DejahThoris wrote:
Classicgamer wrote:
PinoBatch wrote:
Dance Dance Revolution, Guitar Freaks, and DrumMania games run on PS1-based System 573 (everything up through DDR Extreme: 8th Mix, GF 11th Mix, and DM 10th Mix). At least the DDR games run menus in 480i and gameplay in 240p.
Is Dance Dance Revolution a jamma board? I always assumed it was a dedicated cab.
JAMMA is a wiring standard. It doesn't mean that a game is or is not in a dedicated cabinet.
https://en.wikipedia.org/wiki/Japan_Amu ... ssociationI know what jamma is but not all PCBs use the jamma wiring standard. The point of Jamma was for arcade owners to be able to use one cab for multiple games so they didn't have to go to the trouble of replacing the whole cab every time. They just switched the PCB.
You can take a Jamma PCB and connect it to the Jamma harness in any Jamma cab. A lot of dedicated cabs did not use a jamma edge though. They used custom controls wired directly to the PCB via custom I/O boards. Sega's Model 2 racing games, for example were dedicated cabs - as in cabs made for that one game. You can't connect a Daytona USA pcb to an old generic Street Fighter 2 cab. Jamma doesn't support analog controls.
Sellers of arcade boards often break them down into Jamma (any PCB with a jamma edge) and "non-jamma". Non-jamma includes older games (which can often connect to jamma via an adapter) and dedicated games with custom controls which often can't.
Anyway, this thread specifically asked about jamma pcbs and Dance Dance Revolution looks like it could be a dedicated non-jamma cab.