Questions that do not deserve a thread

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vol.2
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Re: Questions that do not deserve a thread

Post by vol.2 »

BuckoA51 wrote:Is Super Turrican on the SNES supposed to be a widescreen game? Because my 4:3 CRT letterboxes the heck out of it...
i feel like that's impossible. widescreen basically didn't exist until the 2000's (insofar as the general console consuming public goes) ive seen super turrican at 4:3. pretty sure it was the snes ver. maybe someone monkied with the rom your using?
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Re: Questions that do not deserve a thread

Post by BuckoA51 »

i feel like that's impossible. widescreen basically didn't exist until the 2000's (insofar as the general console consuming public goes) ive seen super turrican at 4:3. pretty sure it was the snes ver. maybe someone monkied with the rom your using?
It is the DX version with the enhanced sound so I guess maybe. I'll take a photo tomorrow.
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Re: Questions that do not deserve a thread

Post by Dochartaigh »

Bassa-Bassa wrote:Sorry if this has been explained already, but is there a final word on how TTL spec cables affect Trinitron SCART TV sets? Is the additional wear something to worry about?

Asking because I'm not sure about thefoo.83's Saturn TTL 5V cables sold before the current revision being fine for a TV (picture quality is excellent, though).
You want to attenuate it with the proper resistor. Too high voltage can cause wear over time, and most consumer sets are looking for something like ~0.7vpp instead of 5 TTL level sync.


vol.2 wrote:
BuckoA51 wrote:Is Super Turrican on the SNES supposed to be a widescreen game? Because my 4:3 CRT letterboxes the heck out of it...
i feel like that's impossible. widescreen basically didn't exist until the 2000's (insofar as the general console consuming public goes) ive seen super turrican at 4:3. pretty sure it was the snes ver. maybe someone monkied with the rom your using?
Quite a few old games have letterboxing on the top and bottom, it's not widescreen, just unused area in those parts of the screen. Don't know why, and can't load up Super Turrican right now to test for myself if that's one of those games.
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Re: Questions that do not deserve a thread

Post by Einzelherz »

Square often shrunk the play field to keep the game running smoothly, iirc.
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Re: Questions that do not deserve a thread

Post by Harrumph »

BuckoA51 wrote:Is Super Turrican on the SNES supposed to be a widescreen game? Because my 4:3 CRT letterboxes the heck out of it...
Are you playing the 50Hz version by mistake?
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Re: Questions that do not deserve a thread

Post by BuckoA51 »

Are you playing the 50Hz version by mistake?
Lol turns out I was, I win the dumbass of the month award.
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Re: Questions that do not deserve a thread

Post by theclaw »

What's the best drop in fan replacement for an original Xbox? It's too loud!
I have no cutting or soldering ability to speak of.
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Re: Questions that do not deserve a thread

Post by vol.2 »

theclaw wrote:What's the best drop in fan replacement for an original Xbox? It's too loud!
I have no cutting or soldering ability to speak of.
i usually see people use noctua fans for console replacement. they are quiet and reliable. doing a quick search, there was one YouTube video which seems to carry a warning about the procedure, but i didn't watch it. i would recommend checking out some of those video guides before starting or buying anything to see if you're comfortable with it.

edit:
also, the fan in an og xbox is and odd size (72mm) and the frame has a unique shape to enable mounting. if you do mod it, you will most likely have to cut holes in the new fan and maybe even in the interior frame of the xbox itself. (depending on what size fan you install)
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Re: Questions that do not deserve a thread

Post by nmalinoski »

theclaw wrote:What's the best drop in fan replacement for an original Xbox? It's too loud!
I have no cutting or soldering ability to speak of.
Before you start looking for a replacement fan, I suggest oiling the existing one. I personally have been using this oil for a while now to oil up old, rattly fans for a few months now, and it works great. It also worked for the fan out of my v1.0 Xbox (although I had already swapped the fan out at that point).


If you'd still like to pursue a replacement fan, there really aren't any drop-in units, due to the custom shroud used by the console that has clearance for the HDD tray and has prongs that latch into the fan vent in the EM shield.

Any 70mm fan with a 3-pin connector will work fine (I personally bought this fan), as long as you 1) make sure that the fan is oriented for exhaust, not intake, and b) use some flush cuts (and safety glasses) to chop off the two plastic screw mounts towards the inside of the console so that the HDD tray will be able to fit over it.

