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 Post subject: Re: From Software 'n such
PostPosted: Tue Jan 14, 2020 12:48 am 


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Joined: 21 Aug 2005
Posts: 1815
Location: Liverpool
Tonight's KF4 fun:

-I've come to an area with an enormous temple in the centre with many entrances and floors, surrounded by paths that all lead to complex networks of rooms. It's impressively huge, and there are still no loading screens in sight. It feels like a vast expansion of KF2's castle idea, which, along with the returning attack animations and magic, is compounding the vague feeling that it's a kind of remake.

-When certain enemies hit you in this one you get knocked off balance and the controls go all over the place for a second. It's a nice effect and heightens the feeling that you're in a real fight with consequences (which is arguably a much-needed injection of contingency and depth for KF combat). Also, it reminds me of those joker power-ups that reverse the directions for a while in older games.

-Bastard swords in the PAL version are called "Bugger Blades", there's an ordinary mace in a shop called "Ultimate Spike", and there's a hammer called "Fighters' Pounder". All euphemisms.

Edit:

-I realised this has the OG "crestfallen warrior" in its opening village: a guy who feels lousy for letting his group go off fighting without him. He sits on a rock saying things like "I'm such an idiot" and "you can't be anyone important - you wouldn't be here".

-There's a gloriously well-timed sequence involving your arrival at a new area. Most of the game is murky and drab, but there's a really beautiful bit where, after you've been trudging around this seemingly endless subterranean network of Ghormenghast-esque stone rooms and tunnels, half the time in inky darkness, you emerge into a lush and serene forest. It's a hell of a feat to make such an area feel fresh and exciting again. There's a palpable feeling of coming up for air when you get there.


Last edited by Klatrymadon on Tue Jan 14, 2020 11:06 pm, edited 8 times in total.

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 Post subject: Re: From Software 'n such
PostPosted: Tue Jan 14, 2020 6:48 am 


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Posts: 12034
Location: SODOM
Klatrymadon wrote:
-Bastard swords in the PAL version are called "Bugger Blades"


Oh dear. :shock: Somebody 'avin a larf? Or just bowdlerisation gone grotesquely wrong? :lol:

Wait a minute. :idea:

Spoiler: show
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 Post subject: Re: From Software 'n such
PostPosted: Tue Jan 14, 2020 11:55 pm 


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Joined: 01 May 2014
Posts: 2605
Location: Brooklyn NY
Hmm..thought I posted this already? Guess not.

Sexxxiro

Spoiler: show
NG+ SS down on third try. First time I got to phase three I was able to kill him.

Went with Purification ending. Sad but noble.

Started NG+2, being super aggressive and murdering motherfuckers left and right. Gyubou 3-0. Killed LB on my first try along with every mini boss up to the guy on the castle stairs. He took two or three tries as his friends were less than thrilled with me being there. I basically always have an ako's and confetti active.

Left off in the upper ante chamber. Genichiro next.
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 Post subject: Re: From Software 'n such
PostPosted: Wed Jan 15, 2020 12:21 pm 


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Location: Brooklyn NY
Stevens wrote:
Hmm..thought I posted this already? Guess not.

Sexxxiro

Spoiler: show
NG+ SS down on third try. First time I got to phase three I was able to kill him.

Went with Purification ending. Sad but noble.

Started NG+2, being super aggressive and murdering motherfuckers left and right. Gyubou 3-0. Killed LB on my first try along with every mini boss up to the guy on the castle stairs. He took two or three tries as his friends were less than thrilled with me being there. I basically always have an ako's and confetti active.

Left off in the upper ante chamber. Genichiro next.


EDIT - Not interested in speed running, but am interested in killing all bosses and minis (well almost all of them) as fast as possible. So sort of speed running?
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 Post subject: Re: From Software 'n such
PostPosted: Wed Jan 15, 2020 8:38 pm 


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Posts: 1315
i haven't played sekiro too much the last few nights, basically made no progress.

Spoiler: show
the fight against the spear guy and the katana guy in the reservoir feels pretty rough. fighting two aggressive enemies at the same time who both have insanely long range is no joke. this feels harder than the double ape fight to me. i have managed to cheese it a couple of times. i've at different times made both of them fall off the ledge by grappling to the tree branch and having them spring to their doom. i was pretty disappointed that it didn't count as killing the spear guy as it only took one death mark. i've also tried starting the fight by deathblowing the ashina soldier on the ground and using the blood stealth to try and get a deathblow on the katana guy, but haven't pulled it off yet.

i fought genichiro and killed him after a couple of tries. i was a little disappointed that he wasn't tougher after how much i enjoyed learning the previous fight with him. i only fought the sword saint once, so i'm not sure if you need to fight genichiro first each time or not.

i've had a pretty good explore round the areas where i needed to re-find the idols. killed the miniboss in the serpent shrine, and the one on the other side of the bridge.

the sculptor is now a shura demon -_-; i fought him a few times. sprinting around like mad is my current strategy and i've managed to get him to his second phase a few times.


i like how the
Spoiler: show
demon of hatred
has a furry dong for you to wail on.


