Still need to finish Nier (EDIT: Got Ending A, time to see if B is worth all the hassle), but picked up Yo-Kai Watch 3 the other day, my first shot at the series (and, if my memory's correct, the first Level-5 game I intend to keep in my collection since Dark Cloud 2). Some early thoughts:
- As insinuated above I've never been much of a Level-5 fan, but I can't deny that they make their stuff look great: lovely cartoony stuff here, and it even puts on a pretty good show in 3D. Music is nicely bouncy, though the short voice clips are overused to the point that they wear out their welcome quickly.
- If there's one thing that sold me on the game it's the fact that the protagonist has moved to the USA (ever so subtly redubbed "BBQ" here...yes, really) and now encounters a bunch of "Merican" (yup, that's the term they use) Yokai; now this side of the Pacific can experience one of the series' main draws, namely seeing their culture condensed into a bunch of silly collectible critters. There's sentient bacon and ears of corn, everyone talks in a combination of urban slang and movie cowboy chatter, cheesy X-Files references...as embarrassing as the Western impression of Japan can be, I'll always love their impression of us just as much.

- That said, there's also a new protagonist taking over in Japan (moreover you can switch between the stories almost anytime, which is nice to see), and she's a total otaku space case, not to mention the locals chatter about losing all their money on figurines and maid cafes, so I guess what's good for the goose, as they say.
- My main complaint so far is how slow the pace can get - obviously this is aimed at a younger set, and moving around the map and progressing the story are actually rather breezy, but of course that's not the point, as you're supposed to sniff out all the Yokai and the food and other things you need to nab them, which can be
painfully slow. For the most part you don't buy (money is rather tight) or find stuff the way you do in other RPGs, here you have to search trees/grass/trash cans/etc., which opens up a scene that might or might not have anything in it, might or might not require a minigame to acquire, and always must be manually exited even if nothing is there. You can ignore most of it once you get fed up and just want to get a move-on, but you WILL need to spend considerable time slowly sifting for supplies. Oh, and even the fastest text scroll option is glacial, so be prepared to mash "confirm".
- Battles aren't my favorite part either, as Level-5's proud tradition of forced reliance on rather brain-dead AI returns, but there are enough distractions and nudges in the proper direction to keep you busy as you wait for your critters to stumble towards victory; early on I was surprised how thoroughly enemies could smack you around and had a close call or two, but now that I've amassed a fuller roster I can usually put together a combination to see me through without too much trouble.
- The tone and jokes are also largely kid-friendly, but I have had a couple of decent chuckles; to wit, when the protagonist attempts to use his Watch after arriving in "BBQ", he receives a message that his model is region-locked and needs to get a new one.
Burn. 
Not sure if the pacing will allow me to get all the way through this, but I'll be darned if I'm not motivated to see the rest of the loony "Merican" Yokai.