Dunno, apparently they have better taste than shmup players.Blinge wrote:No, I think it says everything one would assume about WoW players.
(The fact that Futari appeared so high on the "top 25" list for so long also validates this.)
Dunno, apparently they have better taste than shmup players.Blinge wrote:No, I think it says everything one would assume about WoW players.
High hopes for this one. We can tell by the editions that you're having a great time.Blinge wrote:Petulance.
Anyway for anyone interested here's me doing some super aggressive early Sekiro play and engaging groups badly :3
https://youtu.be/n1IIjsVeaPc
Xyga wrote:Liar. I've known you only from latexmachomen.com and pantysniffers.org forums.chum wrote:the thing is that we actually go way back and have known each other on multiple websites, first clashing in a Naruto forum.
Challenge(s) accepted, eh Necron??it's not like you can either stealth your way through completely as the bosses will fuck you up if you do, and trying to brute force your way through everything is a death sentence.
Realistic might not have been the right word, I'd rather say logically consistent (in regards to general human behavior when seeing a buddy die in front of them or enemy bullets clipping through other enemies). It takes some rather unpleasant discoveries to figure out that monday is actually saturday when you had assumed otherwise.Blinge wrote:I was with you until you start throwing words like realistic around and then "feels like a ps2 game" out of left field.
Isn't old school appeal one of From's selling points?
The seeds didn't spirit away all illusions, just most of them, which isn't 100% safe either for dealing with granny, and I have some qualms about using limited consumables in a game where progress is saved after death. I don't really want to use limited supplies for a fight with the knowledge that I might end up dying in the process so the consumables end up being wasted, on top of not being able to use them in future attempts.illusion attack can be dealt with by using that pop seed thing? The guy before her literally tells you what to do and gives you some. I had a few more from the snek valley earlier too.
Xyga wrote:Liar. I've known you only from latexmachomen.com and pantysniffers.org forums.chum wrote:the thing is that we actually go way back and have known each other on multiple websites, first clashing in a Naruto forum.
Souls games equip stuff on a free slot when you pick it up and it annoys the fuck out of me.Durandal wrote: new items not being automatically equipped in free slots, and upgrading power/vitality/skills having to be done at statues instead of on the spot because... that's how they did it in Wizardry/Souls? Not bad per se, just something strangely different.
I don’t know how to tell you this but...those aren’t the boss fights!Sumez wrote:I still have quite a few different places I can go, and tallying up I just realised that I have no less than 10(!) different boss fights I can go directly to try my hand at right now, of which at least three are blocking progress in some direction.
If you do that, you won't get the prayer beads you need to move forward—you're essentially doing a SL1 run at that point. Better to strategize and figure out what you need to do to overcome them (a large part of which generally involves clearing out the zako around them so you can take out the stronger enemy unhindered).Sumez wrote:I figured out that I'm really enjoying the game as long as I stay away from the boss fights.
Illyrian wrote: I'm trying to beat Genichiro at the top of the tower and I've died enough times overall at this point that apparently I've infected characters I've never even met, like 2 surgeons and some other people.
Kind of a weird context to argue about semantics, I think.Necronopticous wrote:I don’t know how to tell you this but...those aren’t the boss fights!Sumez wrote:I still have quite a few different places I can go, and tallying up I just realised that I have no less than 10(!) different boss fights I can go directly to try my hand at right now, of which at least three are blocking progress in some direction.
Quite the contrary, exploring the world have rewarded me with multiple flask upgrades and even a couple of prayer beads, without having to fight anyone, and I now feel much better prepared for going back to some of those early boss characters. On top of that, I've unlocked a few more subweapons and gotten a lot of resources for upgrading them.it290 wrote:If you do that, you won't get the prayer beads you need to move forward—you're essentially doing a SL1 run at that point. Better to strategize and figure out what you need to do to overcome them (a large part of which generally involves clearing out the zako around them so you can take out the stronger enemy unhindered).
Sumez wrote:Did anyone talk about the game's GIANT BLACK COCKS yet?
Spoiler
Haha having just met spear-twat outside the moonlit tower I get what you mean now.Sumez wrote:It's not really necessary for anything other than my temper.
Don’t give up! That boss is actually incredible to perform once you get the timings down. You can do it dude, just take a break from him to steady yourself.Illyrian wrote:Oh well.
I'm done with this game now anyway. The boss fight at the top of the pagoda (you know the one) is totally ridiculous and it's actually just not fun anymore.
I hope everyone else here can enjoy the game, but I can't!
Fucccc me I finally killed him after say 10 attempts.Blinge wrote:Haha having just met spear-twat outside the moonlit tower I get what you mean now.Sumez wrote:It's not really necessary for anything other than my temper.
There's a cute creature near him. If you find it, he will give you advice on how to take care of it. If you don't follow his advice, the creature will multiply and breed more menacing and evil creatures.Sumez wrote:Anyone know what's up with this guy?
Can't seem to interact with him in anyway... haven't tried attacking though, at the risk of doing something wrong.