NG:DEV.TEAM announce Kraut Buster

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Pretas
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Re: NG:DEV.TEAM announce Kraut Buster

Post by Pretas »

If you want to support the real thing instead of a janky plagiarization, Metal Slug 3 was released on PS3/PS4/Vita today. It's cross-play, so if you buy one version you get them all.
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Re: NG:DEV.TEAM announce Kraut Buster

Post by system11 »

That's the worst Metal Slug though. It contains all the worst excesses of drawn out stages, bullet sponge enemies and so on.

I really just want someone to fix Metal Slug 2 slowdown and release that.
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Re: NG:DEV.TEAM announce Kraut Buster

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system11 wrote:I really just want someone to fix Metal Slug 2 slowdown and release that.
M2 already did it for the Neo-Geo Station release. And it's always been the case that no one can agree on which Slug is the best - I favor MS6, though 3 is my second favorite.
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Re: NG:DEV.TEAM announce Kraut Buster

Post by Xyga »

system11 wrote:I really just want someone to fix Metal Slug 2 slowdown and release that.
Or you can overclock the CPU in MAME to something like 200% and poof! all slowdowns gone.

But yeah... emulator.
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Re: NG:DEV.TEAM announce Kraut Buster

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system11 wrote:That's the worst Metal Slug though.
I thought about it very briefly, and Kraut Buster is the worst Metal Slug.
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Re: NG:DEV.TEAM announce Kraut Buster

Post by Pretas »

emphatic wrote:
system11 wrote:That's the worst Metal Slug though.
I thought about it very briefly, and Kraut Buster is the worst Metal Slug.
Nah, it's Commander Cool.
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Re: NG:DEV.TEAM announce Kraut Buster

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system11 wrote:That's the worst Metal Slug though.
Huh? Last I checked 6, 7 and Advance were mediocre as hell. I thought 3 was pretty well loved by most. :?:
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Re: NG:DEV.TEAM announce Kraut Buster

Post by BIL »

It sounds like...

(・`ω´・)

( ・`ω`・)>⌐■-■

(■`ω´■)

Bustin' doesn't make 'em feel good.
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Re: NG:DEV.TEAM announce Kraut Buster

Post by MOSQUITO FIGHTER »

My kraut just busted.
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Re: NG:DEV.TEAM announce Kraut Buster

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You guys just don't understand.
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Re: NG:DEV.TEAM announce Kraut Buster

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Specineff wrote:You guys just don't understand.
Once an Internet hate wagon starts rolling, it's all downhill from there. The more people jump on the harder it is to stop. Just stay at the peak where a fun game will arrive & let em' crash.

Every NGDEV game has been pretty good so far. I especially like Gunlord & Last Hope, both built on the backs of classic titles. Will be getting KB if a Dreamcast version arrives.
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Re: NG:DEV.TEAM announce Kraut Buster

Post by cave hermit »

Why can't NG:Dev team just port their games to commercially relevant platforms? I'm pretty sure the people who pay big bucks for these games on the Neo Geo would still do so anyway if, say, steam ports were available.

I do recall a failed kickstarter for a wii u port of gunlord, but surely steam would be easier to get onto? I mean there's pretty much no quality control on indie publishing there anymore.
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Re: NG:DEV.TEAM announce Kraut Buster

Post by drauch »

Probably because they can make a shit ton more shelling out Neo Geo carts for the price of arcade cabinets.
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Re: NG:DEV.TEAM announce Kraut Buster

Post by Xyga »

Yeah, there are craptons of downloadable average-good 'new retro' games around, would NG:DEV and WaterMelon games get as much attention without the physical cart/box releases ?

On Steam or whatever platform people would just say "meh I'll get it when it's $1".
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Re: NG:DEV.TEAM announce Kraut Buster

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They are called Neo Geo Development Team, they make games for Neo Geo & then release affordable Dreamcast ports for those who can't afford a Neo Geo or it's typically, universally expensive carts. Doesn't everyone on this forum use CRT & retro consoles? Instead of Steam just buy the game you want & emulate it if not. DC emulation is pretty good for their titles.
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Re: NG:DEV.TEAM announce Kraut Buster

Post by trap15 »

So, 8BA, how much are they paying you?
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Re: NG:DEV.TEAM announce Kraut Buster

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cave hermit wrote:I do recall a failed kickstarter for a wii u port of gunlord
But then, isn't everyone except Nintendo themselves doing poorly on the WiiU? :roll:
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Re: NG:DEV.TEAM announce Kraut Buster

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NG:DEV doesn't want to release their games on PC, because they think it would invite tons of piracy while bringing the perceived dollar value of said games completely crashing down. And they're probably correct; they've built up the image of an exclusive premium brand that they have a right to protect for as long as SNKP holds off on the C&D hammer.

