ASO and ASO II: Last Guardian

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Despatche
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ASO and ASO II: Last Guardian

Post by Despatche »

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Previous threads: 1 2
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ASO arcade: Defaults currently unknown. For this thread, just use the MAME defaults of 3 lives and 50K+every 100K. There will be boards for difficulty 1 and difficulty 4, for some reason. Differences between ASO and Alpha Mission unknown. The game has 2 loops of 6 stages???

ASO FC: Differences between regions unknown. The game has 12 stages that loop forever?

ASO II: 3 lives, extends at 200K and 450K, difficulty 3 (I have NO idea what "MVS" in AES means for this game), armor start type 2. A secret boss appears on the Japan setting, possibly other changes. May have an infinite pattern?

Currently considering No Armor tables for both games.
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Post scores in this format:

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GAME - SETTING
NAME - SCORE - STAGE - DETAILS
DETAILS is for what model of console and release of cart/disc, or what emulator and version. Please mention if you used ASO or Alpha Mission! Not sure if ASO II button type is terribly interesting, pretty sure type B is better.
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ASO (arcade)
Difficulty 1 Difficulty 4 ASO (Family Computer)

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 1. Mero     -   182,710 -  1- 6  - PS4
ASO II: Last Guardian
Japan setting Other setting (Alpha Mission II)

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 1. luy      - 3.439.000 -   ALL  - MAME v0.221
Last edited by Despatche on Fri Mar 12, 2021 2:46 pm, edited 6 times in total.
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Perikles
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Re: ASO and ASO II: Last Guardian

Post by Perikles »

ASO (Arcade) - difficulty 1

Image

Perikles - 767,960 - 10 - ShmupMAME 4.2 (World)


ASO (Famicom)

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Perikles - 320,930 - 17/2-5 - AV Famicom + Everdrive


ASO II - Other setting

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Perikles - 2,619,700 - 2-ALL - ShmupMAME 4.2

Video


A couple of remarks:

- The Famicom ASO counts one loop as 12 stages before it starts with "Stage 01" again. Thus, it would probably be more accurate to use 2-5 instead of 17 since I know you are always striving for precision.

- I've specifically mentioned "2-ALL" in the case of ASO II since I've had a run where the game simply ended after the first loop. Not sure whether it has to do with DIP switches or region or performance...


Grew to enjoy ASO II which surprised myself, still absolutely hate the first one.
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Mero
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Re: ASO and ASO II: Last Guardian

Post by Mero »

ASO, Famicom

Mero - 182,710 - 1-6 - PS4

Image

The hp of the stage 6 boss is no joke
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Perikles
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Re: ASO and ASO II: Last Guardian

Post by Perikles »

Despatche wrote: ASO (arcade)
Difficulty 1

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 1. Perikles -   767,960 - 1-10  - ShmupMAME v4.2 (World) 
Just a minor quibble, but the notation for the arcade game is different from the port. Arcade ASO has two loops, consisting of six stages each (meaning that stage 10 (as per the game's notation) would be the equivalent of 2-4), while every loop in the Famicom version has 12 (not sure if it loops indefinitely). Thus, a "10" suffices for the arcade game. :)
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Despatche
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Re: ASO and ASO II: Last Guardian

Post by Despatche »

That's wack. Fixed.
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Mero
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Re: ASO and ASO II: Last Guardian

Post by Mero »

Just pointing out, I've made it to the OP but I seem to have missed the table.
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Despatche
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Re: ASO and ASO II: Last Guardian

Post by Despatche »

Oops. Fixed, thanks.
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luy
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Re: ASO and ASO II: Last Guardian

Post by luy »

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https://www.youtube.com/watch?v=ROugVCa_hUg
no My Best score
Alpha Mission 2 Nomiss 2Loops
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