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 Post subject: Re: ST: Giga Wing
PostPosted: Tue Jul 30, 2019 2:32 am 



Joined: 25 Jan 2005
Posts: 2952
Thanks for all this information, Roo. Would you like to actually create a proper ST for this game, so that we can put this thread into the dustbin of the site's history?
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Chomsky, Buckminster Fuller, Yunus and Glass would have played Battle Garegga, for sure.


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 Post subject: Re: ST: Giga Wing
PostPosted: Tue Jul 30, 2019 12:57 pm 


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Joined: 03 Oct 2011
Posts: 3904
Location: Southern Ontario
Give me a month or so to properly get back into scoring the game and I can consolidate all the info up and write something more indepth with pictures. Now that I'm way more comfortable with survival at any point in the game without reflect I feel like being very aggressive about milking will come much more easily. But my uh, slight obsession with no-reflect clearing it means I'm sorta rusty on boss milking timing. >_>;;;

I should be able to achieve a decent score as long as I can get a no-miss run that can beats the game with no more than like two bombs used. Preferably none but a couple bombs used is better than dying and losing the stock on stage 5 or 6.

I've given the Dreamcast version a whirl a few times now. It'd actually be easier than the arcade due to the slight damage boost you get by being able to reflect without interrupting your shooting if not for the reduced slowdown that makes several bosses more difficult. My first serious credit into DC stage 6 died horribly when I was expecting to breeze through its first attack without needing to bomb then "ohcrap it's way faster" and I hoarded bombs like a sucker death until I died a few times in a row.
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 Post subject: Re: ST: Giga Wing
PostPosted: Tue Jul 30, 2019 2:10 pm 



Joined: 25 Jan 2005
Posts: 2952
Any time is fine for me. Just please feel free to open the proper ST thread any time you like, and we can just have this one fade away in the background :wink:
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Chomsky, Buckminster Fuller, Yunus and Glass would have played Battle Garegga, for sure.


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