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 Post subject: Thundercade
PostPosted: Fri Jun 09, 2006 11:01 am 


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Joined: 26 Apr 2005
Posts: 794
Location: Sweden
Now THIS is a fun game.
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Arcade version. Default settings.

Simple format:
[name] - [score] -[emu/pcb]

Code:
1.....NTSC-J......1,354,400.....ALL.....MAME
2.....mice..........796,500.............PCB
3.....BKD...........600,400.............PCB
4.....Ed Oscuro.....509,900.............MAME Plus! x86-0.135r4465-20091104 Autofire ON / 4
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Last edited by mice on Sun Sep 16, 2018 5:38 am, edited 4 times in total.

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 Post subject: Re: Thundercade
PostPosted: Mon Nov 23, 2009 8:35 pm 



Joined: 25 Oct 2009
Posts: 104
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Last edited by roadrunner on Wed Jul 07, 2010 9:45 pm, edited 1 time in total.

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 Post subject: Re: Thundercade
PostPosted: Tue Nov 24, 2009 7:40 pm 


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Joined: 08 Dec 2005
Posts: 18210
Location: uoıʇɐɹnƃıɟuoɔ ɯǝʇsʎs
Ed Oscuro - 509,900 - MAME Plus! x86-0.135r4465-20091104 Autofire ON / 4

I got to the rocket launchers (again). Been working on this one occasionally for a while. It really profits from autofire, to the point where it feels pointless to play without because you'll just wear your hand out and still miss most point opportunities (in addition to tanks that appear where it's suicidal to try to take them out with a front-firing sidecar). I have a beef with the inconsistent way it treats enemy fire around buildings, and it likes to kill you with a single shot from the side when you have two orange sidecars; I recall dying in the same places for the same dumb reasons (and then it's to recover from dying in the desert).


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 Post subject: Re: Thundercade
PostPosted: Wed Nov 25, 2009 1:52 pm 


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Joined: 25 Jan 2005
Posts: 4111
Location: Oort Cloud
One of the easiest 1CCs ever (if anyone wants to add another to their list :| ). I never wrote down my scores on this one tho...
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 Post subject: Re: Thundercade
PostPosted: Tue Jan 17, 2012 2:48 am 


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Joined: 06 Oct 2010
Posts: 1547
Location: Virginia, USA
BKD - 600,400 - PCB

I used to love this game for the NES back in the day when I was about 6 years old.

I bought the PCB a few months ago but never tested it out because my JAMMA connection is a little too small for some reason and I was too lazy to do anything about it. Well, I busted out the Dremel and alleviated that problem. This is a really fun game. Probably one of my favorite PCBs I have, and of course it's the cheapest! ($50), oh the irony...
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1CCs : Donpachi (PCB - 1st loop) Dodonpachi (PCB - 1st loop) Battle Bakraid (PCB) Armed Police Batrider (PCB) Mushihimesama Futari 1.5 (360 - Original) Mushihimesama Futari BL (PCB - Original)


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 Post subject: Re: Thundercade
PostPosted: Tue Jan 17, 2012 12:28 pm 


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Joined: 28 Jan 2005
Posts: 2407
Location: Tokyo
NTSC-J - 1,354,400 - ALL - MAME

No miss! I guess it is pretty easy.


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 Post subject: Re: Thundercade
PostPosted: Tue Jan 17, 2012 8:16 pm 


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Joined: 06 Oct 2010
Posts: 1547
Location: Virginia, USA
NTSC-J wrote:
NTSC-J - 1,354,400 - ALL - MAME

No miss! I guess it is pretty easy.


damn. I thought it was on the easy side, but not enough to just breeze through with a no miss. I've yet to 1CC it yet.
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Let's Ass Kick Together!
1CCs : Donpachi (PCB - 1st loop) Dodonpachi (PCB - 1st loop) Battle Bakraid (PCB) Armed Police Batrider (PCB) Mushihimesama Futari 1.5 (360 - Original) Mushihimesama Futari BL (PCB - Original)


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 Post subject: Re: Thundercade
PostPosted: Fri Nov 23, 2012 10:33 pm 


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Joined: 26 Apr 2005
Posts: 794
Location: Sweden
Updated the OP, sorry for slacking...won't happen again.

Yes, this is one of my only 1CCs ever, probably why I love it. :)
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 Post subject: Re: Thundercade
PostPosted: Wed Aug 19, 2015 6:15 pm 


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Joined: 01 May 2014
Posts: 2226
Location: Brooklyn NY
I found this in a bowling alley in Berlington Washington. I didn't have time to play it though.
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 Post subject: Re: Thundercade
PostPosted: Tue Sep 11, 2018 10:00 am 


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Joined: 26 Apr 2005
Posts: 794
Location: Sweden
I got this PCB for my cab now as well!
Turns out I'm not as good as I was on this 30 years ago. It feels much freakin' harder than I remember as well. It's not just that I got the bomb button above the fire button (yeah, don't ask).
Now I got 562,300 so I moved up one spot at least.

Not giving up until I've got the top spot. :)
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 Post subject: Re: Thundercade
PostPosted: Sun Sep 16, 2018 5:38 am 


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Joined: 26 Apr 2005
Posts: 794
Location: Sweden
Getting there, slowly.

mice - 796,500 - PCB

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