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 Post subject: Re: From Software 'n such
PostPosted: Wed Jan 15, 2020 10:05 pm 


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Posts: 1815
Location: Liverpool
Klatrymadon wrote:
-When certain enemies hit you in this one you get knocked off balance and the controls go all over the place for a second. It's a nice effect and heightens the feeling that you're in a real fight with consequences (which is arguably a much-needed injection of contingency and depth for KF combat). Also, it reminds me of those joker power-ups that reverse the directions for a while in older games.


I don't suppose anyone remembers what influences staggering/stun in this game? At first I thought the above was just a unique quality of certain attacks, but now I'm being knocked back and to one side (pointing me away from the target) whenever I get hit. I've tried changing my equipment to see if there's any equivalent to "poise" at work but there doesn't seem to be...

Edit: I think it's just someone having a laugh, BIL! It's amazing how many localisation differences there are between the US and PAL versions, btw. There's surprisingly little shared; the names of items, keys, NPCs, and weapons very often differ. It happened a lot in Demon's too, and it's probably just down to the two publishers having no contact with each other, but it's still intriguing.


Last edited by Klatrymadon on Wed Jan 15, 2020 10:14 pm, edited 1 time in total.

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 Post subject: Re: From Software 'n such
PostPosted: Wed Jan 15, 2020 10:13 pm 


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I have quite a few games to get back to and beat, after taking a break. However, I would like to get back to Sekiro. I gave up trying to finish New Game Plus, due to Isshin Sword Saint. I dread trying again, because I'll be so rusty. I'll have to go around and kill some fools first. They went way too far with him, IMHO.
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 Post subject: Re: From Software 'n such
PostPosted: Wed Jan 15, 2020 11:04 pm 


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Working on a commentated playthru of Lost Kingdoms.
It's co-comms with a friend watching my replay cause i couldn't stream to him without hitches..

However i might just do the rest talking to myself while i'm playing although fuck me that's difficult not to sound like i'm falling asleep or have things to say.
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 Post subject: Re: From Software 'n such
PostPosted: Sat Jan 18, 2020 7:13 pm 


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only the sword saint remains now.

the demon of hatred was a bit of a boring* fight imo, no real need for it to be 3 phases. it reminded me quite a bit of the manus fight, or maybe learning manus at sl1. his attacks all have pretty big tells, so once you figure out how to deal with each attack it's not that hard to avoid getting hit and get in damage of your own, it just takes a long time.

is it possible to max out your prayer necklaces in one playthrough? i'm currently sitting at 9 and i feel like i've really explored everywhere and killed everything (except all the headless guys). no idea where the remaining 4 beads could be...

i also have not figured out what to do with the precious bait.... there is a really annoying item on a roof in fountain head palace that i cannot figure out how to get. i suspect this might be linked.


*probably a bit too strong of a word for how i found it...


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 Post subject: Re: From Software 'n such
PostPosted: Sat Jan 18, 2020 7:57 pm 


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Posts: 1538
Location: London
Immryr wrote:
only the sword saint remains now.

the demon of hatred was a bit of a boring* fight imo, no real need for it to be 3 phases. it reminded me quite a bit of the manus fight, or maybe learning manus at sl1. his attacks all have pretty big tells, so once you figure out how to deal with each attack it's not that hard to avoid getting hit and get in damage of your own, it just takes a long time.

is it possible to max out your prayer necklaces in one playthrough? i'm currently sitting at 9 and i feel like i've really explored everywhere and killed everything (except all the headless guys). no idea where the remaining 4 beads could be...

i also have not figured out what to do with the precious bait.... there is a really annoying item on a roof in fountain head palace that i cannot figure out how to get. i suspect this might be linked.


*probably a bit too strong of a word for how i found it...


Some of the prayer beads disappear after certain times in the run, in general you don't need all the upgrades to finish the game handily and personally i filled out my health bar in NG+.

Regarding the Demon of Hatred I agree it basically overstays it's welcome. It's harder than Sword Saint in my opinion as you can make mistakes against Sword Saint and live, where as Demon of Hatred can 1-shot you with a number of it's attacks. You can break the fight with one of the Finger Whistle upgrades that stuns it, but it is really far through the upgrades tree and it takes a long time to get to it, just for a few fights where it is useful.
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