shmups.system11.org

Shmups Forum
 
* FAQ    * Search
 * Register  * Login 
It is currently Sun May 19, 2019 9:31 pm View unanswered posts
View active topics



Post new topic Reply to topic  [ 938 posts ]  Go to page Previous  1 ... 28, 29, 30, 31, 32
Author Message
 Post subject: Re: FALCOM Thread
PostPosted: Sun May 05, 2019 10:46 am 


User avatar

Joined: 31 Jul 2013
Posts: 351
Looks like the steam version is based on the psp version. I'll give the PCE version a shot sometime, thanks.


Top
 Offline Profile  
 
 Post subject: Re: FALCOM Thread
PostPosted: Mon May 06, 2019 5:37 pm 


User avatar

Joined: 09 Feb 2005
Posts: 689
Location: Berkeley, CA
Durandal wrote:
The PSP version unfortunately only tops out at 30 FPS as opposed to the PC version's 60+ FPS. The PSP version also adds a mechanic called Double Boost which you can activate when your Boost Gauge is filled twice over, but it has the side-effect of making the game much easier since you can recover health while dealing in damage in Double Boost mode, on top of dealing more damage in general in Double Boost mode than in regular Boost Mode.

One cool thing that the PSP version does have is a NG+ mode where you can choose to inherit some of the things of your previous playthrough, like your armor, your ability to double-jump, and to recharge boost mana faster. I'd still toss my vote for the PC version though.


Thank you! Super helpful. I think I'll stick with the PC version. New Game + is tempting but I'd prefer a larger screen and better framerate, especially for what I assume is, such a twitchy game.


Top
 Offline Profile  
 
 Post subject: Re: FALCOM Thread
PostPosted: Mon May 06, 2019 7:31 pm 


User avatar

Joined: 09 Jul 2017
Posts: 1095
Location: Eating the Rich
Vanguard wrote:
Looks like the steam version is based on the psp version. I'll give the PCE version a shot sometime, thanks.


I enjoyed the PCE version immensely.


Top
 Offline Profile  
 
 Post subject: Re: FALCOM Thread
PostPosted: Mon May 06, 2019 8:20 pm 


User avatar

Joined: 02 Dec 2010
Posts: 3551
Location: the black gate
The PSP and Steam versions of Ys I and II are yet more versions of a late '90s/early '00s pair of remakes.

Ys Eternal (1998) and Ys II Eternal (2000): these were developed and released separately.
Ys I・II Complete (2001): Combined rerelease with some fixes, with Ys I now with the II Eternal changes (and a new soundtrack more like II Eternal's)
Ys I・II Chronicles (2009): Heavily based on Complete. The changes are all aesthetic: new selectable soundtracks (and the ability to select both the PC-88 soundtracks and the Complete soundtracks), new selectable portrait art in a style closer to newer (at the time) Falcom games, etc.
Ys I・II Chronicles+ (2013): Chiefly an update to the Chronicles PC port* that restores elements of the original Complete that were axed in Chronicles, such as the fancy border around the play area. It's the most accessible and feature-complete of any of the versions available, though I think there might be some things about Complete that "work" better (assuming you have a Win98 or XP PC like they were intended to be played on). I need to compare them more.

Eternal Story and Ys DS are extremely weird. They're based on Eternal/Complete, but they make all sorts of additional changes that are interesting by themselves, though the port jobs are themselves weird.

The Saturn remakes in Falcom Classics are completely different from other remakes, far as I know, though they're likely closer to the PC Engine versions than anything else. Unfortunately, basically noone talks about them.

*chronicles is generally assumed to have been a psp-only game before chronicles+, but there was a japan-only pc port of chronicles released not too long after the psp version
_________________
In 1989,The Great Wall was discoverd
In 1990,The Picket Fence was also discoverd


Top
 Offline Profile  
 
 Post subject: Re: FALCOM Thread
PostPosted: Thu May 09, 2019 4:34 pm 


User avatar

Joined: 31 Jul 2013
Posts: 351
I finished the PCE version of Ys I.

