New Scanline generator SLG3000 - available now!

The place for all discussion on gaming hardware
User avatar
Sinneslöschen
Posts: 66
Joined: Thu Feb 21, 2008 10:16 am
Location: South Germany

Re: New Scanline generator SLG3000 - available now!

Post by Sinneslöschen »

SGGG2 wrote:I've no experience with the Lenkeng LKV351 -- I imagine it's good for the price, but the quality's just decent. Why not pick up a Gefen VGA to DVI Scaler Plus instead? It's fantastic and you'll never again need worry about the scaler in whatever set you're using.
I am using the Lenkeng LKV351 with my Dreamcast and the quality is great, but I do not have a Gefen Scaler to compare.
User avatar
BuckoA51
Posts: 3362
Joined: Sat Oct 02, 2010 10:08 am
Location: Ireland
Contact:

Re: New Scanline generator SLG3000 - available now!

Post by BuckoA51 »

PS2-> DVDO Edge-> HDMI to VGA transcoder-> SLG3000 -> VGA to Component/HDMI cable ->
43" Samsung HDTV
Seriously, if you're going through all that, why not just get an XRGB3? You'll get a marginally better picture with 240p/288p sources when using scanlines and a much better picture when not. A HD Fury 3 is pretty expensive last time I looked anyway. Furthermore, you're going to want to add a two way HDMI splitter after the DVDO edge so you can route some of your outputs around the VGA transcoder. If you don't, your 1080p stuff will lose quality at best.

I suppose doing it that way lets you scanline 480i material, but it's always better to try and use 480p games wherever possible anyway. With a little experimentation most PS2 content that you'd want to scanline can be made to run in progressive scan.

I'm currently using my SLG3000 behind the XRGB3 and using the XRGB3 to transcode component from my Gamecube, PS2, Wii and Xbox1. Everything looks great, scanlines or not :mrgreen:

Oh also, using the XRGB3 in B1 mode to transcode component to VGA then feeding that to the Edge gives a slightly sharper picture for your 480p component games too.
OSSC Forums - http://www.videogameperfection.com/forums
Please check the Wiki before posting about Morph, OSSC, XRGB Mini or XRGB3 - http://junkerhq.net/xrgb/index.php/Main_Page
User avatar
BuckoA51
Posts: 3362
Joined: Sat Oct 02, 2010 10:08 am
Location: Ireland
Contact:

Re: New Scanline generator SLG3000 - available now!

Post by BuckoA51 »

Quick tip for anyone who already owns a HD Fury 1 or 2. You can fix the HD Fury's lack of compatibility with the SLG3000 at 480p by using an Extron RGB sync interface and turning on the neg sync switch on the Extron. This might work out a lot cheaper than buying a Fury 3.
OSSC Forums - http://www.videogameperfection.com/forums
Please check the Wiki before posting about Morph, OSSC, XRGB Mini or XRGB3 - http://junkerhq.net/xrgb/index.php/Main_Page
User avatar
BuckoA51
Posts: 3362
Joined: Sat Oct 02, 2010 10:08 am
Location: Ireland
Contact:

Re: New Scanline generator SLG3000 - available now!

Post by BuckoA51 »

Thank You very much, now I'm able to get the HD Fury, more specifically the HD Fury Gamer Edition for my specific setup.
Sorry for posting like some spamming idiot but I believe that the HD Fury Gamer edition is incompatible with the SLG3000 due to the sync polarity issue.

Edit - Actually looks like it DOES work according to this thread http://shmups.system11.org/viewtopic.ph ... 60#p745260
Last edited by BuckoA51 on Tue Nov 29, 2011 6:38 pm, edited 1 time in total.
OSSC Forums - http://www.videogameperfection.com/forums
Please check the Wiki before posting about Morph, OSSC, XRGB Mini or XRGB3 - http://junkerhq.net/xrgb/index.php/Main_Page
lunch_box
Posts: 58
Joined: Fri Jul 01, 2011 8:07 pm

Re: New Scanline generator SLG3000 - available now!

