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 Post subject: Re: What [not shmup] game are you playing now?
PostPosted: Fri Aug 20, 2021 2:27 am 


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Conquest of Elysium 5

I just finished my first game as a necromancer on a medium map. Love the new necromancer rituals, especially the skull pyramid siege weapon. My main necromancer has become an immortal lich, one of my apprentices became an immortal vampire who can fly, and I've managed to summon a giant Tartarian Spirit that solos armies (thanks in part to the regeneration amulet I've given him). All my rivals are dead but the Baron, and I'm closing in on his castle when the apocalypse hits.

Not the literal apocalypse caused by the Voice of El faction, mind you. There was an ancient forest guarded by three green enchantresses that I decided wasn't worth the bother. Big mistake. Suddenly I get a message that the enchantresses have opened a portal to the Primal Plane and gigantic beasts and Druidic Gods are pouring through. I kill the enchantress with my lich and raise a small army of skeletal beasts that I plan to leave on the portal to keep it capped, but the next round several druid gods barge through and sweep aside my bear skeletons and temporarily kill my lich. My tartarian spirit bolsters a city under siege by two gods and barely survives, but as a bonus a lucky roll with his melee chain weapons, enslaved the "God of Hammers" who is now on my side.

Things quickly go from bad to worse. My vampire locates the Baron's castle and is killed, but manages to zap a couple dozen soldiers with fatal decay spells before he goes down. Then the druid goddess of water attacks the castle where my dead vampire has just resurrected in really bad shape and overruns it. Soon another pack of gods overrun the temple that holds my lich's phylactry. And the Druid god of hammers dies defending my Tartarian spirit, which is worse than it sounds because the only way to permanently kill these druid gods is to kill them on their home plane, so hammer-god is gonna be back and he's gonna be an enemy again. I abandon any concern for defending my cities and send the lich and tartarian spirit on a beeline for the Baron's castle. The tartarian spirit makes it there first and I snatch a narrow victory from the jaws of defeat.

Conquest of Elysium is just an awesome AAR generating machine!
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 Post subject: Re: What [not shmup] game are you playing now?
PostPosted: Sun Aug 22, 2021 12:59 pm 


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Finished up Greak: Memories of Azur.

What a lovely game, it's like The Lost Vikings with a bit more emphasis on action and exploration. Absolutely gorgeous hand-drawn art and animation. A bit on the short side (took me maybe ~10 hours) and I wanted it to last just a little bit longer, but that's a far more preferred option to wishing the damn thing would end already.

It's not perfect mechanically, as switching between and controlling the three characters simultaneously can be clunky at times. There was one boss fight that I had to try a few times because my inactive characters kept dying, and another where I managed to bypass that problem completely by discovering an easy cheese method. The combat is simple overall but the game really shines in the very last area which is basically a huge puzzle area.

Greak was actually an in-between game as I'm waiting for my copy of Shadowverse: Champion's Battle to arrive. I tried the eShop demo out on a whim (my experience with CCG's is basically limited to Triple Triad) and over the course of a few days played it for more than 16 hours. Even though everything in the demo can be seen in about 45 minutes. But you can still continue playing against NPCS, tweaking your decks, and collecting cards and in-game money (there's no microtransactions) and the demo's save file will carry over to the full game. So I figured the game deserves my money.
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 Post subject: Re: What [not shmup] game are you playing now?
PostPosted: Sun Aug 22, 2021 6:08 pm 


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I also tried the demi of Shadowverse and had a good time.
The card game seems to be deep enough to need good strategy and team building. I wish it was more batlle oriented and less anime chit-chat...
Since the price tag is high, I’ll certainly not buy it until big sale, but would love to hear your opinion on the full game if you get it.

Also wondering if therevare other games like this in the Switch : card battle, gain cards permanently, no roguelike ?
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 Post subject: Re: What [not shmup] game are you playing now?
PostPosted: Mon Aug 23, 2021 6:14 pm 


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Blinge wrote:
null1024 wrote:
Had a bunch of fun matches in Guilty Gear Strive [PC]


Totsugeki does work with online! It has worked for me the second time I tried it and from then on. Maybe it just works on the second time? dunno

Yeah I picked up some wins against randos yesterday, like braindead Sol idiot #344 who tried to walk forward and grab me 3 times. I mixed him 2 def in the corner. Felt good man cause I got bodied previously in 12 matches by a chipp girl on my friendlist, wasn't even close, felt like i couldn't hit a button.

Game's settled me at Floor 6 in the tower. I might be here a while.

