RQ: Best stage to start out with in Thunder Force 3??...
-
dave4shmups
- Posts: 5630
- Joined: Wed Jan 26, 2005 2:01 am
- Location: Denver, Colorado, USA
RQ: Best stage to start out with in Thunder Force 3??...
Awesome shmup, but I've tried starting out in Hydra, but didn't kill the first boss. Is there a better stage to start out in??
"Farewell to false pretension
Farewell to hollow words
Farewell to fake affection
Farewell, tomorrow burns"
Farewell to hollow words
Farewell to fake affection
Farewell, tomorrow burns"
Re: RQ: Best stage to start out with in Thunder Force 3??..
... how? He goes down before he even gets all the way on the screen if you use Sever and nail him in his crotch-orb.dave4shmups wrote:but didn't kill the first boss.
-
Herr Schatten
- Posts: 3259
- Joined: Wed Jan 26, 2005 12:14 pm
- Location: Germany
- Contact:
-
dave4shmups
- Posts: 5630
- Joined: Wed Jan 26, 2005 2:01 am
- Location: Denver, Colorado, USA
Well, I'm watching some of PlasmaBlood's superplay of this game, and he started on Gorgon. It seems like most of the bosses are pretty easy; it's just getting to them that looks insane-I don't know if this game could be called the toughest in the series, but if it's not, it's gotta be 2nd.
"Farewell to false pretension
Farewell to hollow words
Farewell to fake affection
Farewell, tomorrow burns"
Farewell to hollow words
Farewell to fake affection
Farewell, tomorrow burns"
-
Herr Schatten
- Posts: 3259
- Joined: Wed Jan 26, 2005 12:14 pm
- Location: Germany
- Contact:
-
moonwhistle
- Posts: 58
- Joined: Fri Sep 29, 2006 3:45 pm
- Location: London
-
- Posts: 289
- Joined: Wed May 28, 2008 6:15 am
For ThunderForce III, try starting out in Haides.
The trickest parts of Haides are:
1. Learning when land goes up or down, and if an opening closes when land goes up.
2. Figuring out the safest way past the rotating things.
3. What looks like a dead end part actually scrolls backward before resuming forward scrolling.
4. Near the end of the stage, before the boss, watch for falling or rising rocks.
The best parts about starting out in Haides are:
1. Every weapon is available: Firey, Saber/Sever, Laser, Wave, Hunter. The Claw is also available fairly early in the stage. Saber/Sever and Laser are offered twice.
2. A shield is also available if a red ship is shot before it falls off screen, near the end of the stage.
3. There are two 1-up items present on this stage.
4. The game's demo mode shows a preview of about 1/4 of this stage, so the first few land movements can already be memorized just from the demo.
The trickest parts of Haides are:
1. Learning when land goes up or down, and if an opening closes when land goes up.
2. Figuring out the safest way past the rotating things.
3. What looks like a dead end part actually scrolls backward before resuming forward scrolling.
4. Near the end of the stage, before the boss, watch for falling or rising rocks.
The best parts about starting out in Haides are:
1. Every weapon is available: Firey, Saber/Sever, Laser, Wave, Hunter. The Claw is also available fairly early in the stage. Saber/Sever and Laser are offered twice.
2. A shield is also available if a red ship is shot before it falls off screen, near the end of the stage.
3. There are two 1-up items present on this stage.
4. The game's demo mode shows a preview of about 1/4 of this stage, so the first few land movements can already be memorized just from the demo.
-
ThunderForce 222
- Posts: 108
- Joined: Sun Jun 19, 2005 1:12 am
Re:
I personally start out in Siren....mainly cause of the shield...If you start out there you end with Gorgon and that stage is EASY as hell to go with a full shield into the Cerebus chase and into the ORN Base. But that is for Maniac setting, at least for me. i guess to each his own....toaplan_shmupfan wrote:For ThunderForce III, try starting out in Haides.
The trickest parts of Haides are:
1. Learning when land goes up or down, and if an opening closes when land goes up.
2. Figuring out the safest way past the rotating things.
3. What looks like a dead end part actually scrolls backward before resuming forward scrolling.
4. Near the end of the stage, before the boss, watch for falling or rising rocks.
The best parts about starting out in Haides are:
1. Every weapon is available: Firey, Saber/Sever, Laser, Wave, Hunter. The Claw is also available fairly early in the stage. Saber/Sever and Laser are offered twice.
2. A shield is also available if a red ship is shot before it falls off screen, near the end of the stage.
3. There are two 1-up items present on this stage.
4. The game's demo mode shows a preview of about 1/4 of this stage, so the first few land movements can already be memorized just from the demo.
"AREA GUARD NAME, GUARDIANS KNIGHT--SUB-NAME--"FOR WHOM IS THE SWORD DRAWN?!"