Additionally, the cables on aftermarket fans are significantly longer than those of the stock fans, so you'll need to bundle the cable up and shove it somewhere that won't interfere with how the DVD-ROM or HDD trays fit together. Lastly, I recommend buying a pack of these rubber mounts (got them with the Noctua fan I put in my Dreamcast) and using two to secure the the top two mount holes on the fan and isolate the fan from the EM shield (orient the flat end towards the outside of the case).
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Re: Questions that do not deserve a thread

Post by vol.2 »

nmalinoski wrote:
theclaw wrote:What's the best drop in fan replacement for an original Xbox? It's too loud!
I have no cutting or soldering ability to speak of.
Before you start looking for a replacement fan, I suggest oiling the existing one. I personally have been using this oil for a while now to oil up old, rattly fans for a few months now, and it works great. It also worked for the fan out of my v1.0 Xbox (although I had already swapped the fan out at that point).


If you'd still like to pursue a replacement fan, there really aren't any drop-in units, due to the custom shroud used by the console that has clearance for the HDD tray and has prongs that latch into the fan vent in the EM shield.

Any 70mm fan with a 3-pin connector will work fine (I personally bought this fan), as long as you 1) make sure that the fan is oriented for exhaust, not intake, and b) use some flush cuts (and safety glasses) to chop off the two plastic screw mounts towards the inside of the console so that the HDD tray will be able to fit over it.

Additionally, the cables on aftermarket fans are significantly longer than those of the stock fans, so you'll need to bundle the cable up and shove it somewhere that won't interfere with how the DVD-ROM or HDD trays fit together. Lastly, I recommend buying a pack of these rubber mounts (got them with the Noctua fan I put in my Dreamcast) and using two to secure the the top two mount holes on the fan and isolate the fan from the EM shield (orient the flat end towards the outside of the case).
I just realized that you're the person I was asking about burning a 240p test suite on the VGP site. Small world.
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Re: Questions that do not deserve a thread

Post by Ed Oscuro »

Somewhere I have a stack of third-party custom coolers for GeForce video cards that were also said to be good for the original Xbox. I'll have to go have a look.

Still, nothing wrong with taking a look at cleaning up + repairing the original fan, or using a Noctua fan (which one, I wonder)?

______________________

I wanted to get back to my LG OLED C8 + VHS discussion.

I took a look at the video connection issue today. I confirmed that the VHS deck I was using was working. For whatever reason, the C8's AV connector won't show a picture and the audio is very noisy. I've upgraded the machine to the latest (April 29th) firmware. Not picking up simple composite from the input dedicated to composite imput seems like a bug, but I'm not sure it would be worthwhile to try and pursue that further.

Now the question is: Hook up a second TV just dedicated to a VHS deck (lol) or get a cheap scaler box. I think I'll do a test run on a scaler instead. I don't think uneven wear is going to be an issue, will have to note to turn down the brightness a tad if it's set too high.

Also going to look into ripping some VHS tapes and getting some downsizing done on that front.
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Re: Questions that do not deserve a thread

Post by orange808 »

Ed Oscuro wrote:Somewhere I have a stack of third-party custom coolers for GeForce video cards that were also said to be good for the original Xbox. I'll have to go have a look.

Still, nothing wrong with taking a look at cleaning up + repairing the original fan, or using a Noctua fan (which one, I wonder)?

______________________

I wanted to get back to my LG OLED C8 + VHS discussion.

I took a look at the video connection issue today. I confirmed that the VHS deck I was using was working. For whatever reason, the C8's AV connector won't show a picture and the audio is very noisy. I've upgraded the machine to the latest (April 29th) firmware. Not picking up simple composite from the input dedicated to composite imput seems like a bug, but I'm not sure it would be worthwhile to try and pursue that further.

Now the question is: Hook up a second TV just dedicated to a VHS deck (lol) or get a cheap scaler box. I think I'll do a test run on a scaler instead. I don't think uneven wear is going to be an issue, will have to note to turn down the brightness a tad if it's set too high.

Also going to look into ripping some VHS tapes and getting some downsizing done on that front.
VHS tapes have jittery sync. Add a video processor.
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Re: Questions that do not deserve a thread

Post by Ed Oscuro »

I noticed that both tapes I tried (one prerecorded) had quite bad noisy audio, and I'm looking to clear that up too.

Is this something I can expect to still be a problem in a cheapo scaler if I don't get a dedicated video processor?
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Re: Questions that do not deserve a thread

Post by orange808 »

Ed Oscuro wrote:I noticed that both tapes I tried (one prerecorded) had quite bad noisy audio, and I'm looking to clear that up too.