Post by lunch_box »

I have all my bits ready to go now but would like some vga gender changers to connect slg to scaler....
can anyone recommend me one please that does not involve one of the boards being upside down??

i forgot to get it direct from arcade forge and dont fancy payng the 6E shipping just for one of them.

I would be seriously grateful for any help :D
User avatar
bencao74
Posts: 328
Joined: Mon Aug 30, 2010 9:49 am
Contact:

Re: New Scanline generator SLG3000 - available now!

Post by bencao74 »

Hey,

I didn't find any myself, so I was making this ones. I can ship one without tracking if you want. Give some lines via PM.
fagin
Posts: 1654
Joined: Fri Mar 19, 2010 2:29 pm
Location: UK

Re: New Scanline generator SLG3000 - available now!

Post by fagin »

Bucko,
Great news on the Extron.... Never thought of using it for that.
lunch_box
Posts: 58
Joined: Fri Jul 01, 2011 8:07 pm

Re: New Scanline generator SLG3000 - available now!

Post by lunch_box »

Hey guys can someone help me out please??


I have my sync strike >cga2vga > slg3000 all wired up and works a treat with my RGB modded USA N64, however when i try using my USA SNES i get no signal message. My SNES outputs RGB fine to my old CRT TV but no dice with the slg3000. Any advice welcome.

Thanks
rCadeGaming
Posts: 242
Joined: Mon Dec 05, 2011 12:04 am

Re: New Scanline generator SLG3000 - available now!

Post by rCadeGaming »

Hi everybody. Loving my new SLG, but I noticed a strange problem when using it with the Dreamcast.

When I first turn on the SLG with the toggle switch, the screen turns a bit green, similar to an issue posted earlier in this thread. The strange thing is that after a couple of seconds, the green starts to fade gradually. After about 15 or 20 seconds the color looks perfect again. If the game goes to a black screen, like in between levels/loading/whatever, the green is back when the picture returns, then it slowly fades again.

It's also strange that this never happens when using my MAME pc instead of the Dreamcast.

The setups I'm referring to here are:
DC -> VGA Box -> SLG-3000 -> TV
PC -> SLG-3000 -> TV

The signal is always in 640x480x60 over a VGA cable. The TV is an LG 32LD450 LCD (only 16ms of input lag and the VGA port accepts 1920x1080 as well as 848x480 :)
fagin
Posts: 1654
Joined: Fri Mar 19, 2010 2:29 pm
Location: UK

Re: New Scanline generator SLG3000 - available now!

Post by fagin »

lunch_box wrote:Hey guys can someone help me out please??


I have my sync strike >cga2vga > slg3000 all wired up and works a treat with my RGB modded USA N64, however when i try using my USA SNES i get no signal message. My SNES outputs RGB fine to my old CRT TV but no dice with the slg3000. Any advice welcome.

Thanks
I would hazard a guess at an issue with your SCART wiring on the SNES.
User avatar
BuckoA51
Posts: 3362
Joined: Sat Oct 02, 2010 10:08 am
Location: Ireland
Contact:

Re: New Scanline generator SLG3000 - available now!

Post by BuckoA51 »

@rCadeGaming

Any VGA switches in there you're not telling us about?
OSSC Forums - http://www.videogameperfection.com/forums
Please check the Wiki before posting about Morph, OSSC, XRGB Mini or XRGB3 - http://junkerhq.net/xrgb/index.php/Main_Page
User avatar
bencao74
Posts: 328
Joined: Mon Aug 30, 2010 9:49 am
Contact:

Re: New Scanline generator SLG3000 - available now!

Post by bencao74 »

Could you check out this tutorial. Cross check with your setup

http://bencao74.blogspot.com/2011/11/in ... caler.html

At which step are differences, issues?
lunch_box
Posts: 58
Joined: Fri Jul 01, 2011 8:07 pm

Re: New Scanline generator SLG3000 - available now!

