Aurail(Arcade)

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maximo310
Posts: 473
Joined: Fri Nov 28, 2014 11:33 pm
Location: SoCal

Aurail(Arcade)

Post by maximo310 »

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Cool 1990 scrolling shmup w/ a walking tank with 3d sections. Surprisingly developed by the devs behind the Wonder Boy series, Westone.

Format: name-score- round (or all if 1cc)- autofire- emu

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1. maximo - 6,668,680- ALL - Auto(30hz) - MAMEUIFX 0.168
Last edited by maximo310 on Thu Dec 12, 2019 7:31 am, edited 3 times in total.
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maximo310
Posts: 473
Joined: Fri Nov 28, 2014 11:33 pm
Location: SoCal

Re: Aurail(Arcade)

Post by maximo310 »

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maximo - 3,752,370- ALL - Auto(30hz) - MAMEUIFX 0.168

1-miss till the final boss, then dropped 3 lives in a row. Due to the hefty clear bonus, i might try practicing the end a little bit more.

(another note is on round 15, first room- left hexagram has a easy 3d section, right hexagram is a hard 3d section; second room- top left hexagram has a easy 3d section, top right hexagram and middle hexagram are harder 3d sections)
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maximo310
Posts: 473
Joined: Fri Nov 28, 2014 11:33 pm
Location: SoCal

Re: Aurail(Arcade)

Post by maximo310 »

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maximo- 5,769,710-ALL -Auto(30hz)- MAMEUIFX 0.168

1-miss (1up x5, clear bonus- 1 million per remaining life)

1 dumb death on round 14 due to losing all 3 shields on one enemy mob. I found a guy on yt who had a no-miss longplay w/ the harder 3d sections ( needed to get the last extend at 1 million), but he somehow got an extra life in round 15; investigating.
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maximo310
Posts: 473
Joined: Fri Nov 28, 2014 11:33 pm
Location: SoCal

Re: Aurail(Arcade)

Post by maximo310 »

maximo - 6,664,940 -ALL - Auto(30hz) -MAMEUIFX 0.168
https://www.twitch.tv/videos/395731960

No-miss run ( easy paths on round 15)
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maximo310
Posts: 473
Joined: Fri Nov 28, 2014 11:33 pm
Location: SoCal

Re: Aurail(Arcade)

Post by maximo310 »

maximo - 6,668,680 - ALL - Auto(30hz) - MAMEUIFX 0.168
https://youtu.be/aRhZ1MaCRXc

No miss-run with a slightly better pb. If I want to improve any further, I'll probably have to figure out those hard paths in round 15.
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