I'm glad we're both enjoying it a bit more. The final boss is Squire Grooktook, waiting up there with Ram


Hah. I keep floating around floors 6-8 right now.
I'm not sure if it's Totsugeki or what, but every once in a while, the game stops feeding me fights, getting stuck if I try and re-enter the online lobby, so I have to restart the game. I still have odd issues when launching the game directly after playing too long, but I don't know if I've had this particular problem without the launcher.

I need to pick up a second character, I like playing May, but I really should see what else the rest of the cast has to offer. Tried Ram, wasn't too fond of her playstyle. Might pick up Axl or Sol.
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 Post subject: Re: What [not shmup] game are you playing now?
PostPosted: Mon Aug 23, 2021 9:47 pm 


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No self respecting person mains sol badguy
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 Post subject: Re: What [not shmup] game are you playing now?
PostPosted: Mon Aug 23, 2021 11:55 pm 


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Blinge wrote:
No self respecting person mains sol badguy


Says the player that gets wrecked by Sol Badguy.
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 Post subject: Re: What [not shmup] game are you playing now?
PostPosted: Tue Aug 24, 2021 7:11 am 


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I mean, it's between the lines you don't have to spell it out
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 Post subject: Re: What [not shmup] game are you playing now?
PostPosted: Tue Aug 24, 2021 8:56 pm 


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It's okay I speak from personal experience.
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 Post subject: Re: What [not shmup] game are you playing now?
PostPosted: Wed Aug 25, 2021 2:30 pm 


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[wrong thread.]
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 Post subject: Re: What [not shmup] game are you playing now?
PostPosted: Thu Aug 26, 2021 12:36 am 


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Blinge wrote:
No self respecting person mains sol badguy

I play May, I don't need self-respect. :lol: Pointlessly short combos and huge damage off of stray hits so I can pretend I'm playing SamSho is where it's at.
Also, I feel like a dum-dum: didn't realize there was a dash button in Strive. It's something else.
imagine being able to hold charge while dashing because you never let go of back, haha
Apart from that, Strive feels like it was designed properly around it. Imagine how busted a dash button would be in earlier GG games, jeez.
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 Post subject: Re: What [not shmup] game are you playing now?
PostPosted: Thu Aug 26, 2021 7:43 am 


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null1024 wrote:
imagine being able to hold charge while dashing because you never let go of back, haha


Jesus christ >_<

hey Null I met my first May online the other day.
She just did crouching slash>dolphin repeatedly in a loop.
how the fuck do i escape that?

I tried throwing out a 6P hoping to counter it with upper body invincibility but i can't get out of blockstun quick enough
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 Post subject: Re: What [not shmup] game are you playing now?
PostPosted: Thu Aug 26, 2021 5:36 pm 


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Blinge wrote:
null1024 wrote:
imagine being able to hold charge while dashing because you never let go of back, haha


Jesus christ >_<

hey Null I met my first May online the other day.
She just did crouching slash>dolphin repeatedly in a loop.
how the fuck do i escape that?

I tried throwing out a 6P hoping to counter it with upper body invincibility but i can't get out of blockstun quick enough

If you're staggered, try to escape that ASAP, because I just tried this out in training after landing a staggered hit and I can keep the loop up until wallbreak if the opponent doesn't break out. Burst if you really have to.

However, once you're no longer staggered, you can backdash away after blocking the dolphin. Remember, you never have to let go of back, just press the dash button. When the opponent tries to dolphin again, you can just whack it.
After the other hit, you should have better options, although not 6P, that loses consistently to pretty much anything crouching. You can 6P the dolphin right in its stupid face. :lol:
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 Post subject: Re: What [not shmup] game are you playing now?
PostPosted: Thu Aug 26, 2021 8:54 pm 


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right but when my ass is backed up into the corner?
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 Post subject: Re: What [not shmup] game are you playing now?
PostPosted: Fri Aug 27, 2021 1:18 am 


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Went to play mini golf with a buddy and they had an arcade, so we played a bunch of Space Invaders Frenzy. It has this really cool massive screen of discrete LEDs, and it looks amazing.
It's also pretty fun, you've got a targeting reticle and a big gun setup like in Rail Chase or Jurassic Park.
It gets very intense, the game has red enemies that zip across the screen like mad. I kept trying to keep us from dying while my buddy kept shooting enemies up top. Better strategy would have helped, we did a lot of hitting waves in dumb spots where they'd begin to descend faster. :lol:
Some of the powerups are ridiculously good and can absolutely turn around a situation where it's almost certain death into perfect safety, felt good.

