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 Post subject: Re: Bloodstained RotN : Kouji IGA's new "Castlevania" game.
PostPosted: Thu Mar 14, 2019 8:56 pm 


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BrianC wrote:
Pirate's Curse is much longer than Risky's Revenge. I'm under the impression that the Wayforward was stuck with the size limit on DSiWare since the latter is actually one of the larger DSiWare games.


That's likely, however I also feel they made a deliberate gamble canning a cartrige release (which would've been just another lovely pixelated DS title in the crowd) and opted for the DSiware service in order to gain a lot more exposure and good reviews. The strategy was cunning and it obviously worked as Risky's Revenge was surely the top title of the whole service for its entire existence....

So they opted to be the "kings of DSiware" but sacrificed what makes a good game in the trade.
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 Post subject: Re: Bloodstained RotN : Kouji IGA's new "Castlevania" game.
PostPosted: Thu Mar 14, 2019 9:25 pm 


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Turrican wrote:
BrianC wrote:
Pirate's Curse is much longer than Risky's Revenge. I'm under the impression that the Wayforward was stuck with the size limit on DSiWare since the latter is actually one of the larger DSiWare games.


That's likely, however I also feel they made a deliberate gamble canning a cartrige release (which would've been just another lovely pixelated DS title in the crowd) and opted for the DSiware service in order to gain a lot more exposure and good reviews. The strategy was cunning and it obviously worked as Risky's Revenge was surely the top title of the whole service for its entire existence....

So they opted to be the "kings of DSiware" but sacrificed what makes a good game in the trade.


Regardless of what you think of RR (which I feel made some improvements in polish and control other the first game, despite the shortness), Pirate's Curse is a much longer game and the best in the series.

I thought that WayForward went with DSiWare because they had a hard time getting a publisher for the game. I'm not sure if the service did all that well, especially since it was limited. I wouldn't call Risky's Revenge king of DSiWare. X Scape is my favorite on that service. A sequel to the JP only GB b/w game, X.


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 Post subject: Re: Bloodstained RotN : Kouji IGA's new "Castlevania" game.
PostPosted: Sat Mar 16, 2019 8:11 am 


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BrianC wrote:
and the best in the series.


I don't doubt your experience with it, but honestly I search google images for it and nothing that I see attracts me; I was trying to convey my feeling, that in my experience Shantae only ever worked as 8bit porn. It clicks for me in the way Alice in Wonderland GBC does, or Mike Mika's stuff, or even Bozon's Sabrina and Wendy. As fun games, yes, but even more as impressive Z80 tech demos.

It absolutely fails to work (for me) when it's scantily clad anime babes in generic piratevania with 16bit graphics or faux 2d graphics.

I guess it's also because "metroidvania" as a standardized genre doesn't say anything to me anymore. The market is flooded, but the original spirit is lost.

And, returnig to topic, it's also why Bloodstained CotM was such a nice surprise to me (to the point I had to shell money to the Limited Run gang). In these days, they could have done "generic metroidvania #1001", and instead they carefully avoided that. Clever Inti.
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