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 Post subject: RQ: Cannon Spike and Zero Gunner 2, maintenance codes?
PostPosted: Sun Feb 27, 2011 12:03 am 


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Joined: 05 Feb 2010
Posts: 236
Location: :noitacoL
Well, if you've ever entered debug mode on a Psikyo arcade machine, you'll know that oftentimes it'll have a maintenance code entry screen as one of the options. Usually this can enable/disable secret characters and stuff, but it also has other important uses, such as activating level select and sprite/model viewers in games. For this reason I was wondering what kind of maintenance codes go with Zero Gunner 2 and Gunspike/Cannon Spike on the NAOMI. In return I'll provide a list of maintenance codes I do know in case anyone's interested (These are off MAWS by the way).

Gunbird 2

5-2-0-4-8 for Maintenance Mode [Stage Select (Loads of cool stuff here), Obj Test, BG TestPlay Status, Stage Status]

5-3-5-7-3 All Data Initialised.

5-3-7-6-5 Sit an AINE Flag1 (Displays 'AINE ?' at test, extra 'explicit' character on random box).

5-1-0-2-4 Sit an AINE Flag2 (Displays 'AINE OK' at test, use AINE by pressing 'Down' on random box).

5-3-1-5-7 AINE Flag Cancelled (Clears AINE from being playable, as default).

Strikers 1999

8-1-6-5-0 Maintenance Mode

0-1-9-9-9 Secret Command Enabled (X-36 is available by pressing 'Up' on random box).

8-1-6-3-0 Secret Random Enabled (X-36 is available on Random Box with luck).

8-1-6-2-0 Secret All Disabled (X-36 is not available).

8-1-6-1-0 All Data Erased.

1-2-3-4-5 Reset Scores.

Dragon Blaze

9-2-2-2-0 Maintenance Mode.

9-2-2-1-0 All Data Erased.

1-2-3-4-5 Reset Scores.

Gunbarich

1-2-3-4-5 Clear Hi-Scores

0-2-9-2-0 Maintenance Mode (Stage Select etc.)

0-2-9-1-0 Clear All Data

On other games you can hold A and TEST at the same time during boot and get mostly the same maintenance mode.

I would also imagine that Pilot Kids has a maintenance code screen but since I've never played it I wouldn't know.
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 Post subject: Re: RQ: Cannon Spike and Zero Gunner 2, maintenance codes?
PostPosted: Sun Feb 27, 2011 8:15 pm 


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Joined: 03 Oct 2008
Posts: 514
Location: In a fruit bowl with a pear of melons...
I'd also love to know the codes for Gunspike and Zero Gunner 2.

Someone must know?


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 Post subject: Re: RQ: Cannon Spike and Zero Gunner 2, maintenance codes?
PostPosted: Sun Jul 01, 2018 10:32 am 



Joined: 16 Jan 2014
Posts: 13
Just found these codes thanks to ultimatetofu :)

Gun Spike/Cannon Spike Maintenance Codes:

81700 Buletta
16817 Buletta + Rockman
51264 Cammy 2
44444 Disables all hidden features


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 Post subject: Re: RQ: Cannon Spike and Zero Gunner 2, maintenance codes?
PostPosted: Mon Jul 30, 2018 5:30 pm 


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Joined: 02 Dec 2010
Posts: 3325
Location: the black gate
Pretty important thread here, thank you! Some kind of resource for codes and time release stuff in arcade games seems necessary.
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 Post subject: Re: RQ: Cannon Spike and Zero Gunner 2, maintenance codes?
PostPosted: Sun Sep 02, 2018 11:24 pm 


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Joined: 13 May 2017
Posts: 294
90hell0 wrote:
Just found these codes thanks to ultimatetofu :)

Gun Spike/Cannon Spike Maintenance Codes:

81700 Buletta
16817 Buletta + Rockman
51264 Cammy 2
44444 Disables all hidden features

What about Zero Gunner 2?
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