Blinge wrote:
right but when my ass is backed up into the corner?

Against the wall, yeah, you don't have that nice backdash.
If you aren't staggered, you should be able to 6P the dolphin before it comes out after blocking May's 2S. Dolphin loses consistently.
Failing that, if you have a super you can do as a reversal, throw it out. If you don't, then press roman cancel while blocking, which will give you some space to do something.
If you are staggered, and you can't recover from the stagger, then your best bet is either burst or to just eat the wallbreak. That's just a bad situation period, regardless of May's shenanigans.
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 Post subject: Re: What [not shmup] game are you playing now?
PostPosted: Fri Aug 27, 2021 2:31 am 


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Picked up Psychonauts 2 on launch day; I might be forgetting something, but off the cuff it might be the first digital title I've paid a full 60 bucks for. I snagged the first one for a song way back when and enjoyed it, so I was glad to see they managed to get the sequel made and figured I owed them at least one full price purchase by now, especially since I finally have a laptop that can run it (it defaulted to "Medium" graphics settings with my GTX 2060 despite it being above the recommended specs, but for my purposes it's fine, and I can tweak the individual settings if I have to).

As for the game itself, it's been some time since I played the original but my memory is telling me, at least a couple of hours in, that this new one is quite faithful to it, in both structure and overall "feel"; early blurb would be the stock "if you liked the first you'll probably be good here, if you weren't a fan there's not much here to change your mind". Will have to see if that holds up as I get further in...
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 Post subject: Re: What [not shmup] game are you playing now?
PostPosted: Fri Aug 27, 2021 7:47 am 


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null1024 wrote:
Blinge wrote:
right but when my ass is backed up into the corner?

Against the wall, yeah, you don't have that nice backdash.
If you aren't staggered, you should be able to 6P the dolphin before it comes out after blocking May's 2S. Dolphin loses consistently.
Failing that, if you have a super you can do as a reversal, throw it out. If you don't, then press roman cancel while blocking, which will give you some space to do something.
If you are staggered, and you can't recover from the stagger, then your best bet is either burst or to just eat the wallbreak. That's just a bad situation period, regardless of May's shenanigans.


Yo that's great advice thanks man
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 Post subject: Re: What [not shmup] game are you playing now?
PostPosted: Fri Aug 27, 2021 4:23 pm 


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Have some store credit left after a pre pay from a while back at my lgs. Picked up GI JOE Blackout and John Wick Hex cause why not?

Blackout is ok. Something to play when I don't want to think at all. Gameplay is uninspired which is remarkably sad cause everything else is so good. It's basically run from point a to point b and shoot everything.

John Wick Hex is a fun little strategy game. The idea is well executed but the game lacks polish. Definitely some jank here and there, but not enough to ruin it. A patch or two could work wonders cause it could be incredible with a little more work.
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 Post subject: Re: What [not shmup] game are you playing now?
PostPosted: Fri Aug 27, 2021 7:19 pm 


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The first Kororinpa, TrackMania (Wii), both single-player. Although my left hand is injuried - after long-time-no-playing a thing, I was doing fine. Both are somewhat ultimate at getting wild with their playful game engines. Those cases when everything is there: the tech, the game design (if sometimes rudimentary presentation) AND immense wealth of content that is all essence, all business. On top of that - extremely family-friendly, which mattered to me this time, since my nephew's personal request was initial reason why I revisited 'em. Just nothing toxic about things.
Times like these make feel a tad less awkward about my backlog of jRPGs and whatnot.
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 Post subject: Re: What [not shmup] game are you playing now?
PostPosted: Fri Aug 27, 2021 8:11 pm 


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Well im sure its not a general consensus.... But after 20 hours of gameplay i can say im enjoying my time with Daemon X Machina. Like a lot and definitely more than i thought i would.


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 Post subject: Re: What [not shmup] game are you playing now?
PostPosted: Sun Aug 29, 2021 10:18 pm 


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Obiwanshinobi wrote:
The first Kororinpa, TrackMania (Wii), both single-player. Although my left hand is injuried - after long-time-no-playing a thing, I was doing fine.


I had started to get achey elbows and wrists from way too much gaming over lockdown, holding them in the same position for hours on end, day after day. I found that the Switch's joycons, independent with the wrist strap attachments, were a great fix. I could comfortably hold my arms & wrists in any position I wanted to. Wiimote & nunchuk is also good for this, but the little joycons might be a bit more ergonomic.