Is this something I can expect to still be a problem in a cheapo scaler if I don't get a dedicated video processor?
It's hard to say. The tapes could be going bad. Magnetic tape media isn't aging well. I don't know what kind of shape the VCR is in, either.

Honestly, I'd find a VCR in good shape, clean up the VCR, clean up the tapes, feed composite to an old DVD recorder (use it as a comb filter), and feed a DVDO iScan vp50/50pro/Edge the svideo. Feed the audio straight through from the VCR to the DVDO and use the audio delay feature to sync it up. Feed the HDMI out to your capture device or your display.

If the tapes themselves aren't damaged, that will get you the about best results you could hope for.
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Re: Questions that do not deserve a thread

Post by Ed Oscuro »

I'll look into the DVDO iScan. I think I'm pretty well set on the other fronts - this is a fairly lightly used VHS / DVD combo player with component out by Toshiba, probably early 2000s make, and the tapes weren't too thrashed. I think the sync simply isn't up to the C8 OLED's liking when it comes to sync.

Edit: Yikes, the DVDO devices are pretty expensive.

I'm also going to start digitizing some tapes to take care of that other problem. It's been so long since I last did it that my old DataVideo thing probably isn't going to cut it, as it probably used FireWire. Been needing a good capture device anyway.
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Re: Questions that do not deserve a thread

Post by Bassa-Bassa »

Dochartaigh wrote:
Bassa-Bassa wrote:Sorry if this has been explained already, but is there a final word on how TTL spec cables affect Trinitron SCART TV sets? Is the additional wear something to worry about?

Asking because I'm not sure about thefoo.83's Saturn TTL 5V cables sold before the current revision being fine for a TV (picture quality is excellent, though).
You want to attenuate it with the proper resistor. Too high voltage can cause wear over time, and most consumer sets are looking for something like ~0.7vpp instead of 5 TTL level sync.
Thanks for the reply. thefoo.83 admitted that he had been building his Saturn cables without being aware of the potential issue here, though he also said at the same time that I shouldn't be concerned as the cables wouldn't cause any harm no matter the TV set. I don't have the means to add the proper resistor to the cables I got from him, so more opinions from experts on the matter would still be welcome.

Anybody sent his cables back to thefoo.83 or got a refund after knowing about this, anyway?
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Re: Questions that do not deserve a thread

Post by vol.2 »

how's n64 performance on a wii? it's unplayable on a raspberry pi for the most part. can anyone vouch for decent performance of, say, resident evil 2 running with parallel 64 on wii retroarch?
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Re: Questions that do not deserve a thread

Post by Extrems »

Whoa, slow down there. There's no N64 core in RetroArch Wii, let alone ParaLLEl.
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Re: Questions that do not deserve a thread

Post by Einzelherz »

Fwiw there are a lot of guys who digitize video. If you've got under like 200 tapes, it's usually cheaper (and with better quality) to use their services. They're the ones who will spend $500 on a good vcr to get the most out of the tape.

Many are over at digitalfaq.
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Re: Questions that do not deserve a thread

Post by fernan1234 »

vol.2 wrote:how's n64 performance on a wii? it's unplayable on a raspberry pi for the most part. can anyone vouch for decent performance of, say, resident evil 2 running with parallel 64 on wii retroarch?
Yeah the Wii is not what you want for N64 emulation, unless we're talking about the titles released for the Virtual Console. Those run great and IMO Nintendo's upscaling to 480i really does the N64 graphics a big favor. I don't know if there ever was a way to inject other N64 games into the emulators wrapping the VC titles, but that would be another way. I doubt a game like RE2 would ever work though.
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Re: Questions that do not deserve a thread

Post by vol.2 »

Extrems wrote:Whoa, slow down there. There's no N64 core in RetroArch Wii, let alone ParaLLEl.
Whoops. I didn't realize that it wasn't available for the wii. I've just started messing with retroarch. Thanks for the heads-up. :)

So... what's the current best option for emulating N64 onto a 15Khz CRT?
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Re: Questions that do not deserve a thread

Post by kruuth »

How can I use other controllers on PC engine? I viewed something call retropad but adapters needed. Can I purchase adapters?
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Re: Questions that do not deserve a thread

Post by nmalinoski »

vol.2 wrote:
Extrems wrote:Whoa, slow down there. There's no N64 core in RetroArch Wii, let alone ParaLLEl.
Whoops. I didn't realize that it wasn't available for the wii. I've just started messing with retroarch. Thanks for the heads-up. :)

So... what's the current best option for emulating N64 onto a 15Khz CRT?
Fair warning that I have a bias towards original hardware, but I'm not sure there is any good option for emulating N64 on a 15kHz CRT. I think the major problem is that consoles that could output the games in 240p lack the power to emulate the N64, and those that do have the power to emulate the N64 lack the ability to output 240p. You could go the PC route, but you would need a GPU capable of outputting S-Video and/or YPbPr, and then you would need old drivers and/or specialist software to get the GPU to output in 240p or 480i, assuming it's even possible to do that in the first place.