It still allows free saving like Ys Chronicles does. I houseruled that I could only save in areas where Adol regenerates health, which worked pretty well. If you die in a boss fight, the game is even kind enough to drop you off at the boss's door rather than at your last save. I don't remember if Chronicles does the same thing, but if it doesn't, saving either in regeneration areas or in front of boss doors should be fine limitations.

The collision detection feels strange. Sometimes it looks like I ran into an enemy head on, but they take damage and I don't. It even happens in tight hallways where there's no real room to do off-center hits in the first place. Hits that are clearly off-center seem to work in my favor pretty consistently. Maybe there's a chance for bad hits to work out anyway? Maybe the difference between a good and a bad hit is nigh-imperceptibly small? I don't know. I don't think it's a huge problem, though.

The world map is ridiculously tiny. You'll see the entire thing in the first 10 minutes. I definitely prefer the Chronicles's overworld. It's bigger and feels way more open and full of things to discover.

One thing I like is that you keep your experience points from Ys I when you start Ys II. It doesn't really make a functional difference, early game enemies in Ys II are worth a lot of experience compared to late game enemies in Ys I, but it feels much more like I'm picking up right where I left off.

It's alright, I give it a B-. On to Ys II.


Top
 Offline Profile  
 
 Post subject: Re: FALCOM Thread
PostPosted: Sun May 12, 2019 11:14 pm 


User avatar

Joined: 08 May 2008
Posts: 3194
I just finished Ys: Origin with Yunica on Normal.

Thanks to the Large Address Aware utility I was finally able to finish the game without a memory crash right before the final boss.

Spoiler: show
Still would've been nice to have an additional save spot between the Kishgal and Dalles boss fights.

Or at least some kind of warning that you should double-back to the save spot before Kishgal's fight.


On to Hugo on Hard!
_________________
A wealthy oligarch and two working-class dudes, one black one white, sit at a table with ten cookies.

The oligarch grabs nine cookies for himself then says to the white dude, "Watch out for that black dude, he wants a piece of your cookie!"


Top
 Offline Profile  
 
 Post subject: Re: FALCOM Thread
PostPosted: Mon May 13, 2019 1:29 am 


User avatar

Joined: 08 May 2008
Posts: 3194
I was curious and tried out Toal early.

HO-LEE-SHIT! I never managed to finish the game before because of the "out of memory" crash before the final boss so I never tried Toal before. I was always somewhat unhappy with Yunica compared to Oath's Adol because her attacks, while still Ys fast, were noticeably slower. As I hoped, Toal attacks at the same speed as Adol.

BUT NOBODY TOLD ME TOAL USES ZWEE-FIGHTING!! He's not the faster-than-Yunica Adol clone I expected him to be, he's straight out of Zone of the Enders 2. Holy crap this is fun!

And if the game wasn't already dripping with Devil May Cry 3 aethetic with its whole twisty demonic tower setting, the character of Toal is basically Dante.

Best action game ever.
_________________
A wealthy oligarch and two working-class dudes, one black one white, sit at a table with ten cookies.

The oligarch grabs nine cookies for himself then says to the white dude, "Watch out for that black dude, he wants a piece of your cookie!"


Top
 Offline Profile  
 
 Post subject: Re: FALCOM Thread
PostPosted: Mon May 13, 2019 8:56 am 


User avatar

Joined: 18 Feb 2011
Posts: 4876
Location: Denmarku
Toal is fun to play IMO, but a little OP. I think I just tore through the entire game with him. The other characters required a little more reacting to opponents.


Top
 Offline Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 938 posts ]  Go to page Previous  1 ... 28, 29, 30, 31, 32

All times are UTC


Who is online

Users browsing this forum: ZacharyB and 4 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Jump to:  
Space Pilot 3K template by Jakob Persson
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group