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 Post subject: Re: 8- and 16-bit sprite pixel art with Perler beads
PostPosted: Wed Aug 07, 2013 6:16 am 


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Joined: 31 Aug 2009
Posts: 7647
Location: 東京都杉並区
Got my beads the other day and I've made a few since.

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Just did this one today, Athena from King of Fighters R-2 (NeoGeo Pocket Color). Had some funtimes with my ironing paper, but came out quite well.

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Did this the other day, it's Kaito from Almana no Kiseki (Famicom Disk System). Other side has some significant failures due to how I ironed (first one I've done), but this side is mostly alright.


I should have heeded your advice about black beads, Emuser, Athena burned through them like nothing D:
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 Post subject: Re: 8- and 16-bit sprite pixel art with Perler beads
PostPosted: Wed Aug 07, 2013 2:59 pm 


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Joined: 10 May 2007
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Location: COLONY
trap15 wrote:
Did this the other day, it's Kaito from Almana no Kiseki (Famicom Disk System). Other side has some significant failures due to how I ironed (first one I've done), but this side is mostly alright.


Very nice! I love that signature "implied face" Konami look, with the character's stance and gear providing the expression... comes across perfectly there.
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 Post subject: Re: 8- and 16-bit sprite pixel art with Perler beads
PostPosted: Sun Mar 30, 2014 6:38 am 


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Joined: 24 Sep 2008
Posts: 732
Almost 8 month old necro bump...bought an order of about 30,000 beads to get back into this...just a few things I've made spending my time today looking at sprites and watching various twitch channels while perlering today:
Kaikan Type D, Type B, and Type A ships. These sprites all had one color that wasn't readily available in perler colors, so I had to work with what I had and substitute them for a color that closely matched their primary colors.

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 Post subject: Re: 8- and 16-bit sprite pixel art with Perler beads
PostPosted: Sat Nov 08, 2014 4:57 am 


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Joined: 24 Sep 2008
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MIGHTY BUMP

Just finished the 2P A-Type from Dangun, I felt like doing it due to my ALL2 from a couple days ago. I will edit the rest of the ships/Uo Pokos into this post when I finish them all sometime tomorrow.
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 Post subject: Re: 8- and 16-bit sprite pixel art with Perler beads
PostPosted: Sat Nov 08, 2014 7:55 am 


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Joined: 31 Jul 2005
Posts: 3423
Location: Western-MA USA
I showed some of my students these when we started a project making cardboard spaceships, their reactions were basically, “Oh yeah, that’s definitely minecraft!”

Those Dangun and Kaikan ones are great btw!
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 Post subject: Re: 8- and 16-bit sprite pixel art with Perler beads
PostPosted: Mon Sep 30, 2019 12:57 pm 


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Joined: 26 Jan 2005
Posts: 1834
Location: Gunma-ken, Japan
Resurrecting this old thread!

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Darius Silverhawks


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Radiant Silvergun



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Lum from Urusei Yatsura: Dear My Friends on the Mega CD.
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 Post subject: Re: 8- and 16-bit sprite pixel art with Perler beads
PostPosted: Mon Sep 30, 2019 3:36 pm 


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Joined: 26 May 2008
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Location: France
Dat Lum :oops: (pm'ing you)
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 Post subject: Re: 8- and 16-bit sprite pixel art with Perler beads
PostPosted: Sat Jan 02, 2021 12:54 am 


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Location: France
Usual 1 year resurection of the thread, here is my Lum framed.
Made from the same model as greg’s, the thing is more than 90cm tall, ironing process is hard.

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