Sumez wrote:I enjoyed the folding screen boiz. I'm always up for moments like that when From experiments a bit more with fights.
Although I ended up not using the dark or loud rooms at all
Same... I feel like something didn't work as intended with that fight - I just hit them till they died, and missed most of the intended puzzles.
Well I did sneak up but it was using line of sight/ hanging off ledges etc.
The poison knife didn't work for me in this fight either. For this one I just took out the two small guys by the tent, stealthed her, and then drew her over to where the other guys were, so the remaining ones wouldn't be joining the fight.
But yeah that fight was one of the biggest show-stoppers for me too. Especially since blocking or even trying to deflect her attacks will make you feel bad very fast, so running around a lot will make the fight much more manageable, which is where the game's camera and lock-on issues really start to show, and add a very unwelcome metagame layer...
Complaining about FromSoft's camera in 2019 lul
Sorry, back to seriousness..
I didn't know the term showstopper had that function too! huh..
Ah man I tried that a couple of times early on but she kept seeing me. How did you sneak up on her? I only have one layer of suppress presence. going up to the buddha in the middle got me seen also.
I actually found a lot more success when I managed to just stand in the pocket and bang it out with her, any sort of distance got my ass shot. I'd only move away to get behind cover and heal. Went alright once I figured out I had to dodge past THEN jump to evade that horrific command grab. Also it benefited me to stop trying the divekick punish..
Finally put sashimi wanker down, used a confetti on the second phase and was absolutely shitting myself because I only had two left. Fuck them terror enemies. When i got the final deathblow I nearly pushed my R1 button through the controller.