Does works better for rpgs & such than shooters though.


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 Post subject: Re: What [not shmup] game are you playing now?
PostPosted: Tue Aug 31, 2021 5:29 pm 


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I've yet to try out my arcade stick and flightstick in this current condition of mine, as well as mouse & keyboard style PC games. Those few old Wii faves are likely to keep me busy 'till I recover, though. It remains the most recent console I've really played a lot on. Seems to me that the sort of games I end up actually playing nowadays are exclusively downloads anymore. Well, Wii has them on disks and I've amassed so many that, even loading them off HDD, I'm simply not nearly done with the lot. Heck, I could use a new PC and I've got money for this kind of purchase handy, but - I just can't be bothered.

There's also that matter of being an uncle - it seems more appropriate to present older games and systems to another generation since I have what it takes to do so. They might as well introduce ME to the new ways at some point. That's how generations can cooperate rather than rivalise, I hope.
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 Post subject: Re: What [not shmup] game are you playing now?
PostPosted: Mon Sep 06, 2021 11:31 am 


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Not what I am currently playing, I must make clear....
My youngest (6) is currently obsessed with Sonic the Hedgehog. I had to sit for an entire afternoon with her and my 4-year old nephew while they played bits of EVERY Sonic game on the Xbox (from the top of my head, Sonic 1, CD, Mania, 4, Adventure 1, Generations, and the latest racer). My partner piped up last week that I didn't own her favourite Sonic game - Unleashed. So obviously, like a moron, I bought it.

Fuck. Me. This is beyond words.

The 3D platform bits are your average 3D Sonic game - hold forward, press jump occasionally, marvel at the pretty graphics, wonder how they haven't made a single decent Sonic game in 3D despite Nintendo having shown them how to do it for over 20 years.

BUT! There are beat-em-up levels with Sonic the Werewolf? Werehog? It's the most fuck-awful thing I think I've played in my entire adult life. After five minutes of button-mashing, the 7-year old handed me the controller to do a boss. Which you do by mashing again, but only until its lost half its energy, at which point you do a QTE or it gets it all back.

Then there's an on-rails shooting bit. But you can't control your plane, and it is also entirely QTE-based.

By this point I'd lost the will to live, I'm going to order the remastered Colours and pretend I've lost this.
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 Post subject: Re: What [not shmup] game are you playing now?
PostPosted: Mon Sep 06, 2021 2:09 pm 


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Yesterday was a lot of RDR 2 Online. I played many hours, and 50% of that time was spent at the poker table. I had a lot of fun with it and could see it becoming a semi regular thing I do in it.
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 Post subject: Re: What [not shmup] game are you playing now?
PostPosted: Mon Sep 06, 2021 8:16 pm 



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Im playing WoW TBC currently and waiting for New World.


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 Post subject: Re: What [not shmup] game are you playing now?
PostPosted: Mon Sep 06, 2021 11:41 pm 


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Finished up Psychonauts 2, and my initial impressions held up throughout, as this is a sequel in the most traditional sense of the word; additional stuff, fancier graphics, a few tweaks, otherwise more of what came before. On the one hand, this means that the camera, platforming and combat can still be squirrely at times (something the game seems to tacitly admit via its generous amount of life refills), but on the other the areas are still fun to experience and the dialogue is still good for some chuckles. As I said in my previous post if the first game didn't impress you this one won't either, but if you enjoyed the former and don't demand a huge leap forward you're likely in good hands here, especially since this sort of 3D platformer is something of a rare bird in this day and age to begin with.
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 Post subject: Re: What [not shmup] game are you playing now?
PostPosted: Tue Sep 07, 2021 1:02 am 


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Still waiting for my PSU to arrive [the weekend+labor day is making it take literally twice as long as it should, but it should be here Wednesday], so I can't play more Strive like I wanted.
I played a bit of 02UM in the meantime and man, I've gotten bad at KOF.

Marc wrote:
The 3D platform bits are your average 3D Sonic game - hold forward, press jump occasionally, marvel at the pretty graphics, wonder how they haven't made a single decent Sonic game in 3D despite Nintendo having shown them how to do it for over 20 years.

BUT! There are beat-em-up levels with Sonic the Werewolf? Werehog? It's the most fuck-awful thing I think I've played in my entire adult life. After five minutes of button-mashing, the 7-year old handed me the controller to do a boss. Which you do by mashing again, but only until its lost half its energy, at which point you do a QTE or it gets it all back.

