, I got some more footage of that area.

https://www.youtube.com/watch?v=71mu9h9KiQ8

Yeah, I think I saw a couple of the white speckles you're talking about in the night sky. Interesting. Probably not something I'd have noticed if I weren't looking for it, especially since that shade is kind of noisy already.
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Re: Anyone have an SD2SNES? Magical Pop'n glitch.

Post by evil_ash_xero »

You sir, saved me some money.

Yep, same stuff going on in my system. I can see it quite clearly in the night sky there. Thanks for taking the vids.

Maybe this is a problem that can't be fixed by any mods?
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Re: Anyone have an SD2SNES? Magical Pop'n glitch.

Post by fernan1234 »

Inspired by this topic I played through this game today. Pretty fun. The sound that she makes when she looks up is the most adorable sound I've heard from a SNES game.

I did notice kind of like a line of white speckles but only on the black background when the developer logo appears. Didn't notice anything like that again throughout the whole game. After the game ends and loops to the logo again, it actually did not show up on the black background. Played on a Jr. (old RGB amp mod), SD2SNES, BVM.
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Re: Anyone have an SD2SNES? Magical Pop'n glitch.

Post by evil_ash_xero »

She has a dead porn star's voice.
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Re: Anyone have an SD2SNES? Magical Pop'n glitch.

Post by fernan1234 »

evil_ash_xero wrote:She has a dead porn star's voice.
Well at least I'm glad I didn't know this while playing the game.
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