Choosing contra 3 on the megadrive thread...... Blasphemy !BIL wrote:I don't mind the overhead stages at all - though I might be a little biased, since I love both top-down seek and destroy shooting like Assault/Granada, and any sort of strafing mechanic. But they play just as tightly as the sidescrollers* and can be blazed through in no time flat, drive-by style.
I find their combined presence less bothersome than HC's jungle boss, whose walking about has to be sat through every single run. Or even the Cyclops, whose cutscene is nice to watch but should've been accompanied with something for the player to do, other than watch the idle animation kick in. Stuff like that collectively makes me grimace a bit (just a bit - HC's one of my biggest comfort gaming favourites, replayed regularly).
*they're definitely not Axelay-vert stage bad! If only Axelay had zippy Bosconian/TFII base bombing, not drunken proto-Raystorm veering...
You make good points about HC but I think contra 3 has similar issues
Waiting for the plane in stage one is always a ball ache , I usually hold L and R at the point because I look like a badass.
Stage 3 has that annoying red eye drill boss that takes his sweet ass time in climbing up the wall whilst shooting missiles at you . I always find that section slows down whilst playing two player .
But I would choose HC for the replay value . I love the multiple routes different last bosses and different weapons. They are quite varied which is nice .
And one point that I have always argued with my 3 bros yes the bike in contra 3 is cool looking...
But the bike in HC transforms it transforms!
Can you link me to that interview bill about HC ?
And bill what's your favourite last boss in HC ?