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 Post subject: Re: beatmania IIDX thread
PostPosted: Wed Dec 24, 2014 2:38 pm 


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his interview with RYRY was good too wonder where cory and sl1p ended up...
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 Post subject: Re: beatmania IIDX thread
PostPosted: Wed Dec 24, 2014 3:00 pm 


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I think sl1p wound up writing for 1up for a while, or something.
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 Post subject: Re: beatmania IIDX thread
PostPosted: Sat Mar 07, 2015 2:16 pm 


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Apparently Konami has begun issuing C&Ds regarding the custom Programmed World servers?
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 Post subject: Re: beatmania IIDX thread
PostPosted: Sat Mar 07, 2015 3:10 pm 


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cj iwakura wrote:
Apparently Konami has begun issuing C&Ds regarding the custom Programmed World servers?

It's confirmed from number of sources, but no word on PSun yet...
I hope something good comes out of this, because I've been hearing rumors that more R1s are opening up around the US.
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 Post subject: Re: beatmania IIDX thread
PostPosted: Sun Mar 08, 2015 3:16 pm 


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Probably because Konami are planning to expand their services.

http://p.eagate.573.jp/gate/p/mypage/si ... &mid=29189

Psun got nothing to do with this. safe for now.
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 Post subject: Re: beatmania IIDX thread
PostPosted: Sun Mar 08, 2015 8:14 pm 


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I really doubt they actually mean "global". It seems too early to make assumptions anyway, best to wait for more clarification.
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 Post subject: Re: beatmania IIDX thread
PostPosted: Mon Mar 09, 2015 8:35 am 


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Would better English language-skills help Japanese developers understand how absolutely dumb they are in terms of marketing & audiences?
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 Post subject: Re: beatmania IIDX thread
PostPosted: Mon Mar 09, 2015 10:04 am 


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Went to the Sunnyvale Golfland today to have a peek, most of the bemani games are dead as a result. I'm not much of a bemani person, but I could feel the despair and realize this hits hard. I do hope this means some good things, would be a shame if this was for nothing positive.
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 Post subject: Re: beatmania IIDX thread
PostPosted: Mon Mar 09, 2015 10:19 am 


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Were any of them still up? That was my go-to when dragged there for mini-golf. :(
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 Post subject: Re: beatmania IIDX thread
PostPosted: Mon Mar 09, 2015 11:43 am 


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Besides local arcades, the only places that really support the latest IIDX on the official eAmusement network are the Round1s in California, Texas, and Illinois. Could be that Konami only wants their games exclusively through them, but we'll have to wait and see if that's the case.
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 Post subject: Re: beatmania IIDX thread
PostPosted: Mon Mar 09, 2015 1:25 pm 


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FUCK KONAMI
FUCK ARCADES WITH ONLINE DRM
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 Post subject: Re: beatmania IIDX thread
PostPosted: Mon Mar 09, 2015 5:11 pm 


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http://www.reddit.com/r/Games/comments/ ... hm/cp96dmw
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 Post subject: Re: beatmania IIDX thread
PostPosted: Mon Mar 09, 2015 7:14 pm 


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oh wow lol... actually the whole thread is retarded.
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 Post subject: Re: beatmania IIDX thread
PostPosted: Tue Mar 10, 2015 9:17 pm 


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Local arcade still had IIDX up and running sans e-Amuse, but it had reverted to Resort Anthem. Seems that was the final version that could be played offline without needing constant authentication. Pop'n Music was still on the newest iteration, probably because it uses older hardware.

They're going to ask Konami about getting a license to use the official e-Amuse network once they move to their new location. Not sure how successful they or anyone else will be.

Barring that, there is supposed to be a new Round1 opening in MA in 2016.
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 Post subject: Re: beatmania IIDX thread
PostPosted: Thu May 14, 2015 2:58 am 


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WHERE WERE YOU WHEN IIDX WAS SAVED????

http://www.youtube.com/watch?v=Hkcfg2MKhMU

j/k nekomata and totto are the only ones who don't suck
also pendual will never have a result screen because goli spent all his energy on drawing 2hus
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 Post subject: Re: beatmania IIDX thread
PostPosted: Thu May 14, 2015 3:24 am 


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I can't get behind remixers who make the melodies of instrumental tracks into a vocal part. I'm not sure that has ever worked out. So I think Nekomata wins that one by default. Konami agreed so they gave his track the Eirin with an unbelievable chest.
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 Post subject: Re: beatmania IIDX thread
PostPosted: Thu May 14, 2015 3:31 am 


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CStarFlare wrote:
I can't get behind remixers who make the melodies of instrumental tracks into a vocal part.

Totto's a genius for not dirtying his hands on Necrofantasia's utterly shit melody and letting 3L have it instead. I think it worked out nicely in this case.
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 Post subject: Re: beatmania IIDX thread
PostPosted: Wed Sep 02, 2015 5:45 pm 


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Right after we get the news about Cave on PC, here comes Konami with an alpha test of Infinitas, a PC-based version of IIDX: http://p.eagate.573.jp/game/eac2dx/infinitas/p/common/top.html

It's not clear exactly what this is going to be in its final form since Konami has a survey up that asks for player opinions, but some of the options they present in the survey include standard product pricing with DLC, monthly subscription, or even pay-per-credit. People seem to be saying that the judgement timing felt pretty good, so it seems to be a decent port.