If they ever consider another downloadable console/handheld port, it'll only happen if enough people pony up the cash on Kickstarter beforehand, as well. NG tried it with Gunlord, it didn't get the funding they asked for, they dropped it and moved on.
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Re: NG:DEV.TEAM announce Kraut Buster

Post by evil_ash_xero »

system11 wrote:That's the worst Metal Slug though. It contains all the worst excesses of drawn out stages, bullet sponge enemies and so on.
Seems like it's some people's favorite, and some people's least.

It's my favorite, personally. Only problem I have with it are the zombies.
Turning down the difficulty does make it a more fun game, since it really does seem designed to munch your quarters.

Anyway, the sprite work in this looks below NG:DEV.TEAM's standards. I'm surprised.
Last edited by evil_ash_xero on Fri Mar 27, 2015 7:29 am, edited 1 time in total.
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Re: NG:DEV.TEAM announce Kraut Buster

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evil_ash_xero wrote:Anyway, the sprite work in this looks below NG:DEV.TEAM's standards. I'm surprised.
They hired a few new people for this one, it's their biggest staff to date. Of course, there's that saying about too many cooks.
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Re: NG:DEV.TEAM announce Kraut Buster

Post by MOSQUITO FIGHTER »

Metal Slug 3 is the best side scrolling game since Mario 3. Yeah, it's probably too long. But it's got so many great levels. I think really put some love into that one. Yeah, the vert shooter section sucks, so what. Everything else is so good.
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Re: NG:DEV.TEAM announce Kraut Buster

Post by Squire Grooktook »

Metal Slug 3 to me is a great route based game that still has some nice random/improvisation elements. You have to follow an extremely strict route and have a plan for everything to get through stages, but there's a modicum of flexibility and improv throughout. It's a good game if you enjoy extreme planning but don't like things to be completely static.
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Re: NG:DEV.TEAM announce Kraut Buster

Post by JBC »

I'm not a huge fan of MS3, but I don't dislike it either. I haven't played in awhile but I remember being aggravated by the status change effects. I also remember feeling that it was mind-numbing by the end.

I have the Anthology for Wii so I think I'll be giving it a complete playthrough in order this week.

I guess I'll pick up a copy of 7 since I'm getting that new 3DSXL soon. I hear they're only $200.
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Re: NG:DEV.TEAM announce Kraut Buster

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Pretas wrote:NG:DEV doesn't want to release their games on PC, because they think it would invite tons of piracy
Dude. Dreamcast?
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Re: NG:DEV.TEAM announce Kraut Buster

Post by ptoing »

I think they enjoy having a captive audience that they know will by pretty much whatever they make.
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Re: NG:DEV.TEAM announce Kraut Buster

Post by 1KMS »

Only problem I have with it are the zombies.
No, use the Jump button.
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Re: NG:DEV.TEAM announce Kraut Buster

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Jeneki wrote:
Pretas wrote:NG:DEV doesn't want to release their games on PC, because they think it would invite tons of piracy
Dude. Dreamcast?
Dreamcast games are not nearly as pirated as PC games. Compare the number of PC owners to Dreamcast owners. And yeah, yadda yadda PC emulation, but it's really only well-established Dreamcast nerds who are willing to put up with that.
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Re: NG:DEV.TEAM announce Kraut Buster

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You can just burn a Dreamcast game to a cd & pop it in the console.
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Re: NG:DEV.TEAM announce Kraut Buster

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8BA wrote:You can just burn a Dreamcast game to a cd & pop it in the console.
Pretas wrote:Compare the number of PC owners to Dreamcast owners.
Also, NG has managed to hold back the .isos of their DC releases from being distributed on most of the popular rom sites.
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Re: NG:DEV.TEAM announce Kraut Buster

Post by RaidenViper »

PC indie titles are so affordable now these days. no reason to pirate them unless you are REALLY poor. compare that to a 50$ DC print. I'm pretty sure more people will choose to pirate the DC games...
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