I think your best bet for N64 games on a CRT (and what I have set up) is a real N64 with the Expansion Pak and an EverDrive 64. Should be the best of both worlds--you get a huge game selection at your fingertips, but without the emulation errors (Looking at you, Top Gear Rally audio), and you get to use original controllers and peripherals. You can get analogue RGB and YPbPr with one of borti's N64RGB Advanced boards, and, not that it'll help you get it working on a CRT, but you can get scaled/framerate-converted HDMI output with an UltraHDMI.

Main downside is the cost. N64s with decent controllers and original PSUs are readily-available. If you go S-Video, you just need a good, quality cable (I believe Retro-Access sells good ones on request). N64RGB Advanced boards are not yet available, and I don't know what they'll be priced at, plus the cost of installation and shipping, and you'll have to factor in the cost of the cable, be it SCART for RGBS output, or some kind of custom component cable if you wire up YPbPr. UltraHDMI is similar, though likely the most expensive--you can expect to pay between $135 and $150 for the kit, plus more for installation and shipping.
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Re: Questions that do not deserve a thread

Post by vol.2 »

nmalinoski wrote:
vol.2 wrote:
Extrems wrote:Whoa, slow down there. There's no N64 core in RetroArch Wii, let alone ParaLLEl.
Whoops. I didn't realize that it wasn't available for the wii. I've just started messing with retroarch. Thanks for the heads-up. :)

So... what's the current best option for emulating N64 onto a 15Khz CRT?
Fair warning that I have a bias towards original hardware, but I'm not sure there is any good option for emulating N64 on a 15kHz CRT. I think the major problem is that consoles that could output the games in 240p lack the power to emulate the N64, and those that do have the power to emulate the N64 lack the ability to output 240p. You could go the PC route, but you would need a GPU capable of outputting S-Video and/or YPbPr, and then you would need old drivers and/or specialist software to get the GPU to output in 240p or 480i, assuming it's even possible to do that in the first place.

I think your best bet for N64 games on a CRT (and what I have set up) is a real N64 with the Expansion Pak and an EverDrive 64. Should be the best of both worlds--you get a huge game selection at your fingertips, but without the emulation errors (Looking at you, Top Gear Rally audio), and you get to use original controllers and peripherals. You can get analogue RGB and YPbPr with one of borti's N64RGB Advanced boards, and, not that it'll help you get it working on a CRT, but you can get scaled/framerate-converted HDMI output with an UltraHDMI.

Main downside is the cost. N64s with decent controllers and original PSUs are readily-available. If you go S-Video, you just need a good, quality cable (I believe Retro-Access sells good ones on request). N64RGB Advanced boards are not yet available, and I don't know what they'll be priced at, plus the cost of installation and shipping, and you'll have to factor in the cost of the cable, be it SCART for RGBS output, or some kind of custom component cable if you wire up YPbPr. UltraHDMI is similar, though likely the most expensive--you can expect to pay between $135 and $150 for the kit, plus more for installation and shipping.
Thanks for the feedback.

Yeah, I was hoping against hopes it wasn't the case. I want to do either the wii dual or the n64 adavance, but they are both going to be like $150 and take a bit to install, so I was trying to placate myself by finding an N64 emu solution while I play with a wii. I've been playing a bunch of wii/GC stuff recently more than N64, so it's just kinda the way I was leaning. IAC, I have plenty of the OG hardware. I can just use my s-video cable from the n64 for now, and the blur and stuff isn't really so bad on a crt anyway. However, I do really love the shots I've seen of all the blur and AA removed will def get that going at some point.
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Re: Questions that do not deserve a thread

Post by hugo19941994 »

theclaw wrote:What's the best drop in fan replacement for an original Xbox? It's too loud!
I have no cutting or soldering ability to speak of.
I can't vouch for how safe it is in terms of thermal performance, but the Noctua NF-A6x25 can be installed in an OG Xbox without having to cut anything.
kruuth wrote:How can I use other controllers on PC engine? I viewed something call retropad but adapters needed. Can I purchase adapters?
I've used Brook's adapter to play the PC-Engine using a PS3 controller. It has worked fine for me, but if the controller doesn't have much battery left in it you have to power the adapter as well (at least in my case, maybe it depends on the PSU?). If you use it wirelessly then I haven't had a single issue. No 3 or 6 button layout support on the PC-Engine for now though.

