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 Post subject: Giga Wing Generations (Taito Type X & Playstation 2 modes)
PostPosted: Tue May 05, 2020 4:34 pm 


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Joined: 17 Sep 2007
Posts: 1008
Location: Brazil RJ
Welcome to Giga Wing Generations score tables.
Please post it in this formatting:
Score - Name - Stage - Platform - Fighter - Mode (PS2 scores only)
Default Settings.

Previous thread can be found here

Good lucky!
Cool!


Taito Type X:

ROBIN: score - name - stage (mode)
Code:
 1.  306,2471,6746,34934440 - Third_strike       - Stage 5
 2.   76,8163,7517,74514230 - Kidpanda           - Stage 4



HAWK: score - name - stage (mode)
Code:
 1. 1095,1526,5527,73932520 - gameoverDude       - ALL
 2.  135,8599,4621,48956720 - Despatche          - Stage 5



EAGLE: score - name - stage (mode)
Code:
 1.  138,6529,7955,08136460 - EmperorIng         - Stage 4   


GROUSE: score - name - stage (mode)
Code:
 1.



PS2 Arcade Mode:

ROBIN: score - name - stage (mode)
Code:
 1.  619,8036,9766,87470090 - BBH                - ALL   
 2.  499,7844,5748,30132790 - Smraedis           - ALL
 3.  326,8417,7957,01861420 - DEL                - ALL
 4.  248,0185,0719,85289800 - Nemo               - All
 5.  207,2638,6343,72650750 - BLOODY             - Stage 5
 6.  180,8876,8965,68821330 - Tychom             - Stage 5


HAWK: score - name - stage (mode)
Code:
 1.  191,2136,6614,32987410 - RFL                - Stage 5
 2.   83,7741,8665,32893430 - Wanderer           - Stage 4


EAGLE: score - name - stage (mode)
Code:
 1.   41,4681,5405,33980330 - EmperorIng         - Stage 4 


GROUSE: score - name - stage (mode)
Code:
 1.



PS2 ORIGINAL Mode:

ROBIN: score - name - stage (mode)
Code:
 1. 2137,2808,7664,41377060 - Rob                - ALL 
 2. 1937,4453,2323,33783120 - Randorama          - All
 3.  703,0546,3880,80845750 - MrMonkeyMan        - ALL
 4.  457,9758,7480,19388360 - NTSC-J             - ALL
 5.  210,6681,9277,28606120 - Skyline            - Stage 4
 6.   73,9140,5893,70994830 - Sturmvogel Prime   - Stage 3
 7.   31,2059,6425,99703680 - G19                - Stage 4


HAWK: score - name - stage (mode)
Code:
 1. 1601,1220,1239,33321330 - Randorama          - ALL 
 2.  236,3727,0086,63886740 - Alske              - Stage 5


EAGLE: score - name - stage (mode)
Code:
 1.  127,4917,8292,30123620 - coffeejoerx        - ALL
 2.   96,0164,3426,02595580 - wiNteR             - ALL


GROUSE: score - name - stage (mode)
Code:
 1.



PS2 Score Attack: stage - score - name - ship
Code:
STAGE 1:
 1.  420,4144,6466,69816400 - Rob - Robin
 2.
 3.
STAGE 2
 1.  312,6906,8536,10865640 - Rob - Robin
 2.  292,0918,5025,25646010 - Skyline - Robin
 3.
STAGE 3:
 1.  372,1473,3429,31067490 - Rob - Robin

 2.
 3.
STAGE 4:
 1. 1337,2344,9780,44444100 - Randorama - Robin
 2. 1331,2759,9110,88370670 - Rob - Robin
 3.
STAGE 5:
 1. 1254,7673,5568,71276320 - Rob - Robin
 2. 1191,3452,4553,34889990 - Randorama - Robin
 3.
STAGE 6:
 1.   25,9571,8558,85643750 - Rob - Robin
 2.
 3.


Last edited by third_strike on Tue Jun 02, 2020 12:14 am, edited 11 times in total.

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 Post subject: Re: Giga Wing Generartios (Taito Type X & Playstation 2 mode
PostPosted: Tue May 05, 2020 4:38 pm 


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Joined: 17 Sep 2007
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Location: Brazil RJ
Let me know if there is any non updated score from last thread.


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 Post subject: Re: Giga Wing Generartios (Taito Type X & Playstation 2 mode
PostPosted: Fri May 08, 2020 3:52 pm 


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Location: Brazil RJ
I still got used to the game, but I'm very happy with this score for now:

306,2471,6746,34934440 - Third_strike - Stage 5 - Robin - taito Type X


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 Post subject: Re: Giga Wing Generartios (Taito Type X & Playstation 2 mode
PostPosted: Fri May 08, 2020 4:56 pm 


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Joined: 18 Jun 2012
Posts: 3843
Location: Chicago, IL
I'm glad you're taking over the thread! I played a bit of my PS2 port to get a little activity on the board. Can you remind me what's the "Original" mode for PS2? I assume you mean Tag mode?