Post by lunch_box »

fagin wrote:
lunch_box wrote:Hey guys can someone help me out please??


I have my sync strike >cga2vga > slg3000 all wired up and works a treat with my RGB modded USA N64, however when i try using my USA SNES i get no signal message. My SNES outputs RGB fine to my old CRT TV but no dice with the slg3000. Any advice welcome.

Thanks
I would hazard a guess at an issue with your SCART wiring on the SNES.
I have tried using the scart lead that out puts RGB on my n64 and that doesn't work either??

Do i need a specific scart? Like I said I get RGB from my snes on my CRT.

Thanks guys
fagin
Posts: 1654
Joined: Fri Mar 19, 2010 2:29 pm
Location: UK

Re: New Scanline generator SLG3000 - available now!

Post by fagin »

lunch_box wrote:
fagin wrote:
lunch_box wrote:Hey guys can someone help me out please??


I have my sync strike >cga2vga > slg3000 all wired up and works a treat with my RGB modded USA N64, however when i try using my USA SNES i get no signal message. My SNES outputs RGB fine to my old CRT TV but no dice with the slg3000. Any advice welcome.

Thanks
I would hazard a guess at an issue with your SCART wiring on the SNES.
I have tried using the scart lead that out puts RGB on my n64 and that doesn't work either??

Do i need a specific scart? Like I said I get RGB from my snes on my CRT.

Thanks guys
I'm not sure the USA SNES outputs RGB as standard and I have no idea whether or not a cable that works on a N64 works on a SNES.
User avatar
BuckoA51
Posts: 3362
Joined: Sat Oct 02, 2010 10:08 am
Location: Ireland
Contact:

Re: New Scanline generator SLG3000 - available now!

Post by BuckoA51 »

Yeah the US SNES outputs RGB, usually the caps are different than on the N64, though a stock N64 doesn't output RGB at all of course, so an "N64 cable" might just be a composite cable.

The wiring diagrams here should be accurate http://members.optusnet.com.au/eviltim/ ... t.htm#snes
OSSC Forums - http://www.videogameperfection.com/forums
Please check the Wiki before posting about Morph, OSSC, XRGB Mini or XRGB3 - http://junkerhq.net/xrgb/index.php/Main_Page
rCadeGaming
Posts: 242
Joined: Mon Dec 05, 2011 12:04 am

Re: New Scanline generator SLG3000 - available now!

Post by rCadeGaming »

BuckoA51 wrote:Any VGA switches in there you're not telling us about?
Nope, there's no switches.

I guess the setups are more exactly this:

DC -> VGA Box -> VGA Cable -> SLG-3000 -> VGA Cable -> TV
PC -> VGA Cable -> SLG-3000 -> VGA Cable -> TV

The signal is always in 640x480x60 over a VGA cable. The TV is an LG 32LD450 LCD. The VGA Box is the common one, XK DC-2000.

Just hadn't mentioned cables before, but nothing out of the ordinary there, and no switches.

One thing I did realize is that the S-Video cable from the VGA Box was still connected to my old Trinitron tv. I don't know if that was doing anything weird, so I disconnected that but it didn't seem to change much.

Then I tried flipping those switches on the SLG that control whether the scanlines will be on the even or odd lines. After that, in 480p games the symptoms are as described before, but the green tint now only takes about one second to fade, and comes back much less often after initially turning on the SLG; so this is a big improvement. In 240p games, the problem seems to be completely gone. I don't really know why it's different for 240p games when they're getting scaled to 480p before they leave the VGA Box anyway, maybe it's because the color is a lower bit-rate.

I guess it's fine now, I can just leave those switches like that like I suppose, and don't normally use scanlines on 480p games anyway. Sorry to bother you guys with a problem I could fix myself, but I guess it's good to have a work-around documented here for others.

-

On another topic, in the near future I'll need to make a pretty large, detailed post asking about which upscaler would be best for a very specific application involving the SLG-3000 and old systems such as SNES and Genesis. I need to do more research on my end first, but should I post this in this thread or start a new one?
User avatar
Fudoh
Posts: 13015
Joined: Mon Mar 06, 2006 3:29 am
Location: Germany
Contact:

Re: New Scanline generator SLG3000 - available now!