I also have a question!

I've successfully installed a triple bypass on a MD2 VA0 and the video and sound are much much better, but I'm noticing some kind of shimmering on some elements (https://photos.app.goo.gl/vhmbzP5Ld2uoTPvp7). I'm getting RGB from the first vias and sync from the encoder's input side. I guess it might be "RAM noise"? Maybe I should have lifted the pins from the VDP, but they look a bit too small for my tools.
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Re: Questions that do not deserve a thread

Post by nmalinoski »

hugo19941994 wrote:
theclaw wrote:What's the best drop in fan replacement for an original Xbox? It's too loud!
I have no cutting or soldering ability to speak of.
I can't vouch for how safe it is in terms of thermal performance, but the Noctua NF-A6x25 can be installed in an OG Xbox without having to cut anything.
That Noctua probably fits without cutting anything because it's the wrong size; the Xbox was designed to accommodate a 70mm fan; installing a 60mm fan is going to mean gaps on the sides that might interfere with or defeat the desired/expected airflow, plus you'll have to figure out some other way to keep it secured in the case.
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Re: Questions that do not deserve a thread

Post by hugo19941994 »

nmalinoski wrote:That Noctua probably fits without cutting anything because it's the wrong size; the Xbox was designed to accommodate a 70mm fan; installing a 60mm fan is going to mean gaps on the sides that might interfere with or defeat the desired/expected airflow, plus you'll have to figure out some other way to keep it secured in the case.
Yes, that's what I was implying. It's smaller so you don't have to cut anything and it's fairly easy to put in place with the included rubber mounts. However I don't know if it's airflow is sufficient. Some more info: https://www.ogxbox.com/forums/index.php ... stock-fan/
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Re: Questions that do not deserve a thread

Post by Ed Oscuro »

You may be able to work from the listed CFM if you punch in the part number of the original fan online. I've had surprising success doing that for the PS2; people tended to write these things down.

Some discussion of the Noctua 70mm installation procedure here: https://www.reddit.com/r/originalxbox/c ... _xbox_fan/
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Re: Questions that do not deserve a thread

Post by kruuth »

Can there be an adapter to command pc engine then with NES controllers? I've lots of them.
hugo19941994 wrote:
theclaw wrote:What's the best drop in fan replacement for an original Xbox? It's too loud!
I have no cutting or soldering ability to speak of.
I can't vouch for how safe it is in terms of thermal performance, but the Noctua NF-A6x25 can be installed in an OG Xbox without having to cut anything.
kruuth wrote:How can I use other controllers on PC engine? I viewed something call retropad but adapters needed. Can I purchase adapters?
I've used Brook's adapter to play the PC-Engine using a PS3 controller. It has worked fine for me, but if the controller doesn't have much battery left in it you have to power the adapter as well (at least in my case, maybe it depends on the PSU?). If you use it wirelessly then I haven't had a single issue. No 3 or 6 button layout support on the PC-Engine for now though.

I also have a question!

I've successfully installed a triple bypass on a MD2 VA0 and the video and sound are much much better, but I'm noticing some kind of shimmering on some elements (https://photos.app.goo.gl/vhmbzP5Ld2uoTPvp7). I'm getting RGB from the first vias and sync from the encoder's input side. I guess it might be "RAM noise"? Maybe I should have lifted the pins from the VDP, but they look a bit too small for my tools.
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Re: Questions that do not deserve a thread

Post by vol.2 »

nmalinoski wrote:
hugo19941994 wrote:
theclaw wrote:What's the best drop in fan replacement for an original Xbox? It's too loud!
I have no cutting or soldering ability to speak of.
I can't vouch for how safe it is in terms of thermal performance, but the Noctua NF-A6x25 can be installed in an OG Xbox without having to cut anything.
That Noctua probably fits without cutting anything because it's the wrong size; the Xbox was designed to accommodate a 70mm fan; installing a 60mm fan is going to mean gaps on the sides that might interfere with or defeat the desired/expected airflow, plus you'll have to figure out some other way to keep it secured in the case.
If one were to get crafty about it, I could see a making a shroud to ensure proper suction and include some way to secure it. With a dismantled Xbox, a micrometer, Autodesk and a 3d printer. Something like that would run ehhhh, $20 printed in Hp multijet fusion and shipped from sculpteo. Just make sure the walls are 2mm thick at least.
Of course, this is all "the extra mile." :)
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