PS2 Arcade mode
331,854,319,093,140,870 - EmperorIng - 4 - PS2 - Eagle - Arcade

Image

"Community Record" for Eagle, baby 8)

This game has some good fun in it!
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 Post subject: Re: Giga Wing Generartios (Taito Type X & Playstation 2 mode
PostPosted: Fri May 08, 2020 6:22 pm 


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Joined: 17 Sep 2007
Posts: 1008
Location: Brazil RJ
welcome to board!
About original mode:
Randorama wrote:
0.1 SOME NOTES ABOUT THE PS2 PORT

The PS2 port has been published in late March of 2005 and, unlike the arcade version, lacks a Tate mode.This means that the original game was produced in tate orientation (vertical screen), whereas the the PS2 port has two modes: "arcade" (you leave your tv in horizontal position and the screen is vertically oriented, with big lateral screen-fillers) or the "original" mode (yoko mode, i.e. horizontal resolution with vertical scrolling, like the precedent titles,with small side-fillers to properly fill the screen). It is debatable on why Takumi didn't put the "complete Tate option, of course: at any case, the original mode is highly suggested, as the level design has been clearly thought with yoko mode in mind. Most of the enemies will come from the side, like the two other giga wings, and there's no chance for unseen enemies to snipe at you.


Seems which player gets some advantages playing in this mode.


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 Post subject: Re: Giga Wing Generartios (Taito Type X & Playstation 2 mode
PostPosted: Fri May 08, 2020 9:42 pm 


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Joined: 18 Jun 2012
Posts: 3843
Location: Chicago, IL
Thanks for clarifying! Now you just gotta fix the OP title type and we're set :wink:

I had forgotten about the monitor changes. TBH I think i might like the Original screen orientation better. Since that part of the faq isn't 100% clear, on the PS2 it seems to be

Arcade: narrow vert orientation, screen pans back and forth horizontally
Original: same vertical orientation, with the screen widened with minimal (no?) scrolling

I had originally kept it in Arcade because I thought "Original" based on that wording might be a 'wobble' mode, but now that I tried it out I think I might prefer Original for the larger play space. I can definitely see ships like Robin being far more effective (in fact, based on a few test runs I can say definitely so) because her speed is far more suited to the wider play area. I was still going about with Eagle and not having too bad of a time of it though. I'll plink away at both and see what happens!
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 Post subject: Re: Giga Wing Generartios (Taito Type X & Playstation 2 mode
PostPosted: Sat May 09, 2020 12:42 am 


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Location: Brazil RJ
EmperorIng wrote:
Thanks for clarifying! Now you just gotta fix the OP title type and we're set :wink:

:oops: :oops: :oops:

Make sure that in the original mode, the screen is wider without scrolling. You can see everything on the screen at once, making things easier.


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 Post subject: Re: Giga Wing Generartions (Taito Type X & Playstation 2 mod
PostPosted: Wed May 13, 2020 1:02 am 


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641,1558,4604,11118280 - Third_strike - Stage 6 - Robin - taito Type X

Unexpected lucky score!
I don't think I can beat those numbers anytime soon.
Time to study now.

:mrgreen: :mrgreen: :mrgreen: :mrgreen: :mrgreen:


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 Post subject: Re: Giga Wing Generartions (Taito Type X & Playstation 2 mod
PostPosted: Sun May 24, 2020 9:29 pm 


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Location: Brazil RJ
Got this score early in later week in a different PC (from friend), that I was playing before it was adding too much lag in commands.

887,0777,7343,09927810 - Third_strike - ALL - Robin - taito Type X

I will play this game again when I get a less laggier PC to play.


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 Post subject: Re: Giga Wing Generations (Taito Type X & Playstation 2 mode
PostPosted: Tue May 26, 2020 5:44 am 


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Location: Chicago, IL
Managed to get a Taito Type-X version running on my PC, so I can also do a little PC practice on top of the PS2.

Wish I could have gotten further into stage 4, but a best is a best!

Taito TypeX

43,2826,3959,44912040 - EmperorIng - 4 - TypeX - Eagle

Image

Additionally, I decided to put some work into the PS2 Original Mode, as well. It definitely feels different!

PS2 Original mode
41,4681,5405,33980330 - EmperorIng - 4 - PS2 - Eagle - ORIGINAL


Image

Also :wink:
Quote:
Giga Wing Generartions

Almost there~
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 Post subject: Re: Giga Wing Generations (Taito Type X & Playstation 2 mode
PostPosted: Tue May 26, 2020 2:22 pm 


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Nice, keep on!

EmperorIng wrote:
Also :wink:
Quote:
Giga Wing Generartions

Almost there~


oh no!


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 Post subject: Re: Giga Wing Generations (Taito Type X & Playstation 2 mode
PostPosted: Fri May 29, 2020 4:09 am 


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Joined: 18 Jun 2012
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Location: Chicago, IL
third_strike wrote:
Nice, keep on!

If you insist! I new PB for the Taito Type X arcade version! First time making it to stage 5 (and surviving the stage 4 boss). Now that I'm reaching this point, I am looking at your scores and wondering if there's any way for the Eagle to catch up! I'm glad you are separating scores by ship! :wink:

I'll continue to work on PS2 Original Mode as I find time and play. Maybe my next post will be a PS2 Original score?? Gotta fill up these leaderboards!

TAITO Type X

138,6529,7955,08136460 - EmperorIng - 5 - TypeX - Eagle

Image

So far I think Stage 4 might be my favorite of the bunch. It's so chaotic and fun, bullets all over the screen. The boss is a real standout as well, just insane patterns + flying all over the screen.
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 Post subject: Re: Giga Wing Generations (Taito Type X & Playstation 2 mode
PostPosted: Tue Jun 02, 2020 12:16 am 


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Joined: 17 Sep 2007
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Updated!
Sad I can't play with you now, I was really liking this game.


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