Post by Fudoh »

The DC VGA output levels are too high. This is likely the cause of your (tiny) problem. You could try adding some resistors to the signal lines. This would likely solve the problem.
rCadeGaming
Posts: 242
Joined: Mon Dec 05, 2011 12:04 am

Re: New Scanline generator SLG3000 - available now!

Post by rCadeGaming »

Thanks Fudoh, any suggestions of how many ohms? Btw, the research I was talking about above includes studying your godlike articles on retrogaming.hazard-city.de.
User avatar
bencao74
Posts: 328
Joined: Mon Aug 30, 2010 9:49 am
Contact:

Re: New Scanline generator SLG3000 - available now!

Post by bencao74 »

Some info for SNES PAL when using with the Gonbes Scaler unit. I`ve made best experience with adding 220Ohm. Eric was such nice to make a diagram. So if someone gets a "no signal" message with SNES perhaps this is worth a try.

http://bencao74.blogspot.com/2011/11/er ... 0-ohm.html

Image
User avatar
Guiile3dfX
Posts: 6
Joined: Sat Sep 10, 2011 3:50 am

Re: New Scanline generator SLG3000 - available now!

Post by Guiile3dfX »

I would like to start my saturn with cga vga card ... the only problem that I have the svideo cable ... Anyone know how to make a link for the Saturn RGB CGA-VGA Card :?: :?: :?: :? or make a svideo mod on the board :?: :?:

Image
Great!!!!!! slg 3000..the very best old games in lcd!!!!!
User avatar
BuckoA51
Posts: 3362
Joined: Sat Oct 02, 2010 10:08 am
Location: Ireland
Contact:

Re: New Scanline generator SLG3000 - available now!

Post by BuckoA51 »

A Saturn SCART cable and a Sync Strike, S-Video is not compatible.
OSSC Forums - http://www.videogameperfection.com/forums
Please check the Wiki before posting about Morph, OSSC, XRGB Mini or XRGB3 - http://junkerhq.net/xrgb/index.php/Main_Page
lunch_box
Posts: 58
Joined: Fri Jul 01, 2011 8:07 pm

Re: New Scanline generator SLG3000 - available now!

Post by lunch_box »

BuckoA51 wrote:Yeah the US SNES outputs RGB, usually the caps are different than on the N64, though a stock N64 doesn't output RGB at all of course, so an "N64 cable" might just be a composite cable.

The wiring diagrams here should be accurate http://members.optusnet.com.au/eviltim/ ... t.htm#snes
Thanks for the help so far, it appears that the original USA SNES ouputs RGB as standard so thats ok, so im guessing the issue is with my scart lead.

Would this be the answer to my problems??

http://www.ebay.co.uk/itm/Super-Nintend ... 2eb81fca1c

Thanks once again, hopefully I can get it all up and running soon
User avatar
BuckoA51
Posts: 3362
Joined: Sat Oct 02, 2010 10:08 am
Location: Ireland
Contact:

Re: New Scanline generator SLG3000 - available now!

Post by BuckoA51 »

Those raw sync cables work great with the XRGB3 so I see no reason why they shouldn't work in your case.
OSSC Forums - http://www.videogameperfection.com/forums
Please check the Wiki before posting about Morph, OSSC, XRGB Mini or XRGB3 - http://junkerhq.net/xrgb/index.php/Main_Page
rCadeGaming
Posts: 242
Joined: Mon Dec 05, 2011 12:04 am

Re: New Scanline generator SLG3000 - available now!

