shmups.system11.org

Shmups Forum
 
* FAQ    * Search
 * Register  * Login 
It is currently Fri Sep 21, 2018 5:33 am View unanswered posts
View active topics



Post new topic Reply to topic  [ 502 posts ]  Go to page Previous  1 ... 13, 14, 15, 16, 17
Author Message
 Post subject: Re: The Super Famicom / Super NES Thread
PostPosted: Thu Mar 08, 2018 7:51 am 


User avatar

Joined: 26 Jan 2005
Posts: 6680
Location: MD
Sumez wrote:
I have lots of nice things to say about X4, but I'm saving it for the Mega Man thread :D
However, I'm glad to see other people like it too, as it does feel like quite a departure from the original three titles.


I like it quite a bit too, though I mostly played the PC port, which I heard actually isn't a bad port, though I had to go through hoops to get it to run on recent hardware since the installer is 16 bit (I still plan to get the PSX one, though). Thankfully, the files to run the game are also on disc.


Top
 Offline Profile  
 
 Post subject: Re: The Super Famicom / Super NES Thread
PostPosted: Fri Mar 09, 2018 12:14 pm 


User avatar

Joined: 18 Sep 2013
Posts: 2759
Location: Portugal
Aeon Genesis released English patches for the five SFC Great Battle games. As a SRW nut, this is exciting. Sorry Heracles III. :lol:
http://agtp.romhack.net/pantheon/index.php?topic=733
Patches here:
https://www.romhacking.net/?page=transl ... reat+Battl
_________________
ChurchOfSolipsism wrote:
I'll make sure I'll download it illegally one day...


Top
 Offline Profile  
 
 Post subject: Re: The Super Famicom / Super NES Thread
PostPosted: Sat Mar 10, 2018 12:20 pm 


User avatar

Joined: 18 Sep 2013
Posts: 2759
Location: Portugal
soprano1 wrote:
Aeon Genesis released English patches for the five SFC Great Battle games. As a SRW nut, this is exciting. Sorry Heracles III. :lol:
http://agtp.romhack.net/pantheon/index.php?topic=733
Patches here:
https://www.romhacking.net/?page=transl ... reat+Battl

For anyone vaguely interested in playing these:
The first one is not very interesting. You move around "islands" shooting enemies from the Gundam, Kamen Rider and Ultraman series, all in SD style.
The second and third are both beat-em-up's, with the third taking place in a medieval fantasy planet.
The fourth is very interesting, it's an action platformer where you have to switch characters to move around obstacles. At the end of a level, you fight giant robot battles similarly to the one from Rocket Knight Adventures, but side by side.
The fifth one takes place in a Western setting planet, and is also a action platformer with some levels playing exactly like Wild Guns. It's the better looking of all the games.
_________________
ChurchOfSolipsism wrote:
I'll make sure I'll download it illegally one day...


Top
 Offline Profile  
 
 Post subject: Re: The Super Famicom / Super NES Thread
PostPosted: Sat Mar 10, 2018 1:13 pm 


User avatar

Joined: 18 Feb 2011
Posts: 4316
Location: Denmarku
I'd say 4 is the best one, it's also the only one I have. 5 definitely looks the best, but the controls are really awkward in the platforming section.
None of them are really great though.


Top
 Offline Profile  
 
 Post subject: Re: The Super Famicom / Super NES Thread
PostPosted: Mon Mar 12, 2018 8:39 pm 


User avatar

Joined: 18 Sep 2013
Posts: 2759
Location: Portugal
Christ, Glory of Heracles III's cover looks Western as fuck:
Spoiler: show
Image

I guess they were going for that look intentionally, due to the game's location. Too bad it was never localized.
_________________
ChurchOfSolipsism wrote:
I'll make sure I'll download it illegally one day...


Top
 Offline Profile  
 
 Post subject: Re: The Super Famicom / Super NES Thread
PostPosted: Mon Mar 12, 2018 8:55 pm 


User avatar

Joined: 10 May 2007
Posts: 11056
Location: COLONY
Looks a bit Gachimuchi, just lose the chick and those guys will be all set to decide who's the lord of the locker room. :lol:

♂ GREEK WRESTLING FESTIVAL ♂
_________________
Image
THE MIRAGE OF MIND Metal Black ST | THE MASSACRE Gun.Smoke ST [MUH YOUTOOB]
ALL DAY / ALL NIGHT / あてが定まらないのさ


Top
 Offline Profile  
 
 Post subject: Re: The Super Famicom / Super NES Thread
PostPosted: Mon Mar 12, 2018 9:03 pm 


User avatar

Joined: 18 Sep 2013
Posts: 2759
Location: Portugal
Wow, the boxart for I on the FC looks 1940's comics as fuck!
Spoiler: show
Image

Not bad, Heracles looks Aryan as fuck. :lol:
_________________
ChurchOfSolipsism wrote:
I'll make sure I'll download it illegally one day...


