shmups.system11.org

Shmups Forum
 
* FAQ    * Search
 * Register  * Login 
It is currently Tue Apr 13, 2021 9:39 am View unanswered posts
View active topics



Post new topic Reply to topic  [ 548 posts ]  Go to page Previous  1 ... 15, 16, 17, 18, 19
Author Message
 Post subject: Re: The State of Emulation topic
PostPosted: Sat Oct 24, 2020 11:54 pm 


User avatar

Joined: 26 Jul 2009
Posts: 7363
Quote:
MAME now emulates every Game & Watch game. Not every revision, but every unique title.

Something borderline perverse about Game & Watch Gallery Advance working so well as the games' carrier, whilst serving fuck all purpose as an actual watch (never mind alarm clock).
_________________
The rear gate is closed down
The way out is cut off

Image


Top
 Offline Profile  
 
 Post subject: Re: The State of Emulation topic
PostPosted: Mon Nov 23, 2020 7:00 pm 


User avatar

Joined: 11 Dec 2015
Posts: 1114
Has anyone tried this? It looks like it's been around for a while, so I'm surprised that no one here has mentioned it.

https://github.com/emu4crt/files

Quote:
emu4crt is a Mednafen emulator mod intended to be used on a system connected to a CRT screen, typically a 15kHz TV or an arcade monitor.

It brings "pixel-perfect" rendering by switching host resolution to match emulated system resolution.

Mednafen modules ported to emu4crt:
Sony Playstation
Sega Saturn (win64 only)
Nintendo NES/Famicon (snes & snes_faust)
Nintendo Super NES/Super Famicom
NEC PC Engine / PC Engine CD / SuperGrafx (pce & pce_fast)
NEC PC-FX
Sega Megadrive / Genesis
Sega Master System
_________________
Indie hipsters: "Arcades are so dead"
Finite Continues? Ain't that some shit.
RBelmont wrote:
A little math shows that if you overclock a Pi3 to about 3.4 GHz you'll start to be competitive with PCs from 2002. And you'll also set your house on fire


Top
 Offline Profile  
 
 Post subject: Re: The State of Emulation topic
PostPosted: Fri Feb 19, 2021 4:17 pm 


User avatar

Joined: 16 Feb 2006
Posts: 5686
Location: Canada
Ms. Pac-Man Twin hack discovered after 22 years of searching. Crazy stuff. Pretty ironic considering Ms. Pac-Man itself started as basically a ROM hack.

https://www.youtube.com/watch?v=YW-0G9sRrTE

Edit: And Dinosaur Planet for N64 just got leaked .. holy crap.


Top
 Offline Profile  
 
 Post subject: Re: The State of Emulation topic
PostPosted: Mon Apr 05, 2021 12:34 am 


User avatar

Joined: 16 Feb 2006
Posts: 5686
Location: Canada
I know this is something most won't care about, but MAME 0.230 moved most of the Macintosh 68k models to working status. This is pretty big for me personally, mostly because the existing Mac emulators outside of MAME are buggy, kludgy crap and have been forever (Seriously, Basilisk II crashes more than any other emulator I've ever used. And MiniVMac is better but still full of kludges and the II emulation is admittedly unfinished).


Top
 Offline Profile  
 
 Post subject: Re: The State of Emulation topic
PostPosted: Mon Apr 05, 2021 5:33 am 


User avatar

Joined: 11 Dec 2015
Posts: 1114
Good catch! It looks like there are still some issues with the sound emulation (as there have been for a long time), but progress is progress. Really nice to see the Macintoshes getting some attention in MAME since Basilisk II is so hacky.

Now if only I could remember how to get MAME to recognize .hfs files. (EDIT: Figured it out. I just had to add "-nbe image" and load the image with "-disk".)
_________________
Indie hipsters: "Arcades are so dead"
Finite Continues? Ain't that some shit.
RBelmont wrote:
A little math shows that if you overclock a Pi3 to about 3.4 GHz you'll start to be competitive with PCs from 2002. And you'll also set your house on fire


Top
 Offline Profile  
 
 Post subject: Re: The State of Emulation topic
PostPosted: Tue Apr 06, 2021 1:29 am 


User avatar

Joined: 15 Dec 2007
Posts: 3526
Location: ʍoquıɐɹ ǝɥʇ ɹǝʌo 'ǝɹǝɥʍǝɯos
Udderdude wrote:
I know this is something most won't care about, but MAME 0.230 moved most of the Macintosh 68k models to working status. This is pretty big for me personally, mostly because the existing Mac emulators outside of MAME are buggy, kludgy crap and have been forever (Seriously, Basilisk II crashes more than any other emulator I've ever used. And MiniVMac is better but still full of kludges and the II emulation is admittedly unfinished).

Man, it's been forever since I've used BII for anything -- the absolutely ancient pre-JIT build is the only one that has ever resembled stable.
I really should take a personal look into MAME's actual compatibility with the Mac II -- was using minivmac's Mac II emulation to run a few programs, but that isn't exactly stable either [being explicitly alpha-quality software], and I decidedly remember having a nasty file corruption issue with it at one point.
_________________
eyesoul, an uncomfortably euroshmup-like game I made. :P
Rolling Start arcade racing game forum.


Top
 Offline Profile  
 
 Post subject: Re: The State of Emulation topic
PostPosted: Thu Apr 08, 2021 3:51 pm 


User avatar

Joined: 08 Feb 2009
Posts: 4846
Udderdude wrote:
I know this is something most won't care about, but MAME 0.230 moved most of the Macintosh 68k models to working status. This is pretty big for me personally, mostly because the existing Mac emulators outside of MAME are buggy, kludgy crap and have been forever (Seriously, Basilisk II crashes more than any other emulator I've ever used. And MiniVMac is better but still full of kludges and the II emulation is admittedly unfinished).

Been keeping tabs on this myself, great news indeed!

As far as I was aware though, the models listed aren't quite on parity yet with what Basilisk II covers like the Quadras/Performas. Any tips on alternative models I should try out, if that's a thing you've dabbled in yet?
_________________
Projects: G.M.O.S.S.E / Warbird A13:02 / Zenohell / XII STAG Hi-Score Thread


Top
 Offline Profile  
 
 Post subject: Re: The State of Emulation topic
PostPosted: Thu Apr 08, 2021 5:21 pm 


User avatar

Joined: 16 Feb 2006
Posts: 5686
Location: Canada
You probably want to look at the IIci. It's not quite on par with the Performas, but it's close.

Also keep in mind that since MAME is more accurate, you can't really expect Basilisk II-like performance where everything is instant and runs as fast as it possibly can. Maybe if you go into the menu and overclock the CPU .. lol


Top
 Offline Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 548 posts ]  Go to page Previous  1 ... 15, 16, 17, 18, 19

All times are UTC


Who is online

Users browsing this forum: No registered users and 3 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Jump to:  
Space Pilot 3K template by Jakob Persson
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group