Post by rCadeGaming »

lunch_box wrote:Would this be the answer to my problems??
I've dealt with that seller you linked to personally, she's knowledgeable and makes great cables. Got some SCART cables from her for my SNES, Genesis, and Saturn, all working well. Since SCART output is different on NTSC vs. PAL SNES, verify that your SNES is a US model. I don't know why it wouldn't be if you live in the US, but wouldn't hurt to check. Also, it can't be an SNES 2. They look like this:

Image

As long as its a US model and not an SNES 2, her cables should work if she has them listed for US models. As far as the specific cable you linked to, that is a more expensive one that's wired to output raw sync, whereas normally I think composite video is just used for sync. She's selling one like that here http://www.ebay.co.uk/itm/US-seller-Sup ... 789wt_1102.

Someone more familiar with the Sync Strike/CGA2VGA will have to say whether the raw sync is necessary.

When you get it, it's easy to pop open the plastic cover on the SCART end of the cable and check the wiring. Those diagrams bucko linked to are what I use, but keep in mind that the NTSC SNES diagram there shows a normal cable using composite video for sync, that raw sync cable must be a little different.
lunch_box
Posts: 58
Joined: Fri Jul 01, 2011 8:07 pm

Re: New Scanline generator SLG3000 - available now!

Post by lunch_box »

Thanks for the replys, i have the old brick style snes (ver1)

I have found a fully wired rgb lead in the uk that says it outputs rgb for the us snes so if there is no need for this raw synch option then i could just go for that.

However if you knowledgeable lot would recommend the raw sync scart lead that i linked too then i wil go with that.

thanks again guys, this is such a helpful forum
User avatar
BuckoA51
Posts: 3362
Joined: Sat Oct 02, 2010 10:08 am
Location: Ireland
Contact:

Re: New Scanline generator SLG3000 - available now!

Post by BuckoA51 »

Raw sync cables are known to work better in some instances (XRGB3, certain TV's) but in your case it will probably work exactly the same...

...actually can the Sync Strike cope with raw sync?
OSSC Forums - http://www.videogameperfection.com/forums
Please check the Wiki before posting about Morph, OSSC, XRGB Mini or XRGB3 - http://junkerhq.net/xrgb/index.php/Main_Page
User avatar
bencao74
Posts: 328
Joined: Mon Aug 30, 2010 9:49 am
Contact:

Re: New Scanline generator SLG3000 - available now!

Post by bencao74 »

Hey,

here a special xmas edition from my plexi supplier. He had the chance to laser cut some old vinyl, real retro ;)

Image

Image

Image

http://bencao74.blogspot.com/2011/12/ki ... stuff.html

I assemble them in the days off now.

Here is a look back : I`ve made this year three PCB versions for SLG3000, three PCB version for Sync Strike, Male to Male VGA Adapters, new PCB version Dual Strike, Jamma Adapters, SLG SCART, Soft 15Khz Dongle PCB, new Acryl Arcade Stick Case concept and tons of plexi enclosures (ie. GBS8220, MAK Strike, ...). Let`s see what is coming next. Wish you all a happy xmas and thanks for the support :)
tcancian
Posts: 53
Joined: Sun May 15, 2011 7:46 am

Re: New Scanline generator SLG3000 - available now!

Post by tcancian »

Is there a thread on the new SLG SCART?

http://wp1114205.wp150.webpack.hosteuro ... ucts_id=43

I'm curious if it works with 480i signals on CRT in order to turn the TV in 240p mode, like the Emotia? Too bad the Emotia is big, old and heavy.

Now there's a product suggestion you know :mrgreen:
fagin
Posts: 1654
Joined: Fri Mar 19, 2010 2:29 pm
Location: UK

Re: New Scanline generator SLG3000 - available now!

Post by fagin »

tcancian wrote:Is there a thread on the new SLG SCART?

http://wp1114205.wp150.webpack.hosteuro ... ucts_id=43

I'm curious if it works with 480i signals on CRT in order to turn the TV in 240p mode, like the Emotia? Too bad the Emotia is big, old and heavy.

Now there's a product suggestion you know :mrgreen:
Use an Extron RGB interface (feed it a signal from the Sync Strike). Small and cheap.

BTW the Extron Emotia is for 480p inputs not 480i.
Post Reply