Iwanaga
Iwanaga
What do you get when you cross Alien Soldier with a liitle bit of Cave style bullet hell, throw in a Cabal style crosshair and dress the whole thing with Guwange style atmosphere?
IWANAGA by Buster! Definitely worth checking out.
http://www.enterbrain.co.jp/techwin/dat ... wanaga.lzh
Source: http://indygamer.blogspot.com/
IWANAGA by Buster! Definitely worth checking out.
http://www.enterbrain.co.jp/techwin/dat ... wanaga.lzh
Source: http://indygamer.blogspot.com/
@Damocles
Have you really played it longer than a couple of seconds?
The whole play mechanics (weapon switching, bullet blocking, dashing) are basically Alien Soldier all over the place. Abuse was 360-degree mouse controlled run and gun. Day and Night.
Have you really played it longer than a couple of seconds?
The whole play mechanics (weapon switching, bullet blocking, dashing) are basically Alien Soldier all over the place. Abuse was 360-degree mouse controlled run and gun. Day and Night.
Last edited by Necronom on Sun Sep 09, 2007 9:47 am, edited 1 time in total.
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Pixel_Outlaw
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UnscathedFlyingObject
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I wish I could play with a pad. This game is awesome, and I don't mean by homebrew standards. It plays great and the graphics put a lot of commercial games to shame.
Last edited by UnscathedFlyingObject on Sun Sep 09, 2007 5:35 pm, edited 1 time in total.
"Sooo, what was it that you consider a 'good salary' for a man to make?"
"They should at least make 100K to have a good life"
...
"They should at least make 100K to have a good life"
...
I played this a couple of times since it hit the web but I'm still puzzled by the scoring/ powering up system. Seems you have to switch weapons constantly in order to balance the amount of orange and blue powerup cubes. If you balance it right the cubes you receive after blowing up an enemy get bigger which is vital to life energy and time limit.
Anybody out there who has more info? I'm really slow in learning score mechanisms in Japanese shooters/run'nguns
Anybody out there who has more info? I'm really slow in learning score mechanisms in Japanese shooters/run'nguns
Guess everybody figured out the scoring/ powering up mechanism by now. There's a quite impressive run through hard mode (split in four parts) on you tube that should prove how good this game is.
http://youtube.com/watch?v=NyX6RJJBaFs
Funny, I have the feeling that if this would have been released on the Genesis/MD in 95 with the Treasure logo on it many people would hail it today as a classic...
http://youtube.com/watch?v=NyX6RJJBaFs
Funny, I have the feeling that if this would have been released on the Genesis/MD in 95 with the Treasure logo on it many people would hail it today as a classic...
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dave4shmups
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Re: Iwanaga
You rock; thanks so much for posting this!! This game is awesome!!Necronom wrote:What do you get when you cross Alien Soldier with a liitle bit of Cave style bullet hell, throw in a Cabal style crosshair and dress the whole thing with Guwange style atmosphere?
IWANAGA by Buster! Definitely worth checking out.
http://www.enterbrain.co.jp/techwin/dat ... wanaga.lzh
Source: http://indygamer.blogspot.com/
"Farewell to false pretension
Farewell to hollow words
Farewell to fake affection
Farewell, tomorrow burns"
Farewell to hollow words
Farewell to fake affection
Farewell, tomorrow burns"
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MrMonkeyMan
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I like this game quite a bit. In fact, I think I'll make a video of it and put it up on youtube!Necronom wrote:Guess everybody figured out the scoring/ powering up mechanism by now. There's a quite impressive run through hard mode (split in four parts) on you tube that should prove how good this game is.
http://youtube.com/watch?v=NyX6RJJBaFs
Funny, I have the feeling that if this would have been released on the Genesis/MD in 95 with the Treasure logo on it many people would hail it today as a classic...
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MrMonkeyMan
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No, no. It is me. I was just joking around. Notice I've also got some of my Ketsui videos up there and some other junk.Necronom wrote:Glad to see that people enjoy the game. I think it really deserves some attention. Finished it on easy today and working on normal now. I wish it had a pause button...
@MrMonkeyMan
So you're not the guy who uploaded the hard-mode run on youtube? Think his nick is mrmonkeymans. Kinda confusing
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MrMonkeyMan
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dave4shmups
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Hey, I got redirected here by Necronom. Once again, I am a MrMonkeyMan fan, nice vids!
QFTP_HAT wrote:Yep. Same thing with the Red Star.Necronom wrote: Funny, I have the feeling that if this would have been released on the Genesis/MD in 95 with the Treasure logo on it many people would hail it today as a classic...
;(
If you look at the site, there are two other games. Saru is just a little tech demo-ish thing that probably isn't worth your time, but Vacant Ark is awesome just like Iwanaga. It's my favorite doujin game that for some reason nobody has seemed to play.dave4shmups wrote:@Necronom:
What other shooting games have these guys made?
No, you can't...and you don't have to. It's not "Abuse".LGB wrote:This game is just ridiculous. I did give it a test run however, so I can't say much but... wow. It is EXACTLY that mesh, crosshair included. Hang on, can you control the crosshair with the mouse?
The trick is to know where to position the crosshair right before you have to use it. It has a nice frantic flow if you can get into it