Gameplay video: https://www.youtube.com/watch?v=A9rlPWzL61U

I just hope that, if this comes out in a finished form, it'll be somewhat simple to use outside of Japan, like PSO2. I assume that actual localized versions are probably too much to hope for, but Konami has done some things with their arcade games in America very recently, so who knows.
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 Post subject: Re: beatmania IIDX thread
PostPosted: Wed Sep 02, 2015 9:13 pm 


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It's been a pretty crazy month on the PC for our kind of people. Lots of exciting shooter news (Dariusburst, Cave, Qute) and now Bemani? Consoles are seeming less necessary by the day.
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 Post subject: Re: beatmania IIDX thread
PostPosted: Mon Nov 09, 2015 1:01 am 


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dat name...
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 Post subject: Re: beatmania IIDX thread
PostPosted: Mon Nov 09, 2015 7:59 pm 


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gamelan de coupla
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 Post subject: Re: beatmania IIDX thread
PostPosted: Tue Nov 10, 2015 2:28 am 


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I was lucky enough to get in the second Alpha for Infinitas.

Pro:
Gorgeous interface

Con:
Real, real crappy songlist.

Still, the potential is through the roof. Here's hoping.
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 Post subject: Re: beatmania IIDX thread
PostPosted: Wed Nov 11, 2015 12:07 am 


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https://www.youtube.com/watch?v=eIwp-7s0_1U


Copula livestream!
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 Post subject: Re: beatmania IIDX thread
PostPosted: Wed Jul 06, 2016 3:08 pm 


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New IIDX announced
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 Post subject: Re: beatmania IIDX thread
PostPosted: Sat Jul 09, 2016 3:41 am 


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I got to play an actual IIDX cabinet (Pendual) for the first time a few weeks ago at the TooManyGames con nearby; it was pretty awesome, I was glued to it for a few hours straight, and I was happy to see the hand cramping "arcade hybrid style" BMS keyboard layout I was using let me transition almost immediately to an actual controller.

Lately I've been playing a lot of LR2, mainly some Spada songs (couldn't find BGAs unfortunately, but it saves HDD I suppose), I've been getting pretty decent at acing most normal level songs. Might download some Tricoro BMS files soon (can't find anything newer than Spada, although to be fair I haven't been searching very hard).

Having a basic keyboard with ghosting is really hindering my play though.

I heard Round 1 is breaking into the east coast gradually, hopefully a Pennsylvania location will open up soon...
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 Post subject: Re: beatmania IIDX thread
PostPosted: Sat Jul 09, 2016 3:02 pm 


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Is playing on keyboard really any fun? I can't imagine it holds up after playing in a real cabinet.

I suggest getting a controller. Real scratching is super fun.
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 Post subject: Re: beatmania IIDX thread
PostPosted: Sat Jul 09, 2016 6:36 pm 


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Eh, it's serviceable.

Having other keys constantly brush up against my fingers bugs me, the keys are smallish compared to the real thing, ghosting is a major pain in the ass, and of course the lack of turntable takes a bit away from the experience.

I did have the chance to buy a Japanese PS2 IIDX controller at the con, but I wasn't sure if Iwas ready to drop $100 for it. Kind of wonder if I made the right choice...

Oh well, someday...
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Last edited by cave hermit on Tue Jul 12, 2016 7:24 pm, edited 1 time in total.

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 Post subject: Re: beatmania IIDX thread
PostPosted: Sun Jul 10, 2016 6:10 am 


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 Post subject: Re: beatmania IIDX thread
PostPosted: Wed Jul 13, 2016 1:16 pm 


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cave hermit wrote:
I got to play an actual IIDX cabinet (Pendual) for the first time a few weeks ago at the TooManyGames con nearby; it was pretty awesome, I was glued to it for a few hours straight, and I was happy to see the hand cramping "arcade hybrid style" BMS keyboard layout I was using let me transition almost immediately to an actual controller.

Lately I've been playing a lot of LR2, mainly some Spada songs (couldn't find BGAs unfortunately, but it saves HDD I suppose), I've been getting pretty decent at acing most normal level songs. Might download some Tricoro BMS files soon (can't find anything newer than Spada, although to be fair I haven't been searching very hard).

Having a basic keyboard with ghosting is really hindering my play though.

I heard Round 1 is breaking into the east coast gradually, hopefully a Pennsylvania location will open up soon...


Just FYI, PA is getting a Round 1 in Exton. Not the right part of the state for me, but hopefully it is for you! Source (page 12 of this PDF): http://www.round1.co.jp/company/ir/pdf/english/20160517_eng.pdf


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 Post subject: Re: beatmania IIDX thread
PostPosted: Wed Jul 13, 2016 3:18 pm 


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Oh hey, Exton is like half a hour away!

Quite exciting...
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