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 Post subject: Re: Capcom Home Arcade
PostPosted: Wed Apr 17, 2019 11:40 am 


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Joined: 01 May 2014
Posts: 2466
Location: Brooklyn NY
Yeah I'll be sticking with Fightcade when I want a Progear fix.
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 Post subject: Re: Capcom Home Arcade
PostPosted: Wed Apr 17, 2019 12:59 pm 


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Joined: 13 Jan 2010
Posts: 276
Location: Aberdeen. Scotland
Xyga wrote:
2 players, 1 Cap


ooof I see what you've done there. hahaha


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 Post subject: Re: Capcom Home Arcade
PostPosted: Wed Apr 17, 2019 1:06 pm 


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Joined: 09 Jul 2017
Posts: 1552
Location: Eating the Rich
Destined to be shelf candy for all time.
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 Post subject: Re: Capcom Home Arcade
PostPosted: Wed Apr 17, 2019 6:35 pm 


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Joined: 13 Jun 2006
Posts: 2356
Location: Murda Mitten, USA
If someone buys this thing, I'd be interested to know more about the game launcher interface, appearance, smoothness, and time to boot up. A pic of the size of the PCBs or whatever computer-y circuitry running the emulation and A/V output would be cool too.

Gutting the box for stand-alone small form arcade emulator tech that boots faster without Nintendo branding or six splash screens would be nice.
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 Post subject: Re: Potential Gigawing re-release?
PostPosted: Sun Apr 21, 2019 6:34 am 


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Joined: 26 Jan 2005
Posts: 2269
EmperorIng wrote:
don't get your hopes up; Digital Eclipse does a lot of Capcom ports and they routinely suck.


DE were Backbone Entertainment for awhile. They've screwed up on some Williams/Midway/Atari games. The Arcade Treasures 2 version of Narc on PS2 has BGM dropout issues & also a glitch caused by crashing the Porsche into a helicopter. If that happens, you get kicked out of the Bridge level. Not good, especially if you hunt the helicopters for score & use the car to kamikaze one before it takes off. Midway Arcade Origins' (PS3/360) version of Xybots has no Zap button. A lot of the games on Origins seem to suffer input lag.

Capcom needs to ditch them & hire M2 for their console ports.

Necronom wrote:
Would also love to know whether it helped to finally get AVP ressurected now that Disney ownes the Alien IP...

I'll bet this helped.
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 Post subject: Re: Capcom Home Arcade
PostPosted: Mon Apr 22, 2019 3:07 am 


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Joined: 16 Feb 2008
Posts: 1324
Location: Florida
Slightly off topic: But I though that Digital Eclipse did a great job with the SNK Collection for the Switch/PS4. I didn't notice anything weird from the games.


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 Post subject: Re: Potential Gigawing re-release?
PostPosted: Mon Apr 22, 2019 4:15 am 


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Joined: 26 Jan 2005
Posts: 7152
Location: MD
gameoverDude wrote:
Capcom needs to ditch them & hire M2 for their console ports.


M2 was involved with Mega Man X Collection and that one still has input lag issues (especially with the original MMX). Not sure of the extent of their involvement, though.


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 Post subject: Re: Capcom Home Arcade
PostPosted: Mon Apr 22, 2019 8:19 am 


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Joined: 18 Feb 2011
Posts: 5074
Location: Denmarku
The Mega Man Legacy collection was Digital Eclipse, and as far as I heard it was excellently handled? (Frank Cifaldi and shit)


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 Post subject: Re: Capcom Home Arcade
PostPosted: Wed Apr 24, 2019 5:46 am 


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Joined: 26 Jan 2005
Posts: 2269
Domino wrote:
Slightly off topic: But I though that Digital Eclipse did a great job with the SNK Collection for the Switch/PS4. I didn't notice anything weird from the games.


It may well be that they've gotten their stuff together now.
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 Post subject: Re: Capcom Home Arcade
PostPosted: Wed Apr 24, 2019 5:56 am 


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Joined: 04 Aug 2010
Posts: 788
To be completely honest about the SNK 40th collection, they did real good on it, no problems so far on my end, though I find it funny they keep in the "Licensed by Nintendo" on the PS4 version for some of the NES games, lol.
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 Post subject: Re: Capcom Home Arcade
PostPosted: Wed Apr 24, 2019 1:16 pm 


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Joined: 26 Feb 2005
Posts: 2295
Location: Wigan, England.
I wouldn't be surprised if there still some sort of axisting clause that says they had to be.
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 Post subject: Re: Capcom Home Arcade
PostPosted: Wed Apr 24, 2019 1:35 pm 


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Joined: 18 Feb 2011
Posts: 5074
Location: Denmarku
I also think the console manufacturers at this point are above the stance of pretending the competing companies don't exist.


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 Post subject: Re: Capcom Home Arcade
PostPosted: Wed Apr 24, 2019 3:53 pm 


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Joined: 26 Feb 2005
Posts: 2295
Location: Wigan, England.
Yeah pretty much. I've still got my fingers crossed for a Switch Rare Replay announcement.
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