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 Post subject: Re: Blazing Chrome [r'n'g](Dotemu publishing as The Arcade C
PostPosted: Mon Jul 15, 2019 11:04 pm 



Joined: 05 May 2014
Posts: 1435
Two clones, actually. There are two crystals Zet summons for you to destroy before you defeat him for good. And by the way, Neo Contra is my favorite of the series. Anyway, I'm considering making a TV Tropes page for this game.

Edit: ...Never mind, somebody beat me to it!


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 Post subject: Re: Blazing Chrome [r'n'g](Dotemu publishing as The Arcade C
PostPosted: Tue Jul 16, 2019 1:32 am 


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Joined: 17 Mar 2005
Posts: 1981
Location: polar malortex, illinois
Love that end credits song...
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 Post subject: Re: Blazing Chrome [r'n'g](Dotemu publishing as The Arcade C
PostPosted: Fri Jul 19, 2019 8:37 pm 


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Joined: 21 Aug 2005
Posts: 1777
Location: Liverpool
Just one-life cleared the normal mode in under 40, with a score just outside the top 10. Gutted! :P


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 Post subject: Re: Blazing Chrome [r'n'g](Dotemu publishing as The Arcade C
PostPosted: Sun Jul 21, 2019 10:33 am 


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Joined: 06 May 2010
Posts: 326
Location: Leeds, United Kingdom
I keep getting caught out by the roll instead of dropping through platforms :(
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Even without my umbillical cable attached I still have over 12,000 plates of fortified armour AND I have my AT Field! There's NO WAY I can lose!!


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 Post subject: Re: Blazing Chrome [r'n'g](Dotemu publishing as The Arcade C
PostPosted: Sat Jul 27, 2019 1:06 am 



Joined: 05 May 2014
Posts: 1435
https://twitter.com/camelo003/status/11 ... 4932880384

I hope this is just a random joke or a coincidence the creators of the game put in. I honestly don't see how this game would fit into Oniken other than the post-apocalyptic setting and the "man vs. machine" theme. And besides, Oniken is set in 20XX. This game is set in 21XX. Those are just two separate centuries.


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 Post subject: Re: Blazing Chrome [r'n'g](Dotemu publishing as The Arcade C
PostPosted: Sat Jul 27, 2019 7:38 am 


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Joined: 21 Aug 2005
Posts: 1777
Location: Liverpool
It's probably just a callback, a little easter egg for those who notice it. Blazing Chrome is full of references to their previous work, the most obvious one being the polar bear chase in 5-1, which is straight out of Oniken and a clever piece of iterative design.


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 Post subject: Re: Blazing Chrome [r'n'g](Dotemu publishing as The Arcade C
PostPosted: Sat Jul 27, 2019 11:39 am 



Joined: 05 May 2014
Posts: 1435
Are there any Odallus references as well?


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 Post subject: Re: Blazing Chrome [r'n'g](Dotemu publishing as The Arcade C
PostPosted: Sun Jul 28, 2019 6:36 pm 


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Joined: 12 Jul 2007
Posts: 5637
Location: Where the fish lives, WV
I really wish the scanline option didn't distort your TV to look like an older TV. I asked them on Twitter to have an option to where you just had the scanlines, without the rounding of the edges.
Probably won't get anything done, though.
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 Post subject: Re: Blazing Chrome [r'n'g](Dotemu publishing as The Arcade C
PostPosted: Sun Jul 28, 2019 9:32 pm 


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Joined: 26 Jan 2005
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evil_ash_xero wrote:
Probably won't get anything done, though.

https://youtu.be/CufNb6K_wcg?t=351


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 Post subject: Re: Blazing Chrome [r'n'g](Dotemu publishing as The Arcade C
PostPosted: Mon Jul 29, 2019 12:16 am 


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Location: Where the fish lives, WV
Rob wrote:
evil_ash_xero wrote:
Probably won't get anything done, though.

https://youtu.be/CufNb6K_wcg?t=351


Well, I'll be damned. Some good news, for once.
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 Post subject: Re: Blazing Chrome [r'n'g](Dotemu publishing as The Arcade C
PostPosted: Thu Aug 01, 2019 3:22 am 


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Joined: 26 Jan 2005
Posts: 7090
Location: MD
I'm glad a fix is in the works, but I'm wondering if there is some overhead with the game engine on consoles since the PC doesn't have the issues of the switch version and runs on a toaster.