Top
 Offline Profile  
 
 Post subject: Re: The Super Famicom / Super NES Thread
PostPosted: Mon Mar 12, 2018 9:06 pm 


User avatar

Joined: 10 May 2007
Posts: 11056
Location: COLONY
Oh shit, that is rad. :o Very pulp comics, indeed...
_________________
Image
THE MIRAGE OF MIND Metal Black ST | THE MASSACRE Gun.Smoke ST [MUH YOUTOOB]
ALL DAY / ALL NIGHT / あてが定まらないのさ


Top
 Offline Profile  
 
 Post subject: Re: The Super Famicom / Super NES Thread
PostPosted: Mon Mar 12, 2018 9:09 pm 


User avatar

Joined: 18 Sep 2013
Posts: 2759
Location: Portugal
Unfortunately, II has generic 1980's shounen manga art, and IV has just the logo with some Pegasi on the side.
The US version of V is the same as the JP version, but they fucked up on the composition:
Spoiler: show
Image

The MC's sword is over the NDS side logo. :lol:
_________________
ChurchOfSolipsism wrote:
I'll make sure I'll download it illegally one day...


Top
 Offline Profile  
 
 Post subject: Re: The Super Famicom / Super NES Thread
PostPosted: Mon Mar 12, 2018 9:18 pm 


User avatar

Joined: 08 Mar 2015
Posts: 3037
Location: Québec City
Gonna take this opportunity to state that I love western-style art way better for the Castlevania series, than animu art. Just fits the series better IMO. The Frank Frazetta/Boris Vallejo style of the 1st game on Famicom/NES is perfect. A showing of brute force and bravado wins here :)

Spoiler: show
Image

Image

Image


Also : always thought that the anime cutscenes in Rondo of Blood felt out of place.

Although I will give SotN kind of a pass. Ayami Kojima is a pretty dope lady, her water color drawings are very lush and elegant and I'm a fan myself. They feel different than cookie-cutter anime characters design


Last edited by FinalBaton on Mon Mar 12, 2018 10:17 pm, edited 1 time in total.

Top
 Offline Profile  
 
 Post subject: Re: The Super Famicom / Super NES Thread
PostPosted: Mon Mar 12, 2018 9:31 pm 


User avatar

Joined: 10 May 2007
Posts: 11056
Location: COLONY
I know IV's JP box isn't the series' best, and canonically it's a remake of the original besides - but I so love the contrast between Dracula's expressions on it and CV1. :mrgreen:

Spoiler: show
Image


"NAWW BERUMONDO PLS NOT AGAIN"
_________________
Image
THE MIRAGE OF MIND Metal Black ST | THE MASSACRE Gun.Smoke ST [MUH YOUTOOB]
ALL DAY / ALL NIGHT / あてが定まらないのさ


Top
 Offline Profile  
 
 Post subject: Re: The Super Famicom / Super NES Thread
PostPosted: Mon Mar 12, 2018 9:33 pm 


User avatar

Joined: 08 Mar 2015
Posts: 3037
Location: Québec City
Yeah Belmont really looks wacky on that cover

Drac looks really tired of that poop :lol:


Top
 Offline Profile  
 
 Post subject: Re: The Super Famicom / Super NES Thread
PostPosted: Mon Mar 12, 2018 9:33 pm 


User avatar

Joined: 18 Sep 2013
Posts: 2759
Location: Portugal
I don't think much of her Simon Belmont from the X68k remake on PSOne. I think even less of the remake of her art for that Wii fighting game from Death Note's character designer. :x
Alucard and Richter look fine on SoTN: the former is 90's bishounen as fuck, what is alright for the time, and the latter has a nice gruff expression.
_________________
ChurchOfSolipsism wrote:
I'll make sure I'll download it illegally one day...


Top
 Offline Profile  
 
 Post subject: Re: The Super Famicom / Super NES Thread
PostPosted: Mon Mar 12, 2018 9:37 pm 


User avatar

Joined: 08 Mar 2015
Posts: 3037
Location: Québec City
love her artwork. but to have all metroidvanias with her art in it... it's not the best fit for the series I think. I wish they'd gone back to western art after SotN.