Then there's an on-rails shooting bit. But you can't control your plane, and it is also entirely QTE-based.

By this point I'd lost the will to live, I'm going to order the remastered Colours and pretend I've lost this.


Unleashed's daytime stages are okay.
It's an absolute shame that comprises like 20% of the game vs the werehog bullshit. :lol:
Also, that game has a bunch of garbage involving stage progression [lmao medals].

Sega has spent the last 20+ years on trying to pad Sonic games out with something more than just being a straight Sonic game -- Colors is probably the closest mainline game that hasn't been full of bullshit in that time, except they still went and chopped the stages up and threw in a bunch of gimmick levels to pad things out. They also keep rushing these things out the door despite pretty much everyone being willing to wait for something that doesn't suck at this point.

Oh, and you miiiight want to wait on the Colors remaster until they patch it, supposedly it has some nasty graphics bugs right now where the whole screen freaks out completely.
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 Post subject: Re: What [not shmup] game are you playing now?
PostPosted: Tue Sep 07, 2021 1:27 am 


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null1024 wrote:
I played a bit of 02UM in the meantime and man, I've gotten bad at KOF.


2002 is more forgiving than previous entries, but Kof in general still has more strict inputs than most games out there. Especially current day stuff. Between that and the huge number of matchups, it's easy to backslide if you've been off it for a while.


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 Post subject: Re: What [not shmup] game are you playing now?
PostPosted: Tue Sep 07, 2021 6:14 am 


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null1024 wrote:
Colors is probably the closest mainline game that hasn't been full of bullshit in that time

Dude. Sonic Generations. It's basically the best part of Colours and the day stages in Unleashed, and then a bit more polish on top of that. Very replayable, and kinda the only decent Sonic game since S3K.
Also the wisp mechanic in Sonic Colours are pretty bullshit :D It seems they just exist to ruin the flow of a stage.


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 Post subject: Re: What [not shmup] game are you playing now?
PostPosted: Tue Sep 07, 2021 7:57 am 


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I was surprised at how much I enjoyed Colors back on the Wii. For just about the first time in the series I wanted to do 100%. The Genesis Sonics always gated Chaos Emeralds behind BS minigames like Half-Pipe and the rancid Blue Spheres. In Colors, firstly, there are red rings hidden in each act and collecting them involves engaging in exploration & execution challenges within the primary gameplay, not some sideshow. The rings unlock 'simulator' challenge stages - still based on 2D platforming - that lead to Chaos Emeralds and becoming Super Sonic. And finally, replaying the stages in your new super form gives a fresh experience, with it being so much faster and not using (or needing to use) wisps. Both the journey and the destination are rewarding.

So I had a lot of hype for Generations, and while it's better than Unleashed, it screws up in ways Colors didn't. A lot of those red rings just unlock jpegs and mp3s. The rest unlock skills, which you go into menus and equip on your character within a point value. Not only am I kind of doubtful that I want equipables in Sonic at all, such a system was done better in Sonic and the Black Knight, of all places. Super Sonic is also automatically given for beating the final boss, and is now a skill, and is nerfed to be slowed and lose rings more rapidly, and gets knocked back to normal Sonic by using wisp powers...

I'm not a fan of literally every stage being a rehash, either. One thing I'll give Generations is that it has much better boss fights. Until the lame final boss.

As for what I've been playing, Beyond: Two Souls finally did its due. I was expecting to get a lot of dumb moments to share with y'all, but it's told with considerably more competence than Heavy Rain or Fahrenheit. No longer are supporting roles performed by random people in the office, and of course Page and Dafoe do a good job. Unfortunately, the core plot wasn't too compelling. It could have been pulled from a lower-tier X-Men comic.

There no longer seem to be game overs, and failing QTEs just pushes the chapter down a different path. While I'm usually against this kind of thing, I think there's little value in repeating long Simon Says sequences (like the agonizing one in Fahrenheit where your furniture tries to murder you). This re-release adds screens at the end of each chapter that list the various decision points, your choices, and what percent of other players went down them (a la Catherine).
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 Post subject: Re: What [not shmup] game are you playing now?
PostPosted: Tue Sep 07, 2021 8:24 am 


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Location: Denmarku
I never really paid attention to what the red rings unlock, and I don't think it matters. A massive difference from Colours to Generations is that in the latter game, the red rings are always placed along the fastest route through the stage, meaning you never have to slow down to get them. In Colours there's a bunch of stopping, waiting around, exploring, all those kinda things that don't really mesh well with a Sonic gam IMO.


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