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 Post subject: Re: Blazing Chrome [r'n'g](Dotemu publishing as The Arcade C
PostPosted: Thu Aug 01, 2019 1:22 pm 



Joined: 05 May 2014
Posts: 1435
Is no one gonna tell me if this does take place in the same universe as Oniken or not?


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 Post subject: Re: Blazing Chrome [r'n'g](Dotemu publishing as The Arcade C
PostPosted: Thu Aug 01, 2019 4:00 pm 


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No


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 Post subject: Re: Blazing Chrome [r'n'g](Dotemu publishing as The Arcade C
PostPosted: Fri Aug 02, 2019 12:22 am 



Joined: 05 May 2014
Posts: 1435
Then what do you explain the "Oniken Protocol" in the background of Stage 5 and the similar enemies to the ones in Oniken for?


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 Post subject: Re: Blazing Chrome [r'n'g](Dotemu publishing as The Arcade C
PostPosted: Fri Aug 09, 2019 5:51 pm 


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Joined: 19 Jun 2010
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Location: Germany, Berlin
We played it on a mate's Switch at we enjoyed ourselves. He's a lot younger than me and he was saying 'can we play on easy mode?' - never! was the reply :D
It seems to be a bit too 'easy' to me, but I haven't played it on hard mode as yet.
Very nice design and art style is decent. It feels like the controls are good and I found myself using the standing firing action quite a bit.
I'll keep an eye out for this team's next releases.
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 Post subject: Re: Blazing Chrome [r'n'g](Dotemu publishing as The Arcade C
PostPosted: Fri Aug 09, 2019 8:26 pm 


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Location: Fairfax, VA
Hard mode is definitely tougher. With some trial and error I made decent progress initially, but then proceeded to get wrecked by the second half of Stage 5.
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 Post subject: Re: Blazing Chrome [r'n'g](Dotemu publishing as The Arcade C
PostPosted: Sat Aug 10, 2019 6:33 am 


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Location: Leeds, United Kingdom
I just wish there was some difference in the characters, a-la hard corps. In this picking a different character doesn't give you a different weapon selection
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The universe is neither hostile nor friendly, simply indifferent.

Even without my umbillical cable attached I still have over 12,000 plates of fortified armour AND I have my AT Field! There's NO WAY I can lose!!


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 Post subject: Re: Blazing Chrome [r'n'g](Dotemu publishing as The Arcade C
PostPosted: Sat Aug 10, 2019 2:24 pm 


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Location: Germany, Berlin
Austin wrote:
Hard mode is definitely tougher. With some trial and error I made decent progress initially, but then proceeded to get wrecked by the second half of Stage 5.

I'll definitely give a whirl; my younger gamer who played with me was a bit taken aback and out of his league :D Me, no - no worries but I was raised on unfair games and like many of the Sado Masochists it was my gateway :D
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 Post subject: Re: Blazing Chrome [r'n'g](Dotemu publishing as The Arcade C
PostPosted: Sat Aug 10, 2019 4:49 pm 


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Joined: 17 Mar 2005
Posts: 1981
Location: polar malortex, illinois
Leader Bee wrote:
I just wish there was some difference in the characters, a-la hard corps. In this picking a different character doesn't give you a different weapon selection


Ditto, although the unlockable characters play completely differently so you still have at least two styles of play.
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 Post subject: Re: Blazing Chrome [r'n'g](Dotemu publishing as The Arcade C
PostPosted: Sun Aug 11, 2019 12:29 am 


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Joined: 24 Jan 2017
Posts: 216
Location: Korea
Still waiting for a GOG Korea list. And the bastards at dotemu won't reply to my emails, even though the developers 'joymasher' did.
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