I kinda like that Alucard is elegent, raffiné. That makes for a nice break in the formula(not just for the series, but for all of action gaming genre. At the time it was fresh). Besides he's still badass. He's a Dhampyr, after all, and OP as fuck


Top
 Offline Profile  
 
 Post subject: Re: The Super Famicom / Super NES Thread
PostPosted: Wed Mar 14, 2018 1:05 am 


User avatar

Joined: 12 Jan 2013
Posts: 5498
FinalBaton wrote:
Also : always thought that the anime cutscenes in Rondo of Blood felt out of place.


Part of the charm IMO. Rondo's presentation is just dripping with 80's/90's ova cheese. A total guilty pleasure.
_________________
RegalSin wrote:
Japan an almost perfect society always threatened by outsiders....................

Instead I am stuck in the America's where women rule with an iron crotch, and a man could get arrested for sitting behind a computer too long.

Aeon Zenith - My STG.


Last edited by Squire Grooktook on Wed Mar 14, 2018 1:15 am, edited 1 time in total.

Top
 Offline Profile  
 
 Post subject: Re: The Super Famicom / Super NES Thread
PostPosted: Wed Mar 14, 2018 1:08 am 


User avatar

Joined: 08 Mar 2015
Posts: 3037
Location: Québec City
Let's agree to disagree then :mrgreen:

To me, BERUMONDOs need to be Conan-esque warriors(or close to it). Not animu pretty boys :(


Top
 Offline Profile  
 
 Post subject: Re: The Super Famicom / Super NES Thread
PostPosted: Wed Mar 14, 2018 7:41 am 


User avatar

Joined: 18 Feb 2011
Posts: 4316
Location: Denmarku
The monster designs in Rondo er legit tho


Top
 Offline Profile  
 
 Post subject: Re: The Super Famicom / Super NES Thread
PostPosted: Wed Mar 14, 2018 9:05 am 


User avatar

Joined: 26 Jan 2005
Posts: 5435
Location: Ari-Freaking-Zona!
BIL wrote:
I know IV's JP box isn't the series' best, and canonically it's a remake of the original besides - but I so love the contrast between Dracula's expressions on it and CV1. :mrgreen:


Has anyone noticed Death's elated expression as he looks up Simon's man-skirt? I wonder if proto sketches included a nosebleed.
_________________
"Again, I can't be mad at you because your thought process has been hijacked by a mind virus." -Quash, Feb 9, 2018.

In 1995, Clinton got his dick sucked.
In 2018, Trump sucked Putin's.


Top
 Offline Profile  
 
 Post subject: Re: The Super Famicom / Super NES Thread
PostPosted: Wed Mar 14, 2018 1:53 pm 


User avatar

Joined: 08 Mar 2015
Posts: 3037
Location: Québec City
Specineff wrote:
Has anyone noticed Death's elated expression as he looks up Simon's man-skirt? I wonder if proto sketches included a nosebleed.

:lol: :lol: :lol:
damn, good catch


Top
 Offline Profile  
 
 Post subject: Re: The Super Famicom / Super NES Thread
PostPosted: Thu Mar 15, 2018 9:40 am 


User avatar

Joined: 18 Sep 2013
Posts: 2759
Location: Portugal
FinalBaton wrote:
I kinda like that Alucard is elegent, raffiné. That makes for a nice break in the formula(not just for the series, but for all of action gaming genre. At the time it was fresh).


"throws air back and smiles with radiant teeth"
KYYAAAAA ARUCARDO-SAMA!!!!! :oops:
:lol:
_________________
ChurchOfSolipsism wrote:
I'll make sure I'll download it illegally one day...


Top
 Offline Profile  
 
 Post subject: Re: The Super Famicom / Super NES Thread
PostPosted: Thu Mar 15, 2018 4:37 pm 


User avatar

Joined: 08 Mar 2015
Posts: 3037
Location: Québec City
Ok I think it's safe to say that you don't like elegant/noble Alucard :mrgreen:


Top
 Offline Profile  
 
 Post subject: Re: The Super Famicom / Super NES Thread
PostPosted: Thu Mar 15, 2018 4:47 pm 


User avatar

Joined: 18 Sep 2013
Posts: 2759
Location: Portugal
FinalBaton wrote:
Ok I think it's safe to say that you don't like elegant/noble Alucard :mrgreen:

Oh no, I do. I like Kojima's art, too. I was just poking fun at the stereotype that Alucard, for good or worse, fits in, the already mentioned 90's bishounen tragic character. Take all the anime culture aside, and he's just designed to look like a 18th century handsome young noble.
_________________
ChurchOfSolipsism wrote:
I'll make sure I'll download it illegally one day...


Top
 Offline Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 502 posts ]  Go to page Previous  1 ... 13, 14, 15, 16, 17

All times are UTC


Who is online

Users browsing this forum: No registered users and 5 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Jump to:  
Space Pilot 3K template by Jakob Persson
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group